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Mission 2 playable right after mission 1?


Kratos2000

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I was just setting up the storyline for a missionpack and I'm kind of stuck.

Been quite a long time since I've last time made a storyline and I remembered everything but how to make a mission start right after the previous one. *while the previous one isn't an intro.*

 

Edit: I mean it's launched exactly after the previous mission.

Edited by Kratos2000
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Ok, Intro is ALWAYS 0

So if it's 1st mission or your storyline is without intro, then first mission is 1.

Now mission two goes after 1

So in trigger you must write 1

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Oh my, I meant my mission has nothing to do with an intro.

the intro is mission 0.

first mission is mission 1

after mission 1 I want to activate the second (mission 2) immidietly.

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Place the mission trigger right at the exact place where the previous mission ends.

 

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DarkWizard931

Oh god i was having that problem which i thought is a bug,because i set the mission trigger at the LSPD door,but then it starts when i go to the garage.Not sure why though...but Nitesh,i think that's kind of not true,because when you stands on the trigger,it takes about 1-3 seconds to start,so the player could walk away.

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it takes about 1-3 seconds to start,so the player could walk away.

What you said is true. The method is not a perfect one, but i can't think of any other right now.

 

As you said it takes some time to start, but remember, the player is not aware [unless he/she has been told or is replaying] that the mission will start immediately, so they will not quickly move away from that point. The probability that it will start directly is quite high.

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Not so much, it's actually very low.

As almost none stands still after the "Mission Completed" screen.

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Not so much, it's actually very low.

As almost none stands still after the "Mission Completed" screen.

I tried about five times just now to try to move around but the mission still started in all the times.

 

BTW, did you use this method or was it another one?

 

 

 

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DarkWizard931

I don't think this is gonna work,but try it.

First you make the mission trigger at the mission 1.

Set mission 2 playable after mission 1,and place the trigger at the place where mission 1 trigger is.

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I don't think this is gonna work,but try it.

First you make the mission trigger at the mission 1.

Set mission 2 playable after mission 1,and place the trigger at the place where mission 1 trigger is.

But the player will be completely at the different place by the time the mission ends. So it will still not start because the player has to go to where the mission trigger is.

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DarkWizard931

I know but i got a bug that when i set like that i got 2 missions playable right after eachother that's why i suggested it

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