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Talk With Passers - CLEO Script


mcsim2401
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Hello, this is discussion topic of "Talk With Passers" mod.

Here you can give suggestions, report bugs and other biggrin.gif

 

Mod Description: This script allows player to talk with pedestrians, like they talking with each other. Almost all dialogues voiced by both persons (CJ and Passer. But some passers can't talk, because they haven't installed dialogue speech tables). In most cases, audio tables selecting randomly that makes dialogues more varied. Also speaking increasing sexiness stat (bugged).

 

Using: Walk to any passer and use key combination "Tab" + "T" and hold it for 1 second. This script not working when player wanted by police, driving or on mission.

 

Known Bugs:

- Some dialogues may be not correct that makes some funny situations, because I can't find completely suitable

- Sexiness skill losing after increasing

- Cops, gangs, dealers and criminals can't talk, because they haven't installed dialogue speech tables. In 2.0 will be added new dialogue lines specially for them (I should search new speech tables).

 

VIDEO DEMONSTRATIONS:

Video Demonstation #1

 

DOWNLOAD:

- Version 1.1: From MediaFire; From GTAGarage

Edited by mcsim2401
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  • 2 weeks later...

cool, i take it you have played scarface? that game had a button for when youre able to say random things esp with the f word involved and also used to talk to other people ingame. just thought it was cool to interact with other people that were more than just peds programmed to walk up and down and stand around trying to be life-like.

 

i got a few suggestions for the ability of interacting with people ingame. obviously there arnt enuff conversation trees where it can branch off depending what you choose to say to another ped, bit like in deus ex human revolution where what you say depends on the other person's reaction to what you said. you could create some scenarios where it's similair to the yes/no system used in san andreas where saying yes to sumthing creates a positive response and no being a negative as well.

 

esp fun to be able to chat up to certain gals ingame and enable them as a gf. imagine being able to have x amount of gf's after chatting them up smile.gif scarface did that sooo well. fun game too.

 

 

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That's pretty cool, but I think reactions should come faster. smile.gif Otherwise, it seems to be perfect for me.

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Yeah I think so too.. They are talking; and then they keep moving; as if they are saying more.

 

Its like watching and old-sh*tty dubbed asian movie ..

 

Good work though; keep it up.

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  • 1 month later...

 

i got a few suggestions for the ability of interacting with people ingame. obviously there arnt enuff conversation trees where it can branch off depending what you choose to say to another ped, bit like in deus ex human revolution where what you say depends on the other person's reaction to what you said. you could create some scenarios where it's similair to the yes/no system used in san andreas where saying yes to sumthing creates a positive response and no being a negative as well.

I'll try to do this, but I can not promise ped reactions on different conversations.

I'll do 2 versions of basic chat script - classic and custom. Classic will made as the original, when CJ selecting an answer randomly. Custom version will include ability to select an answer to any question or reaction to reply like:

- Ped: This place is worse than Vice City.

- Then you can select what reaction CJ should do - maybe apathy (like bla-bla-bla or something biggrin.gif ) or any positive wonder (like Really).

I just can't do a full dialogue tree because CJ and peds don't have a lot of speech waves. confused.gif

 

 

Yeah I think so too.. They are talking; and then they keep moving; as if they are saying more.

 

Its like watching and old-sh*tty dubbed asian movie ..

I've already fix this problem biggrin.gif

Edited by mcsim2401
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Here I will write new features of new Ped n Gang features mod, which will include new TWP v1.5.

But now, new features and fixes in Talk With Passers 1.5 (Last update: 16 October 2011):

 

RED - Not Started

YELLOW - In Progress

GREEN - Done

 

DIALOGUE:

- Fixed: Fixed premature start of a dialogue (added check: is player and ped stopped).

- Fixed: Fixed gamecrash when attempting to talk with dead person.

- Fixed: Fixed conversation when interlocutor, for example, run in panic by side shooting or something other.

- Fixed: CJ now isn't able to start the dialogue with cop, medic, fireman or gangster, because they haven't dialogue speech waves.

- Added: Added Custom Edition of dialogue script. CE makes ability to you select a responce by pressing "Conv. YES" or "Conv. NO". Also there added using of different animations.

- Changed: Changed some speeches to more correct, but not all.

- Changed: Changed dialogue start key from Tab+T to Tab+T+0 (zero).

 

REPLIES:

- Added: Added ability to say reply (like "sup" or "get the **** out over here") without starting a dialog line.

- Added: Ped/Gang/Cop reactions to CJ's replies. Replies is adressing to nearest pedestran.

- Added: Added different animations using.

