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GTA:Flash


yoeri
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user posted image

Banner by SmC12

 

Hey guys,

We are looking for a crew to develop GTA as a Flash game!

If we keep things like vehicle data small, it should be possible to even include a storyline.

 

If you want to contribute to the project, then please reply!

 

Location

The game will be set in Western Europe, with the cities of London, Amsterdam and Paris.

user posted image

 

Storyline

Suggestions about storyline, locations and other tips are welcome!

 

Vehicles

These three cities have very different looking special cars.

London cabs are black, while the Dutch drive around in a silver Mercedes.

user posted image

 

Crew

Storyline Writers

The Rocker (London)

liltuner (Amsterdam Revisited)

Djdevin10

cas-97

Chinatown Wars

akavari112

shayanshaffey

 

Characters

bugoy

 

Concept Art

[DA] B9TRIBECA

 

Flash Art

[NG] DWombat

 

Weapons

GTAIndonesia

 

Map Design

drscot

 

Flash

Chronozphere

Erik

 

Misc

DannyBee

 

Beta Testers

kmlwin.1996

NeedForSpeedXP

[NG] Drony

Mati.

 

Former members

MaryseDynasty

 

We are still looking for at least:

  • Flash artists, to draw vehicles and buildings
  • Actionscript programmers
  • Storyline writers
  • Beta Testers
  • Map artists
What's in it for you?

First of all, there's the honor and credit! Please do not join this project looking for some quick money.

That said, I will do some sponsor searching, so for the lead designers there may be financial gain.

Not only that, useful and interested crew members may also be requested for more serious jobs (think paid IRL designing)!

 

If you know somebody who would be interested, please send them here!

Edited by yoeri
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I'd take the story writer job.

Cool, welcome on board!

Any first thoughts about a storyline?

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I can help write the story, and beta test (Will this be top down?)?

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kmlwin.1996 and Djdevin10: welcome to the team!

 

 

I can help write the story, and beta test (Will this be top down?)?

We need you as Story-writer first, and tester second, so please help write the story.

 

@Djdevin10: What do you mean by top-down, the view?

I did not particularly like the topdown view in GTA1 and 2. Flash is not suited to host a fully 3D environment.

A solution could be to use 2.5D (think Rollercoaster Tycoon / Age of Empires). We could still use low-polygon vector models for cars and buildings, and then in some way transform them to sprite-like images.

 

Other people have made Flash versions of GTA, but they all lack any serious storyline or design.

If we can make nice visuals and interesting missions, it's a guaranteed success!

Edited by yoeri
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kmlwin.1996 and Djdevin10: welcome to the team!

 

 

I can help write the story, and beta test (Will this be top down?)?

We need you as Story-writer first, and tester second, so please help write the story.

 

@Djdevin10: What do you mean by top-down, the view?

I did not particularly like the topdown view in GTA1 and 2. Flash is not suited to host a fully 3D environment.

A solution could be to use 2.5D (think Rollercoaster Tycoon / Age of Empires). We could still use low-polygon vector models for cars and buildings, and then in some way transform them to sprite-like images.

 

Other people have made Flash versions of GTA, but they all lack any serious storyline or design.

If we can make nice visuals and interesting missions, it's a guaranteed success!

so pretty much like CTW

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Well, I started thinking about a proper storyline, but first I need to know about the location. Where will it start?

I ain't sure which path I should choose. A hardcore killer or gangster? Or mafia guy?

Lemme think about it for a bit.

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Well, I started thinking about a proper storyline, but first I need to know about the location. Where will it start?

I ain't sure which path I should choose. A hardcore killer or gangster? Or mafia guy?

Lemme think about it for a bit.

Same

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Alright, I'm Thinking Bout a couple of Street Thugs from Amsterdam,go to Paris and pull of the biggist heist in Paris history. So after they escape the heat, they leave the money to one of the thugs for him to count, but the thug gets killed while the others are at the hotel, and the hitman takes all the cash and leaves. SO the rest of the guys are going on a huge adventure trying to get their cash back. What you guys Think?

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Well, I started thinking about a proper storyline, but first I need to know about the location. Where will it start?

I ain't sure which path I should choose. A hardcore killer or gangster? Or mafia guy?

Lemme think about it for a bit.

Alright, let's develop both the Story and the Characters simultaneously.

First, the locations. London is physically separated from the other two cities by water.

A possibility is to unlock London first. That means that once you finish London, you get access to two other cities at the same time.

So, maybe we should do it the other way around, and start on the mainland, in either Paris or Amsterdam.

 

Most people would view Paris as an upgrade to Amsterdam, as everything is literally bigger. More inhabitants, bigger country.

