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PSM3 Article On Grand theft auto V


Majestic123
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Long_Haired_Boy

Sounds a bit Hollywood. Rockwood games GTA Los Angels. Lol

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grope_4_that_date

They basically took the rumors we knew and made them fact. That's like writing an article about Aliens and saying "Yes. They're out there". But We already know that!

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But, hey, if - or when we're right and you first clap eyes on the Hollywood sign in what will be the most hotly-anticipated teaser trailer of the last few millennia, try not to forget who joined all the dots in the first place.

 

 

GTAForums did. We did his job for him yet he wants the credit? Screw that, congrats to all the forum posters who wrote that artical. cool.gif

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Not bad, totally based on the story of the game though, which, with respect isn't my main concern with GTA V. I fully trust and expect Rockstar to have a great story in all their GTA's. For me, my main focus on the next GTA is that there will be stuff to do OTHER than the story, which for me was severely lacking in GTA IV when compared to previous GTA's.

 

If we are to draw comparisons with the leap from GTA III to Vice City, and apply the same leap from GTA IV to GTA V, then I think I will be a very happy customer.

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@DarrinPA, you'll see more of this happening once actual info on the game is released. Members on GTA Forums dissecting screenshots, previews and trailers and figuring stuff out - and then three weeks later an "editor" from sites like CVG come around here to steal up content to put together on his site and for his sister-media publications.

 

 

I often see people complain about the long-established large sites like IGN and Gamespot, saying crazy things like how publishers pay for reviews etc. And, according to them, it's the medium and smaller publications (like CVG) that provide the true point of view.

 

Actually, it's guys like CVG who's always milked games like GTA for readership and have the $ in mind when writing articles. Just look at how they start off the article. Saying crazy made-up things like how Charlie Sheen will be voicing.

 

It was clearly published on a Friday to draw in attention to the influx in numbers over the weekend, and to also promote their sister-publication PSM3 (it generally is good practice to point out the relationship, but they don't).

 

They even have FOUR different "GTA" articles featured on their home page...

 

[/rant]

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Tru dat, Adriaan, I used to buy Playstation Magazine when I was a "fanboy", (I joked that I'm a Gameboy because it relates to Nintendo, BTW) and PSM was a good source, but everyone to me seems to be clutching at straws, to find something valid of all the various rumors, but Rockstar prefer some focus on their other games at the moment, As mentioned a number of times here and elsewhere, The same Studio promoting two games at once is highly unlikely! (as well as Rockstar working with A list celebrities, that money's better spent on licensing musical tracks!!)

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nah its vice city man... read teh genesis topic

I know you are banned and all, but the Genesis topic has told me that the next GTA is in Capitol City (DC).

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CVG are just trying to join the dots like we are.

 

I don't think they know anymore than anyone on here does.

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-

Edited by Marwin

L71cGcK.png

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Finn 7 five 11
It's all rumor and speculation put into one article. Basically stuff that we already know.

We were the ones that speculated most of that stuff.

 

The Cacti was the one who made the link between Goldman Sachs and Hammerstein Faust, so basically they took our speculation, organized it, then the OP read it and re-posted it here.

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FelipeVinhao
It's all rumor and speculation put into one article. Basically stuff that we already know.

We were the ones that speculated most of that stuff.

 

The Cacti was the one who made the link between Goldman Sachs and Hammerstein Faust, so basically they took our speculation, organized it, then the OP read it and re-posted it here.

Yes, basically what I was guessing after reading about the voice actors.

 

It's a good read for those who are not up-to-date to what happened lately.

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lol Charlie Sheen. So the protag will blow something up and say "winning!". You'll have to scour the map doing lines of tiger blood to regain health and find cloaks of invulnerability left behind by Vatican Assassins. A GTA version of Alex Jones will be your mission guide leader while you take revenge on television network producers, all corporate puppets to the new world order...

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08LasVenturas

If they did L.A., would R* use the same map and city as Midnight Club LA?

 

It's another game they created about 2 years ago, had a pretty realistic feel to it

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If they did L.A., would R* use the same map and city as Midnight Club LA?