 

MODDING SIDE:

- Added: Added a Speech Wave Selection script with 2 types:

1. CJ's Speeches: You can activate player's speech wave menu, select any wave and it will be played automatically (Not all waves is working! Most of waves can't be displayed because they weren't used by Rockstar)

2. Ped Speeches: Activating will spawn a random ped forward CJ and will be opened speech selection menu for this ped.

 

++++++

 

NEW PnGF FEATURES

 

GANG FEATURES:

- Added ability to handshke (8 types) only with OGF members.

- Added ability to drink (it restore health)

- Added ability to smoke (it also restore health, but slower)

 

PED FEATURES:

- Added look around animation

- Added dancing animations (Classic, Fast or RAP. By your selection). OGF members in your group can dance too.

- Added ability to sunbath or just sit on insole (Only on LS beaches).

- Added ability to eat pizza, burger or chipotle (restore health)

Edited by mcsim2401
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Revolution-Designes

Impressive, I'm gonna try this out.

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very impressive smile.gif can we see a clip of that in action, even tho it's still work in progress? im interested in the menu style of how you select your responses. man san andreas is gonna get a bit lifelike now, next thing you know.....every game will be full AI and talk really normal to you. what an age biggrin.gif.

 

the one thing im keen on is the ability to start up a convo to a female ped and put the moves on just like in that feature of scarface. could you make a seperate mod where you can be able to select the way you talk to a gal in game is in choose the type of responses like in a smartass way, nice way, funny way etc? it may be a lotta work but i hope you can pull it off.

 

 

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  • 2 weeks later...

I'm planning to release the mod in next week (somewhere in Friday-Saturday). I'll not host original edition because I think it useless. Maybe i post some screens of new features later.

 

For now i'll post known CJ speech waves:

9 = something like farewell with prostitute.

10 = "I'm you b**ch" (other same)

11 = All mixed up, but. I think, it addressed to girlfriend

12 = Apologizes

15 = To cop when busted (angry)

44 = Abuse cops when pursuiting

46 = I hope you clean (possibly, to drug dealer)

67 = Crash car

68 = Crash car (another set of phrases)

77 = Ask to get lost (to drug dealer)

78 = Ask to get lost (more anger)

89 = Target someone

93 = "Call me" or something like that

95 = "No more" (possibly unused phrase from casino)

97 = ... (same)

98 = "Double" (looks like something from casino too)

100 = Joy by win in casino (possibly)

101 = Lose in casino (possibly)

106 = Denies his Grove membership (to enemy gang)

107 = Confirms his OGF membership (to enemy gang)

108 = Wassup (addressing to OGF members)

109 = Say HI (to woman, not girlfriend)

111 = Screw someone

116 = In sex time

117 = In sex time (lowing, though the door)

118 = Steal something from CJ (car, for example)

119 = ...same, but other phrases

121 = Steal motorcycle

122 = Steal car

123 = ...same with other phrases

124 = ...same with other phrases

127 = Recruit gut from OGF

128 = Showing off to enemy gang members

129 = Positive answer to someones ask

130 = ...same

131 = Not interested in dialogue

132 = Put-down

133 = Thanks someone for an observation about CJ's look

134 = ...about CJ's haircut

135 = Put-down someones ask about CJ's look

136 = Screw someone

137 = Same as 133

138 = Same as 134

139 = Same as 133

140 = Same as 134

141 = "We should relax some other time" (example)

142 = "I like relaxing, but not with you"

143 = "I wanna meet some other time"

147 = Order to attack

148 = ...same

149 = Farewell with group

150 = Farewell with any person

151 = Order to group for go to CJ

152 = Order to buddy for go to CJ

153 = Same as 151

154 = Same as 152

155 = Same as 151, but quiet.

156 = Same as 152, but quiet.

157 = Like 151, but loud.

158 = Like 152, but loud.

159 = Order to group for stay put

160 = Order to buddy for stay put

172 = Taking money from someone (dead man)

176 = Threat someone

182 = In fighting

193 = denies to buddys offer

194 = agree with buddys offer

195 = denies for date with gf

196 = agrees for date with gf

236 = confirms OGF membership (to enemy gang)

237 = In gimp time

238 = ...same

239 = Same as 238, but outdoor.

241 = Farewell with girlfriend

242 = pretends to listening

This list is updating.

Edited by mcsim2401
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  • 2 months later...

I know your working on the PS2A; but is this mod still in the works at all?

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  • 2 years later...

Was it really necessary to bump such an old topic?

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  • 4 years later...
carlos19812

Hello friend Mcsims2401 this mod crash my game, i cant answer calls and the cinematic missions get crashed too, can u fix it please i really love your talk with peds mod pleaseeeee

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