But on the other side, Amsterdam is a place for hardcore criminals. There's modern brothels, money laundering, a vivid drugs market, etc.

Amsterdam also has an amazing story in the person of Willem Holleeder.

To me, he is GTA in real life. Extortion, kidnapping, and if he doesn't like you, you die. Even if he's not around to do it.

Also, the Netherlands have that little problem with important people ending up dead.

So, if Amsterdam is to be the final stage, it could as well be the first stage (think of Los Santos in GTA:SA).

You start in a relatively safe city with public transport, and eventually return as some kind of King of Sex, Drugs and Rock 'n Roll.

This would make the line:

Amsterdam -> Paris -> London -> Amsterdam

Note that the storyline must have a reason why the protagonist travels to other countries.

 

As for the characters, let's start easy. Just a random white male would do.

The thing I love about protagonists like CJ and Niko, is that they feel forced to be hardcore criminals. They never get greedy or megalomanic.

They just want to save the people they love from other gangsters.

 

You can name random characters from series/movies you like, and base characters on those. Rockstar did that, with all those Mafia movie references.

 

EDIT

 

@Djdevin10: Lol, you figured out the same order of cities!

How about a protagonist that gets caught in the events by accident? Why not have a computer hacker that gets dragged into said bank robbery, and has to pick up the gun to save his life?

Edited by yoeri
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So sorta like that movie 30 min or less, but becomes a permanant criminal?

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So sorta like that movie 30 min or less, but becomes a permanant criminal?

It's a start. Can you also work with that, Mati?

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NeedForSpeedXP

What does a beta tester do?

Just asking because I want to beta test this game.

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What does a beta tester do?

Just asking because I want to beta test this game.

Added you to the testers!

Being a beta tester basically means that you get to play the game before it's released.

In return, you push the game to it's limits, and write down anything you notice, so we can fix things before the release.

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NeedForSpeedXP
What does a beta tester do?

Just asking because I want to beta test this game.

Added you to the testers!

Being a beta tester basically means that you get to play the game before it's released.

In return, you push the game to it's limits, and write down anything you notice, so we can fix things before the release.

Thanks!

I was just looking to help the crew and hopefully the game will be spot on! smile.gif

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Amsterdam is probably the best place to start, maybe the gang could develop there a bit. The protagonist would keep himself busy with a few small time jobs like drug dealing and maybe being a pimp on the red light, but when one of his friends finds out about a huge amount of jewels being transported to a French jeweler, the gang makes their way to Paris to plan the heist.

 

Meanwhile, they're busy with some other criminal activities. When the day of the heist comes, the gang is meant to steal a convoy guarded securicar. When the job is done, the jewels are separated in a few different bags, each member gets one of them to keep things fair. They decide to get out of France as fast as they can (they have made enemies with some gangs+the police heat?) so they're crossing the canal and are meant to lay low for a while..

 

Were it so easy, as they arrive they find out that all of the bags are gone, along with one of the members. So it's clear that he has the jewels. But he couldn't have gotten back to France, since the Ferry was closed (???). The main goal in London is to find the one who betrayed you and get the jewels back.

 

After getting your revenge, it's far from over. The thief did a small deal with the English Mob, he wanted to sell the jewels and has apparently collected the money. The Mob wants the jewels, you, of course, refuse to give it back. Back in Amsterdam, the mob has followed you and wants to kill you. The main antagonist would be the English Mob leader.

 

What do you think? It's far from perfect yet though.

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NeedForSpeedXP
GTA:Flash

Hey guys,

We are looking for a crew to develop GTA as a Flash game!

If we keep things like vehicle data small, it should be possible to even include a storyline.

 

If you want to contribute to the project, then please reply!

 

Location

The game will be set in Western Europe, with the cities of London, Amsterdam and Paris.

user posted image

 

Storyline

Suggestions about storyline, locations and other tips are welcome!

 

Vehicles

These three cities have very different looking special cars.

London cabs are black, while the Dutch drive around in a silver Mercedes.

user posted image

 

Crew

Storyline Writers

Mati.

Djdevin10

 

Flash Art

DWombat

 

Beta Testers

kmlwin.1996

NeedForSpeedXP

 

We are still looking for at least:

  • Flash artists, to draw vehicles and buildings
  • Actionscript programmers
  • At least one (lead) map artist
  • Storyline writers
  • Beta Testers
What's in it for you?

First of all, there's the honor and credit! Please do not join this project looking for some quick money.

That said, I will do some sponsor searching, so for the lead designers there may be financial gain.