 

It's another game they created about 2 years ago, had a pretty realistic feel to it

Actually, according to a guy I know in LA, he says that Midnight Club LA with the South Central Map Expansion Pack is one of the closest game versions of LA he's seen.

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Original Light
If they did L.A., would R* use the same map and city as Midnight Club LA?

 

It's another game they created about 2 years ago, had a pretty realistic feel to it

Actually, according to a guy I know in LA, he says that Midnight Club LA with the South Central Map Expansion Pack is one of the closest game versions of LA he's seen.

There were still a few mistakes, like the L.A Convention center was slightly out of place. But it's alot of work to do that, and after all the effort they put into it, it looked pretty damn good. smile.gif

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That guy has his facts wrong - the midnight club LA map is HIGHLY unrealistic in size and road layout

 

http://faqsmedia.ign.com/faqs/image/articl...l_2008oct27.jpg

 

 

True Crime Streets Of LA got very , very close... http://www.vgln.com/images/truecrimes/lamap.jpg

Wow, is that the actual map? Last time I played it I swear there was a lot more East side of the Map.

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If it's in the real world I'll be waiting until it's used and cheap to get. To me GTA is all about being a satire, not a representation of the real world. Putting it in the real world would be a huge mistake. And since it's been so long since there's been a GTA game they may well cause the franchise to lose a lot of its value.

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nah its vice city man... read teh genesis topic

NO!

 

"teh genesis topic" is a clear sign that GTA V will be set in the Los Santos metro area, most likely in the present day!

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I would like to see GTA V set in Vice City but looks like I won't. Maybe after GTA V we will see some photos like in GTA IV saying "Goodbye Los Santos" biggrin.gif

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I think the author of the article is wrong, GTA is a parady universe and not modeling exactly allows creative freedom and makes it possible to add different area features in a small space. If GTAV took the ground work of LA from LA Noire I think it would be a huge mistake and a boring same thing here, same thing there map.

I hope as usual, the R* guys do something from imagination mimicking something real. And then easter egg the sh*t out of it.

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Well, I hope it isn't too small. And there's airplanes. And maybe a working arcade. And a rollercoaster or two.

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Finn 7 five 11
If they did L.A., would R* use the same map and city as Midnight Club LA?

 

It's another game they created about 2 years ago, had a pretty realistic feel to it

Actually, according to a guy I know in LA, he says that Midnight Club LA with the South Central Map Expansion Pack is one of the closest game versions of LA he's seen.

There were still a few mistakes, like the L.A Convention center was slightly out of place. But it's alot of work to do that, and after all the effort they put into it, it looked pretty damn good. smile.gif

There is no way they would use the same map on two totally different games, and the Midnight club map isn't the best anyway.

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The Midnight Club map was designed for racing, so I can understand the fault in that. As far as LA Noire; alot of changes (significant changes) has been made here in Los Angeles since the 1940's so they can't just use that same layout either. If they do LA, they're gonna have to restructure.

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The TCSOLA map was fantastic and jawdropping in scale. Of course the poor PS2 had problems with it and the car phyics were AWFUL. A R* tinkering of the TC map would be great as you can drive for 20 minutes and really go for a cruise. I hate the fact you cant go on a 'trip' in the GTA universe so far. It is NOT boring if done properly. I wouldnt mind some repeated buildings if the sense of scale was good. LA noire (I havent played it ) is a step in the right direction (7 or 8 miles end to end ).

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I think the guy who made that article probably was just reading off the forum of what people was posting and making speculation just like every other person that made a article.

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I thought the article was great. I think people are confused by him saying "real" LA. I think he just means that just like Liberty City in IV was a real NYC, this next Los Santos will be a more accurate version of LA than it was in SA. I love all the ideas that the writer had, except for the playing as an FBI agent part. That would be lame, I want to be a criminal, not a cop. I hope this guy is right with the rest of his speculation though!

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chestycougth
Can someone copy-paste the text of the article here? The site is filtered in Iran.

Grand Theft Auto V will be set in Hollywood; use recession-hit LA as a backdrop to critique capitalism, celebrity, social networking, corruption, family and society; be voiced by Charlie Sheen and Megan Fox; launch in late 2012 and, obviously, change games and their relationship with the world forever.

