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IV: San Andreas Screenshots & Videos


EncryptedReality

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byankeesjeter

 

everytime i click ~ it spawn a taxi and when i type spawn skimmer and i want to get in it turns into a taxi also my simple native trainer after that wont open anymore

To fix this all you have to do is go into your trainer.ini and find the spawn taxi option which will have a line next to it that says "default key ~`". Then just delete the numbers in that line. After that you shouldn't have the problem.

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here is another bunch of clips

 

I actually cracked a grin as soon as I heard the Outlaws music during the cowboy shootout towards the end.

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byankeesjeter

Conclusion of a Police chase.

 

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Quick 3 second overhead shot showing the suspect getting onto his knees (watch in HD and full screen to actually be able to see what's going on)

 

 

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just some clips I strung together

That's what I like to see !!

 

You even used the theme song from True Blood, I never heard that version before. wow.gif

 

Srt. biggrin.gif

 

EDIT:

The song after it is from Tool isn't it?

 

Great music man. biggrin.gif

Sorry, I missed your post on the previous page.

The music tracks I used were (in order):

 

'title.wma ' from WindowsXP intro music

 

'ambient.wma' from old xbox live arcade background music

 

'big bad bud' from The Movies pc game

 

'Doom3' title track from game

 

thanks for your comments.

Great job on the map conversion BTW cool.gif

Edited by fakespyder
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fakespyder cool, but some unreal clip. I like these camera focuses which are used in the video, but i guess you can make videos much better. And btw, ya should do it in the multiplayer with player's support because bots'll not let you to shoot that what you want exactly. And multiplayer'll allow you to make a voices for actors, and eventually as a result ya'll get a video like Rockstar's making.

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friendly luggage

I done a quick video smile.gif

 

 

Drifting

 

Edited by illegal_luggage
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  • 2 weeks later...

Wow! Nice screenshots and videos everyone. biggrin.gif

The graphics are amazing! I wish my computer could handle them.

 

I just took a screenshot of Victim in SF. I changed the logo to how it looks in GTA IV.

I'm going to try and change all of the stores, billboards, and stuff to their updated designs so it looks like SA is set in the same year as GTA IV.

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By the way, does anybody know how to get rid of the 'fuzzy' shadow dither? And sorry for my computer's crappy graphics, lol.

Edited by T777
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here is another bunch of clips

 

I actually cracked a grin as soon as I heard the Outlaws music during the cowboy shootout towards the end.

Yeah, I figured its the closest we'll get to RDR sad.gif

I was not sure anyone would pick up that it was the Outlaws music. Great classic game and great soundtrack. Thanks for your comment.

 

 

Well, here's another video. This time zombies;

 

Edited by fakespyder
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Well, here's another video. This time zombies.

 

OMG! That was amazing! You're really good at making videos. Great job! colgate.gif

 

------------------------------------------------

 

I just retextured the Well Stacked Pizza in LS. I tried to give it an updated look based on the Well Stacked Pizza employee's uniforms that were in GTA IV.

 

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Edited by T777
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thanks, appreciate it smile.gif

Nice job on the re-texturing BTW cool.gif

 

Here's another quick shootout:

 

Edited by fakespyder
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  • 2 months later...

(Sorry for the Double Post, that is the non official ones that Blaster dont want to RMS it in the official topic, so the unofficial pics are here. smile.gif)

 

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Can you guys adjust the water so that it isn't that transparant?

I hate the fact that I can see the lowest part of the models confused.gif

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I want to see new topic seriously you guys are just stupid for spamming.I hope next topic on track.

Edited by ShakingASS
G1T
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Can you guys adjust the water so that it isn't that transparant?

I hate the fact that I can see the lowest part of the models confused.gif

We may convert the seabed. If we do that and leve the transparency alone, it will look great. However from far away it may cause z fighting, so the model's will only be visable close up.

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EncryptedReality
Can you guys adjust the water so that it isn't that transparant?

I hate the fact that I can see the lowest part of the models confused.gif

We may convert the seabed. If we do that and leve the transparency alone, it will look great. However from far away it may cause z fighting, so the model's will only be visable close up.

Purpose for such transparency was the mis-ability to dive under water , so i thought i would make it at least visible underneath to get the feeling closer.

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Can you guys adjust the water so that it isn't that transparant?

I hate the fact that I can see the lowest part of the models confused.gif

We may convert the seabed. If we do that and leve the transparency alone, it will look great. However from far away it may cause z fighting, so the model's will only be visable close up.

Purpose for such transparency was the mis-ability to dive under water , so i thought i would make it at least visible underneath to get the feeling closer.

We could make an asi script so we can dive under water.

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-

Edited by Marwin

L71cGcK.png

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EncryptedReality

Easier said then done my friends, to make a dive script you got to take into consideration the underwater physics , animations, seabed-can be done easily tho, sea life and most importantly timecyc which is supost to be wavy to simulate water fluid motion...

 

In other words, more than 80% of that is impossible to do right now, still good luck on that...

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Easier said then done my friends, to make a dive script you got to take into consideration the underwater physics , animations, seabed-can be done easily tho, sea life and most importantly timecyc which is supost to be wavy to simulate water fluid motion...

 

In other words, more than 80% of that is impossible to do right now, still good luck on that...

ya.

G1T
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  • 3 weeks later...
  • 3 months later...

it has been a while since I did a movie in IV:SA smile.gif

 

 

Edited by fakespyder
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