Not only that, useful and interested crew members may also be requested for more serious jobs (think paid IRL designing)!

 

If you know somebody who would be interested, please send them here!

Just two questions.

1. Will it be the same view as GTA 1 and 2?

2. When will the game be finished?

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Amsterdam is probably the best place to start, maybe the gang could develop there a bit. The protagonist would keep himself busy with a few small time jobs like drug dealing and maybe being a pimp on the red light, but when one of his friends finds out about a huge amount of jewels being transported to a French jeweler, the gang makes their way to Paris to plan the heist.

 

Meanwhile, they're busy with some other criminal activities. When the day of the heist comes, the gang is meant to steal a convoy guarded securicar. When the job is done, the jewels are separated in a few different bags, each member gets one of them to keep things fair. They decide to get out of France as fast as they can (they have made enemies with some gangs+the police heat?) so they're crossing the canal and are meant to lay low for a while..

 

Were it so easy, as they arrive they find out that all of the bags are gone, along with one of the members. So it's clear that he has the jewels. But he couldn't have gotten back to France, since the Ferry was closed (???). The main goal in London is to find the one who betrayed you and get the jewels back.

 

After getting your revenge, it's far from over. The thief did a small deal with the English Mob, he wanted to sell the jewels and has apparently collected the money. The Mob wants the jewels, you, of course, refuse to give it back. Back in Amsterdam, the mob has followed you and wants to kill you. The main antagonist would be the English Mob leader.

 

What do you think? It's far from perfect yet though.

It's a great start. But does England have a Mob?

 

As we are outside of the USA, we have access to different classes of enemies.

For example, a rogue Bobby (an English palace guard that stands still in a portal all day), or even organize an attack on the British queen.

 

In Amsterdam, there's this amazing thing called the grachts, a lot of parallel canals running through the city. We have to have a boat chase in there if possible!

 

@NeedForSpeedXP:

1. Will it be the same view as GTA 1 and 2?

I hope not, didn't like the topdown view. Serious lack of detail.

 

2. When will the game be finished?

There is no deadline yet, just started this thread!

Let's get a team working, and then we'll think about hitting milestones.

 

EDIT: Thanks for the advertising!

Edited by yoeri
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NeedForSpeedXP
EDIT: Thanks for the advertising!

You're welcome for the advertising.

 

 

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Amsterdam is probably the best place to start, maybe the gang could develop there a bit. The protagonist would keep himself busy with a few small time jobs like drug dealing and maybe being a pimp on the red light, but when one of his friends finds out about a huge amount of jewels being transported to a French jeweler, the gang makes their way to Paris to plan the heist.

 

Meanwhile, they're busy with some other criminal activities. When the day of the heist comes, the gang is meant to steal a convoy guarded securicar. When the job is done, the jewels are separated in a few different bags, each member gets one of them to keep things fair. They decide to get out of France as fast as they can (they have made enemies with some gangs+the police heat?) so they're crossing the canal and are meant to lay low for a while..

 

Were it so easy, as they arrive they find out that all of the bags are gone, along with one of the members. So it's clear that he has the jewels. But he couldn't have gotten back to France, since the Ferry was closed (???). The main goal in London is to find the one who betrayed you and get the jewels back.

 

After getting your revenge, it's far from over. The thief did a small deal with the English Mob, he wanted to sell the jewels and has apparently collected the money. The Mob wants the jewels, you, of course, refuse to give it back. Back in Amsterdam, the mob has followed you and wants to kill you. The main antagonist would be the English Mob leader.

 

What do you think? It's far from perfect yet though.

Ya but i was sorta thinkin something else, Like when You find out who betrayed you, when you tried to get the jewls/ cash back, the england mob boss has em and refuse to give them back, so you must take the mob down to get your jewls.

EDIT: Instead of a Mob, how about a huge Criminal Organization/ Cartel, all through England?

Edited by Djdevin10
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Amsterdam is probably the best place to start, maybe the gang could develop there a bit. The protagonist would keep himself busy with a few small time jobs like drug dealing and maybe being a pimp on the red light, but when one of his friends finds out about a huge amount of jewels being transported to a French jeweler, the gang makes their way to Paris to plan the heist.

 

Meanwhile, they're busy with some other criminal activities. When the day of the heist comes, the gang is meant to steal a convoy guarded securicar. When the job is done, the jewels are separated in a few different bags, each member gets one of them to keep things fair. They decide to get out of France as fast as they can (they have made enemies with some gangs+the police heat?) so they're crossing the canal and are meant to lay low for a while..

