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Ashwin.Star

Rhino with 10 wheels

Recommended Posts

Ashwin.Star

This is the Rhino of GTA SA,

fro vice city

 

it have 10 Wheels & all are working normally,

this is a new trick which we can use it in future for Vehicles

like long trucks or tanks,

if i get time i will also add a tutorial for this,

 

Good Luck,

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Swoorup

How about converting it to MVL format and you can ask Max to put it in his first post in MVL topic!!

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Ashwin.Star

sure, just a minute,

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Ashwin.Star

Done!

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Swoorup

Works great in-game man!!! Just tested it man!!! Except the door animation is not different from others in VC. biggrin.gif

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Threepwood

Couldn't you give a short explain how that works, and tutorial later?

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maxorator

 

Done!

Replace:

 

<wheelscale>1.100000</wheelscale>

 

with:

 

  <wheelscale>1.57</wheelscale> <wheelcorrection>0.68</wheelcorrection>

 

wink.gif

Edited by maxorator

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Ashwin.Star

@ max

i will surely use these codes,

anyways,

what is this

<wheelcorrection>0.68</wheelcorrection>

i think there is nothing like this in your any example,

pls

explain a bit

about it,

 

@ Threepwood

yes sure, i will put the tutorial at forum soon,

just wait for today,

 

@ Swoorup

i will fix this door problem in next release,

 

THANKs

ALL OF YOU,

Edited by Ashwin the new boy

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ALMOST610
@ max

i will surely use these codes,

anyways,

what is this

<wheelcorrection>0.68</wheelcorrection>

i think there is nothing like this in your any example,

pls

explain a bit

about it,

 

Maxorator has made the <wheelcorrection> function so when you are using wheels from SA Andreas and the size of them is set correct but they look to big, this makes them look smaller but remain the same size as you set them to.

That is also why you would not have seen it in an example before.

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Ashwin.Star

well,

i hope we will get some more in future

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maxorator

Yes, the <wheelcorrection> value is the multiplier of the visual size of a vehicle. Changing it does not affect how the wheels collide. Use it in case the visual size and the collision size of a wheel does not match.

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Swoorup

I found some random bugs.

The turret of the rhino sometimes disappears and reappears again for NPC army

user posted image

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Ashwin.Star

please tell me that

you are using MVL or you have Manual replaced the rhino.dff from gta3.img ?

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Swoorup

I used your MVL format man!!

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Ashwin.Star

Get ready for the Tutorial,

coming soon,

Edited by Ashwin the new boy

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Ashwin.Star

@ swoorup

please try it manually also,

& inform me if this bug come again,

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Swoorup

I think the bug is no big deal man. If the turret appears once then it does not disappear then!!

BTW can you make new animation for entering the rhino?

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Ashwin.Star

well as you know we can't add any animation, the only thing that we can do is modify or replace,

but if i replace the animation then it will also applied to all cars, so i think i should do this,

what you say

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leik oh em jeez!
Couldn't you give a short explain how that works, and tutorial later?

What getting all ten wheels working? Simple way is to skip using separate dummies for left/right rear wheels. Replace left rear wheel with both rear wheels, and then you've got an extra axle you can use. Do the same thing for the middle wheels and you can have up to ten wheels.

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Ashwin.Star

today is my holiday on account of a muslim festival 'ID',

so i will post it tutorial today,

i will try my best to explain you

good luck for me,

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ALMOST610

I opened your Tank in 3ds Max and figured out how you done it a while ago, seems like a good idea in my opinion.

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Ashwin.Star

yes, it was a good trick,

the tutorial is almost ready,

i am just adding some pics

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Ify24

ok... nice

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