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My thoughts on deal. [SPOILERS]


Chad Warden
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Chad Warden

This mission really got into me. Yes, I know, they're polygons but they're damn interesting ones. During the entire story line, you'd see both Dimitri and Niko taking jabs at one another. Roman was kidnapped, he was shot.. his business and his home both burnt to crisp. I think Deal was the saddest ending ever, why? Cause Roman was your true friend. Roman loved you, he looked after you, he'd hang out with you. He'd give you advice. Mallorie was a lovely young lady while Roman was slowly falling in love with her, remember in the mission Roman's sorrow? The ring? A beautiful ring! Let's fast forward, shall we? Darko motherf'in Brevic. The man who has haunted Niko's inner soul for over ten years, turning him into a vile killing cold man. If you let him live, Niko confesses that it made him feel better knowing that he spared him. He seemed...content, knowing now what had happened. However, if you kill him, Niko feels empty. He regrets killing Darko, and realizes that revenge isn't what he needed. In both Darko situations, Niko feels like revenge isn't the way. So, I was thinking about it today. Why would Niko choose revenge if it didn't make him feel any better? Darko killed his friends, as Dimitri hurt Roman both physically and emotionally. When Roman died, I thought it was cinematic. I didn't get sad after Kate, because you only knew her for about 15 missions. Roman is the person you've had your entire life. Killing Pegorino didn't satisfy me either, knowing him for only like 5. I didn't get the connection between Peg and Niko, because the history was scarce. When Dimitri was murdered near the statue, it felt cinematic. It felt like he won. Sadly, he lost. Niko just got depressed afterwards. I loved the ending through! Cheers!

 

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ClaudeSpeedIV

yes i have experienced both endings, thats why on my newest playthroughs i usually choose revenge because i like Roman and it doesn't feel the same without him.

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Chad Warden

I don't like revenge. It doesn't make too much sense, but I guess you can say it was more of an initial reaction then a thinking process.

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ClaudeSpeedIV

 

I don't like revenge. It doesn't make too much sense, but I guess you can say it was more of an initial reaction then a thinking process.

i don't like deal, that didn't make any sense, cause Dimitri Shot Pegorino which didn't make sense at all.

 

EDIT: i can see your username was named after the boys in the village that Niko knew

Edited by ClaudeSpeedIV
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Chad Warden

Yes it did. Jimmy was his partner. He killed both Peg and Faustin, as in - "the survival of the fittest really meant a lot to you."

 

Yes, that's what it is referring too. Niko's friends who Darko murdered for a petty one thousand dollars.

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Finn 7 five 11

I would have liked the money, but of course roman would have died, f*ck that, instead kate died, i was pretty sad for Packie, but who cares she was a frigit bitch IMO.

 

I let Darko go, it was a little predictable that it was the right choice, but why did niko have to carry on for so long afterwards, things like that really annoyed me.

 

 

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Chad Warden

I did deal for a non-revenge type of thing. I just wanted Roman to be happy.

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Deal is probably better storyline wise, but Revenge is better gameplay wise.

That said, they are pretty similar but Revenge has got is the Platypus shootout which is really awesome, so I'm going to go with that!

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WhistleBlower

This is how I did things in GTA IV: I spared that one guy at the construction site near Hove Beach, I walked away from Darko so that Niko wouldn't feel empty, and I killed Dimitri on Happiness Island. Alternatively, you could kill Darko and the Deal ending would still make the most sense story-wise.

 

That isn't to say that Kate's death isn't sad either because, if you remember, Packie said that he doesn't have much of a family left. But I still consider the Deal ending to be canon. And I don't know about you guys but I liked Phil Bell.

Edited by WhistleBlower
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WhistleBlower

By the way, I like the avatar. It makes me laugh every time seeing the guy fly like that. biggrin.gif

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ClaudeSpeedIV

eh, i couldn't lose Roman like that, even though he can be a pain in the ass at times it doesn't seem like the same game without him. i know its just a game but it gets kind of boring without having him around. and btw Kate's a bitch cause she didn't put out, so i let that bitch die. I killed Francis cause he seemed to much of an asshole to me, in my first playthrough i killed Derrick, then i felt bad so i went back on another file and killed Francis.

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Well, theoretically Kate wasn't bitch if she didn't put out. But maybe you should go and kill and the girls in your vicinity, because they don't put out.

 

I completed the game many times on both endings, and I must say both of them were destructive for Niko and many other people as well. Both of them are story wise and it's your choice, which one you like more. Deal was more cinematic, with killing your biggest enemy under the sign of freedom/happiness. And losing Roman was thing that shocked me during my first game.