 

Well, possibly. But it should do all that - read on and we'll explain how the evidence has lead us here.

 

 

Fact: Rockstar are working on GTA V. It's been in full-scale development for over three years, since GTA IV launched in April 2008. The smart bet is on a late 2012/early 2013 release in line with publisher 2K's financial year, which ends April 2013. If rumours can be believed - as tipped by news sites over a year ago, with supporting info leaking in the last few months - it's set in Hollywood, LA.

 

Of course, none of that should come as a shock - but if we've followed the clues correctly, GTA V won't just spring the odd surprise, it'll change the way we view games forever... their relationship with movies, celebrities and the entertainment universe.

 

You've already got a pretty good picture of what GTA V will be, but now we'll argue the case for what it should be - and why the two might not be mutually incompatible.

 

CALIFORNIA DREAMIN'

 

A Hollywood/LA setting has been so widely tipped that the rumour doesn't have any real rivals. The series has visited California before in San Andreas, with Los Santos and Vinewood as its versions of Los Angeles and Hollywood. History might suggest a return to these fictional areas - as we returned to Liberty City for GTA IV, not New York - but there's reason to think that, this time, it'll be a real-world LA and Hollywood.

 

Two casting calls in March 2011 for an 'interactive project' codenamed 'Rush' - from Rockstar's usual casting agency, Telsey + Company - correlate perfectly. These were to find characters including Mexican FBI agents, a Beverly Hills party boy, a Californian divorcee, struggling actors, agents and neurotic soccer moms. Or in other words: pure GTA.

 

Consider also that Rockstar just mapped the whole of LA for L.A. Noire, and while they can't use the 1930s visuals wholesale, much of the core schematics would translate to the modern day. And games are hideously expensive to build. Are these two facts related?

Rockstar, for all their rebelliousness, are a business like no other - and why would they spend more money when a solution already exists?

 

But would it be all of LA? Building a world with the scale of San Andreas, with the requisite level of detail, is a gargantuan task. So a focused slice of Los Angeles with thoughtful geographic diversity - the Hollywood Hills, the woods of Northern California, even the New Mexico border - makes sense. It would bring the density of city life up against rolling country terrain without the busywork - in terms of building it, and travelling it - of creating the state of San Andreas.

 

NEW HEROES

 

GTA's themes have historically followed broad patterns, but Rockstar's increasing willingness to experiment doesn't rule out a surprise. Broadly, Grand Theft Auto games are 'rags to riches' tales, steeped in corruption, friendship and betrayal with the hero - usually an outsider - spraying red into the greyer areas of the law.

 

GTA IV, however, was a deeper study of 20th century melting-pot New York, of how cultural fluidity is changing America while the American Dream - or the hollowness of it - stays the same.

 

GTA IV also touched broader themes of revenge, redemption and consequence. Do you kill Dwayne or Playboy X? Execute Darko Drevic or let him live? Brand him a war criminal or accept he's just another scumbag trying to survive... like you? The outcomes were binary, but it did attempt to do something more thoughtprovoking than, say, mowing down 1000 pedestrians in a Rampage. In this post-Heavy Rain, No Russian, BioShock world, Rockstar need to up the stakes dramatically to remain edgy, adult and risk-taking.

 

In the wider entertainment and social context of today, people demand more from their heroes: hence Christopher Nolan's more grounded, harder, more believable Batman.

 

Rockstar's earlier games owe big debts to cinema and TV: to The Godfather (GTA III), Miami Vice (Vice City), Boyz 'n the Hood (GTA San Andreas) and Eastern Promises (GTA IV). GTA V surely will too, but in 2011 expect the likes of Lost (fractured storytelling, parallel narratives and mystery), Inception (ditto) and - above all - The Wire.

 

That show brought us multiple perspectives into every level of urban decay - cops, dealers, politicians, the press, even teachers - ranging from passionate but doomed footsoldiers to morally-void careerists and the outright corrupt at both top and bottom.

