emperor22 Posted August 12, 2011 Share Posted August 12, 2011 I have used ENBseries for long time but my screen was too bright now and there is something like small blue glow on the edge of trees,the colors of object in my gta sa is sallow. Here is the screenshot And this is my enbseries.ini [PROXY]EnableProxyLibrary=0InitProxyFunctions=1ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=0BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=0EnableShaders_3_0=1AdditionalConfigFile=enbseries2.iniUseMRTRendering=0[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=1EnableMotionBlur=0EnableWater=1EnableShadow=1DepthBias=50EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=50ChromePower=10UseCurrentFrameReflection=1ReflectionQuality=1ReflectionSourceSpecular=10ReflectionSourceTFactor=10UseAdditiveReflection=0ReflectionDepthBias=0UseLowResReflection=0ReflectionSinglePass=1UseEnvBump=1EnvBumpAmount=8EnvBumpOffset=8ReflectionFlip=1[bLOOM]BloomPowerDay=2BloomFadeTime=0BloomConstantDay=15BloomQuality=2BloomScreenLevelDay=35BloomCurveDay=8BloomPowerNight=35BloomConstantNight=15BloomCurveNight=8BloomScreenLevelNight=20BloomAdaptationScreenLevel=10BloomAdaptationMultiplier=60BloomAllowOversaturation=-10BloomMaxLimit=100[sSAO]UseFilter=1OcclusionQuality=0FilterQuality=0DarkeningLevel=10BrighteningLevel=15IlluminationLevel=5AdditiveIlluminationLevel=40UseAmbientOcclusion=1UseIndirectLightning=1FadeDistance=40UseForAlphaTest=0UseForAlphaBlend=0UseIndirectLighting=1[colorCORRECTION]DarkeningAmountDay=0ScreenLevelDay=40ScreenLevelNight=20DarkeningAmountNight=-50GammaCurveDay=0GammaCurveNight=0ColorSaturationDay=0ColorSaturationNight=0UsePaletteTexture=0[WATER]UseWaterDeep=0WaterDeepness=20WaterQuality=0[sHADOW]ShadowFadeStart=40ShadowFadeEnd=60ShadowAmountDay=35ShadowAmountNight=10ShadowScreenLevelDay=0ShadowScreenLevelNight=10ShadowQuality=0UseShadowFilter=1FilterQuality=0ShadowBlurRange=0[ENGINE]ForceAnisotropicFiltering=1MaxAnisotropy=4ForceDisplayRefreshRate=0DisplayRefreshRateHz=75[MOTIONBLUR]MotionBlurQuality=2MotionBlurVelocity=60MotionBlurRotation=60[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=1DOFNumberOfPasses=6DOFFocusRange=300DOFBlurinessRange=200[PLUGIN]WeatherMod=0 Can you help me to fix these problems ? Please,i really need your help now. Link to comment Share on other sites More sharing options...
aStiffSausage Posted August 12, 2011 Share Posted August 12, 2011 How about changing this part: [bLOOM]BloomPowerDay=2BloomFadeTime=0BloomConstantDay=15BloomQuality=2BloomScreenLevelDay=35BloomCurveDay=8BloomPowerNight=35BloomConstantNight=15BloomCurveNight=8BloomScreenLevelNight=20BloomAdaptationScreenLevel=10BloomAdaptationMultiplier=60BloomAllowOversaturation=-10BloomMaxLimit=100 I haven't tested by myself, but maybe this one would look nice: [bLOOM]BloomPowerDay=2BloomFadeTime=0BloomConstantDay=5BloomQuality=0BloomScreenLevelDay=35BloomCurveDay=8BloomPowerNight=35BloomConstantNight=5BloomCurveNight=8BloomScreenLevelNight=20BloomAdaptationScreenLevel=10BloomAdaptationMultiplier=60BloomAllowOversaturation=0BloomMaxLimit=100 Link to comment Share on other sites More sharing options...
emperor22 Posted August 13, 2011 Author Share Posted August 13, 2011 Thanks for your help dude,i've solved my problem after i used pallete bitmap for my ENBSeries and change some parameters. And just one more small problem,there was a thing like blue and red neon lights on edges of some objects. Here is the screenshot. Link to comment Share on other sites More sharing options...
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