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Problem with ENBseries setting


emperor22
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I have used ENBseries for long time but my screen was too bright now and there is something like small blue glow on the edge of trees,the colors of object in my gta sa is sallow.

 

Here is the screenshot

user posted image

 

And this is my enbseries.ini

 

[PROXY]EnableProxyLibrary=0InitProxyFunctions=1ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=0BugFixMode=0SkipShaderOptimization=0QuadVertexBuffer=0EnableShaders_3_0=1AdditionalConfigFile=enbseries2.iniUseMRTRendering=0[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=1EnableMotionBlur=0EnableWater=1EnableShadow=1DepthBias=50EnableDepthOfField=0[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyScreenshot=44KeyShadow=119KeyWater=118KeyShowFPS=106[REFLECTION]ReflectionPower=50ChromePower=10UseCurrentFrameReflection=1ReflectionQuality=1ReflectionSourceSpecular=10ReflectionSourceTFactor=10UseAdditiveReflection=0ReflectionDepthBias=0UseLowResReflection=0ReflectionSinglePass=1UseEnvBump=1EnvBumpAmount=8EnvBumpOffset=8ReflectionFlip=1[bLOOM]BloomPowerDay=2BloomFadeTime=0BloomConstantDay=15BloomQuality=2BloomScreenLevelDay=35BloomCurveDay=8BloomPowerNight=35BloomConstantNight=15BloomCurveNight=8BloomScreenLevelNight=20BloomAdaptationScreenLevel=10BloomAdaptationMultiplier=60BloomAllowOversaturation=-10BloomMaxLimit=100[sSAO]UseFilter=1OcclusionQuality=0FilterQuality=0DarkeningLevel=10BrighteningLevel=15IlluminationLevel=5AdditiveIlluminationLevel=40UseAmbientOcclusion=1UseIndirectLightning=1FadeDistance=40UseForAlphaTest=0UseForAlphaBlend=0UseIndirectLighting=1[colorCORRECTION]DarkeningAmountDay=0ScreenLevelDay=40ScreenLevelNight=20DarkeningAmountNight=-50GammaCurveDay=0GammaCurveNight=0ColorSaturationDay=0ColorSaturationNight=0UsePaletteTexture=0[WATER]UseWaterDeep=0WaterDeepness=20WaterQuality=0[sHADOW]ShadowFadeStart=40ShadowFadeEnd=60ShadowAmountDay=35ShadowAmountNight=10ShadowScreenLevelDay=0ShadowScreenLevelNight=10ShadowQuality=0UseShadowFilter=1FilterQuality=0ShadowBlurRange=0[ENGINE]ForceAnisotropicFiltering=1MaxAnisotropy=4ForceDisplayRefreshRate=0DisplayRefreshRateHz=75[MOTIONBLUR]MotionBlurQuality=2MotionBlurVelocity=60MotionBlurRotation=60[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=1DOFNumberOfPasses=6DOFFocusRange=300DOFBlurinessRange=200[PLUGIN]WeatherMod=0

 

 

Can you help me to fix these problems ?

Please,i really need your help now. sad.gif

 

 

 

 

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aStiffSausage

How about changing this part:

 

 

[bLOOM]BloomPowerDay=2BloomFadeTime=0BloomConstantDay=15BloomQuality=2BloomScreenLevelDay=35BloomCurveDay=8BloomPowerNight=35BloomConstantNight=15BloomCurveNight=8BloomScreenLevelNight=20BloomAdaptationScreenLevel=10BloomAdaptationMultiplier=60BloomAllowOversaturation=-10BloomMaxLimit=100

 

 

I haven't tested by myself, but maybe this one would look nice:

 

 

[bLOOM]BloomPowerDay=2BloomFadeTime=0BloomConstantDay=5BloomQuality=0BloomScreenLevelDay=35BloomCurveDay=8BloomPowerNight=35BloomConstantNight=5BloomCurveNight=8BloomScreenLevelNight=20BloomAdaptationScreenLevel=10BloomAdaptationMultiplier=60BloomAllowOversaturation=0BloomMaxLimit=100

 

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Thanks for your help dude,i've solved my problem after i used pallete bitmap for my ENBSeries and change some parameters.

And just one more small problem,there was a thing like blue and red neon lights on edges of some objects.

 

Here is the screenshot.

user posted image

 

 

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