 

What does that mean for GTA V? Most likely, a study of systemic corruption taking in government, law, criminal cartels, celebrity and big business, told from several viewpoints. It's a framework to address today's global issues - recession, social networking, celebrity worship, political scumbaggery. As such, LA is the perfect setting, with big business rubbing shoulders with the A-list; gated mansions just miles from ghettos, all in one focused location.Not convinced? Let's take a closer look at the 'leaked' cast list for Project Rush. There are three FBI agents. Mitch Hayes, 38: wise cracking, successful, does triathlons, drinks lo-cal beer. Miguel Gonzalez, 25: Mexican, clean cut, caught between mob bosses. And Calvin North, 55: clapped out, does TV shows, divorced, basically decent but is famous for doing something that turns out to be false. There are also frequent references to marijuana.

 

For a cast of soccer moms, sleazy agents, Chinese mobsters, party boys - we're thinking Justin Timberlake in The Social Network - jobbing hard-man actors and life coaches, there are a large number of people living 'in the sticks,' including a family called De Silva... which itself translates as 'of the forest' in Portuguese.

 

Only Kevin De Silva is on the main cast list - a fat, anxious and soft 18 year-old douche who likes to make racist comments in online shooters - but digging deeper it seems Rockstar did a separate casting for two more De Silvas; Albert and Simon.

 

Albert is Kevin's dad, while Simon is alluded to in the 'Rush' cast list via another character, 48 year-old paranoiac Nervous Jerry. Jerry lives near Simon but is 'terrified' of him - our bet is that Simon and Albert are brothers, presumably of different outlooks, who live in the country shipping or growing drugs. Or both.

 

So on one side, we have three FBI agents, spanning three generations; on the other, three family members, probably two brothers and a son, probably criminal. It all adds credence to the split-viewpoint story theory.Speculating further, two potential lead characters leap out. First up, Miguel Gonzalez, the FBI rookie caught between gang bosses. He fits the 'troubled outsider' GTA profile, with a twist - he's the law. Secondly there's bad-guy Albert De Silva, whose son adds an interesting family dimension. Playing as a dad? The teenage GTA III fans of 2001 are hitting their late 20s/early 30s now. It fits.

 

If this all sounds a bit serious, the good news is we're expecting GTA V to be crammed with real-world celebrities. After the low-key voice cast of GTA IV, we're sure they'd love to shock everyone with the starriest A-list line-up ever, and what better time than now - when they've got MotionScan? L.A. Noire's tech makes acting possible.

 

If celebrities know they're going to look good - and not like meat puppets - they'll be more likely to sign up for what could be the landmark moment in 2012 pop culture.

 

More? Imagine if GTA V were to cast an actor of the gravitas of Robert De Niro. Yes, the same Robert De Niro who's founder of the Tribeca Film Festival. The same film festival that showed off a videogame for the first time in history, back in April. That game? L.A. Noire. Rockstar's L.A. Noire. It's a tenuous link, but... but.

 

So. They've got scope to break from the rags-to-riches standard but still tell a classic, action-packed cops versus criminals tale, now from at least two viewpoints that might lead into a co-op mode of some sorts, right? And they've got scope to intersect it with broad societal issues - the role of celebrity, the new breed of TV quacks, social network pioneers and everything else by setting it in one of the stupidest, flashiest, most alluring places on Earth.REACH FOR THE STARS

 

Rockstar have registered domain names for CashForDeadDreams. com, SixFigureTemps.com and StopPayingYourMortgage.com, doing little to dispel the postrecession satire theory. Another domain, HammersteinFaust.com smacks of investment bankers Goldman Sachs, while LifeInvader. net sounds suspiciously like a social network akin to Facebook.

 

Circumstantial, all of it. But it's a lot of circumstance to ignore. So, there we go. It's an intoxicating and downright believable theory, don't you think? And goddamn, is it commercial. And edgy. And pioneering... y'know, like Rockstar tend to be.

 

If we're wrong, it's still the kind of exciting thing Rockstar could - and should - do. Of course GTA V might still end up set in London. Or Vice City. Or just behind a quasar in deep space. But, hey, if - or when we're right and you first clap eyes on the Hollywood sign in what will be the most hotly-anticipated teaser trailer of the last few millennia, try not to forget who joined all the dots in the first place.

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