 

Losing Kate, girl who Niko like wasn't that destructive for the player and killing Pegorino under the statue also wasn't really story fitting.

Edited by Tycek
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ClaudeSpeedIV
Well, theoretically Kate wasn't bitch if she didn't put out. But maybe you should go and kill and the girls in your vicinity, because they don't put out.

 

I completed the game many times on both endings, and I must say both of them were destructive for Niko many other people as well. Both of them are story wise and it's your choice, which one you like more. Deal was more cinematic, with killing your biggest enemy under the sign of freedom/happiness. And losing Roman was thing that shocked me during my first game.

 

Losing Kate, girl who Niko like wasn't that destructive for the player and killing Pegorino under the statue also wasn't really strory fitting.

whatever, it should have been Dimitri at the statue of happiness during Revenge, but they screwed the story all up. goes to show how many idiots at R* who don't know how to do there job.

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Killing Dimitri at Platypus also was symbolic, so it's only your opinion. Calling makers of one of the best games ever Idiots doesn't say very good about you.

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ClaudeSpeedIV
Killing Dimitri at Platypus also was symbolic, so it's only your opinion. Calling makers of one of the best games ever Idiots doesn't say very good about you.

No, i'm not talking about the company, i'm talking about the people who design the story, what they should have done was have you do revenge and kill Pegorino instead because Niko didn't like the fact that he had to kill Ray. then after killing Pegorino at whatever place it would be, maybe Platypus? anyways after that you would have to go to that warehouse in alderney and chase Dimitri on the Boat and then get in the chopper and go to happiness island and take out the guards and then kill him, would have made a lot more sense then what has already happened. good story nonetheless

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WhistleBlower
Killing Dimitri at Platypus also was symbolic, so it's only your opinion. Calling makers of one of the best games ever Idiots doesn't say very good about you.

No, i'm not talking about the company, i'm talking about the people who design the story, what they should have done was have you do revenge and kill Pegorino instead because Niko didn't like the fact that he had to kill Ray. then after killing Pegorino at whatever place it would be, maybe Platypus? anyways after that you would have to go to that warehouse in alderney and chase Dimitri on the Boat and then get in the chopper and go to happiness island and take out the guards and then kill him, would have made a lot more sense then what has already happened. good story nonetheless

You clearly don't understand the concept of a good story, do you? There has to be something that drives the player to the climax. It also has to be something that makes sense.

 

Dimitri killing off Pegorino made sense because he was a very manipulative and greedy character. Likewise, it would make more sense for Dimitri to be on the Platypus since he pretty much deals with the Russian gangsters on Hove Beach. That's his turf. Why would you think that it would be set up any other way?

 

Roman died because Kate was angry at Niko and refused to show up making him an easy target for his enemies. Pegorino, if you chose the Revenge ending, made it clear at the end that Kate wasn't the target when she was present. But in your eyes she's a bitch because she didn't put out. So here's an idea: grow up.

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ClaudeSpeedIV

 

Killing Dimitri at Platypus also was symbolic, so it's only your opinion. Calling makers of one of the best games ever Idiots doesn't say very good about you.

No, i'm not talking about the company, i'm talking about the people who design the story, what they should have done was have you do revenge and kill Pegorino instead because Niko didn't like the fact that he had to kill Ray. then after killing Pegorino at whatever place it would be, maybe Platypus? anyways after that you would have to go to that warehouse in alderney and chase Dimitri on the Boat and then get in the chopper and go to happiness island and take out the guards and then kill him, would have made a lot more sense then what has already happened. good story nonetheless

You clearly don't understand the concept of a good story, do you? There has to be something that drives the player to the climax. It also has to be something that makes sense.

 

Dimitri killing off Pegorino made sense because he was a very manipulative and greedy character. Likewise, it would make more sense for Dimitri to be on the Platypus since he pretty much deals with the Russian gangsters on Hove Beach. That's his turf. Why would you think that it would be set up any other way?

 

Roman died because Kate was angry at Niko and refused to show up making him an easy target for his enemies. Pegorino, if you chose the Revenge ending, made it clear at the end that Kate wasn't the target when she was present. But in your eyes she's a bitch because she didn't put out. So here's an idea: grow up.

here's an idea, it was an opinion

Edited by ClaudeSpeedIV
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That's a good write-up. I can see what you are trying to say and in a way, deal does make more sense than revenge.

 

There is one thing I would like to add however, which is related to the choices you are given. When Niko meets Darko, it appears as if Darko wants to die because of the life he leads. Sparing him is what makes Darko suffer the most.

 

With Dimitri, it is very different. If you want to get any revenge on him what so ever, the only way to do so is by killing him.