 

Were it so easy, as they arrive they find out that all of the bags are gone, along with one of the members. So it's clear that he has the jewels. But he couldn't have gotten back to France, since the Ferry was closed (???). The main goal in London is to find the one who betrayed you and get the jewels back.

 

After getting your revenge, it's far from over. The thief did a small deal with the English Mob, he wanted to sell the jewels and has apparently collected the money. The Mob wants the jewels, you, of course, refuse to give it back. Back in Amsterdam, the mob has followed you and wants to kill you. The main antagonist would be the English Mob leader.

 

What do you think? It's far from perfect yet though.

Ya but i was sorta thinkin something else, Like when You find out who betrayed you, when you tried to get the jewls/ cash back, the england mob boss has em and refuse to give them back, so you must take the mob down to get your jewls.

EDIT: Instead of a Mob, how about a huge Criminal Organization/ Cartel, all through England?

Guys, do we really want a jewel heist ripdeal?

I mean that is a major part of the GTA IV generation of storylines..

 

EDIT

 

Great news, a concept artist has joined the team!

Note that I am also keeping contact with people from outside the GTA Forums!

 

EDIT

 

Also joining us: cas-97, who might want to specialize on the London part of the storyline.

 

As a former resident of Amsterdam, I might give some advice on that part of the game. biggrin.gif

Edited by yoeri
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Character Bios(Not Final)

Chris Jansen- The Protagonist. A street thug from Amsterdam, he is a professional hacker, but also is not afraid to get his hands dirty. He tries to be calm, but a**holes always piss him off. He is 26/Dutch

 

Charlie Smith- Charlie is a Drug Dealer From New York. He is ruthless, thrifty, but (somewhat) Loyal. He Helped Rob the Bank, but after the money disappears he is trying to find it and kill whoever is involved. 28/ Italian American.

 

Damien Morgan- Damien is a Hustler from the Streets of Amsterdam. He is wise cracking, intelligent, and never backs down from a fight. His Best Friend is Chris. 25/ Afro European .

 

Manuel Espinoza- Mannie was A Drug Smuggler, until he decided that it wasn’t worth it, so he moved to Paris to become a entrepreneur. So he opened a Café, and descided to sell drugs in the back. He Helps outh The Robbers with details, and a place to stay. 43/ Hispanic.

What You Think?

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Sure i could help out on London story but am i making the characters to or is there a seprate team doing that?

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Sure i could help out on London story but am i making the characters to or is there a seprate team doing that?

ya( i think)

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Sure i could help out on London story but am i making the characters to or is there a seprate team doing that?

ya( i think)

Storyline is very intertwined with the development of the characters, especially the protagonist, antagonist, and about three other major characters.

Please note that our storyline will not be as complex as GTA IV. We just don't have time and room to be too complex.

 

So please, everybody on the Storyline crew: develop the characters together.

Once we have a stable Storyline, we can separate Character Development from Storyline Development.

 

 

Character Bios(Not Final)

Chris Jansen- The Protagonist. A street thug from Amsterdam, he is a professional hacker, but also is not afraid to get his hands dirty. He tries to be calm, but a**holes always piss him off. He is 26/Dutch

 

Charlie Smith-  Charlie is a Drug Dealer From New York. He is ruthless, thrifty, but (somewhat) Loyal. He Helped Rob the Bank, but after the money disappears he is trying to find it and kill whoever is involved. 28/ Italian American.

 

Damien Morgan- Damien is a Hustler from the Streets of Amsterdam. He is wise cracking, intelligent, and never backs down from a fight. His Best Friend is Chris. 25/ Afro European .

 

Manuel Espinoza-  Mannie was A Drug Smuggler, until he decided that it wasn’t worth it, so he moved to Paris to become a entrepreneur. So he opened a Café, and descided to sell drugs in the back. He Helps outh The Robbers with details, and a place to stay. 43/ Hispanic.

What You Think?

Those are some nice Personae. But do we want four drug dealers?

For example, in GTA:SA, CJ has something in common with just about every other character, but not the same trait with four of them.

So, there's two rappers, three people from the Grove, two family members, etc.

 

A strength of GTA is the diversity of characters. There's a gangsta wannabe, a mob boss, an entrepeneur.

But yeah, we need to start small. The first characters you meet are probably old friends or family members.

You cannot meet the business emperor straight away!

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Which Country/City does it start in 1st? so i know if i'm doing the Intro.

We seem to have agreed on

Amsterdam (Holland) -> Paris (France) -> London (England) -> Amsterdam (Holland)

 

Please don't just "do a part". This is a group effort, and we are all flowing with ideas! biggrin.gif

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Hmm, So if we do the bank story, how about the first mission is set in paris, then we go back to amsterdam

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