 

Just a little thing that I thought I would add in, although these sort of in-game dilemnas are why I think GTA 4 is such a great game.

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ClaudeSpeedIV
Killing Dimitri at Platypus also was symbolic, so it's only your opinion. Calling makers of one of the best games ever Idiots doesn't say very good about you.

No, i'm not talking about the company, i'm talking about the people who design the story, what they should have done was have you do revenge and kill Pegorino instead because Niko didn't like the fact that he had to kill Ray. then after killing Pegorino at whatever place it would be, maybe Platypus? anyways after that you would have to go to that warehouse in alderney and chase Dimitri on the Boat and then get in the chopper and go to happiness island and take out the guards and then kill him, would have made a lot more sense then what has already happened. good story nonetheless

You clearly don't understand the concept of a good story, do you? There has to be something that drives the player to the climax. It also has to be something that makes sense.

 

Dimitri killing off Pegorino made sense because he was a very manipulative and greedy character. Likewise, it would make more sense for Dimitri to be on the Platypus since he pretty much deals with the Russian gangsters on Hove Beach. That's his turf. Why would you think that it would be set up any other way?

 

Roman died because Kate was angry at Niko and refused to show up making him an easy target for his enemies. Pegorino, if you chose the Revenge ending, made it clear at the end that Kate wasn't the target when she was present. But in your eyes she's a bitch because she didn't put out. So here's an idea: grow up.

here's an idea, it was an opinion

alot of people, even on youtube have chosen revenge because they know that they won't be able to see Roman again, deal might make more sense, but its isn't fair that you lose Roman so i'd rather lose Kate, since there isn't really anything you can do with her. actually i wish no one would die, and everyone could have lived happily ever after. oh well

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So, I was thinking about it today. Why would Niko choose revenge if it didn't make him feel any better?

I've said this before, and I'll say it again - this is really the main reason for the Darko plot device.

 

The story is not (contrary to what you start out assuming) about Niko v Darko. It is about Niko v Dimitri.

 

If you take away "That Special Someone", then there really is no reason NOT to choose the "Revenge" option. But whatever you choose to do in "That Special Someone", the clear message is that revenge doesn't pay. This helps to set up a dilema for the final choice in "One Last Thing", where otherwise there would be none.

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WhistleBlower
Killing Dimitri at Platypus also was symbolic, so it's only your opinion. Calling makers of one of the best games ever Idiots doesn't say very good about you.

No, i'm not talking about the company, i'm talking about the people who design the story, what they should have done was have you do revenge and kill Pegorino instead because Niko didn't like the fact that he had to kill Ray. then after killing Pegorino at whatever place it would be, maybe Platypus? anyways after that you would have to go to that warehouse in alderney and chase Dimitri on the Boat and then get in the chopper and go to happiness island and take out the guards and then kill him, would have made a lot more sense then what has already happened. good story nonetheless

You clearly don't understand the concept of a good story, do you? There has to be something that drives the player to the climax. It also has to be something that makes sense.

 

Dimitri killing off Pegorino made sense because he was a very manipulative and greedy character. Likewise, it would make more sense for Dimitri to be on the Platypus since he pretty much deals with the Russian gangsters on Hove Beach. That's his turf. Why would you think that it would be set up any other way?

 

Roman died because Kate was angry at Niko and refused to show up making him an easy target for his enemies. Pegorino, if you chose the Revenge ending, made it clear at the end that Kate wasn't the target when she was present. But in your eyes she's a bitch because she didn't put out. So here's an idea: grow up.

here's an idea, it was an opinion

alot of people, even on youtube have chosen revenge because they know that they won't be able to see Roman again, deal might make more sense, but its isn't fair that you lose Roman so i'd rather lose Kate, since there isn't really anything you can do with her. actually i wish no one would die, and everyone could have lived happily ever after. oh well

Well, it's a bit naive to not expect anyone to die in a game like GTA. And the thing about Kate is that it affected Packie in the same way it would affect Niko if Roman were killed. GTA IV simply put you in the role of the person closest to Roman.

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I agree with you and I feel that the only reason most players prefer Revenge is because Roman dies if you choose Deal. but Deal makes the most sense imo. Dimitri was the main antagonist so why should he die in the second to last mission instead of the final one? It's just not a proper ending without it.

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I remember Kate saying I shouldn't do business with Dimitri, And then I thought, If I say Deal, I sell my soul for money, I do business with someone who don't deserve anything, So I chose Revenge, not really for the revenge itself, but I didn't want to give my principles away for silly money.

 

I feel sorry for Kate, though, she made me choose for revenge and then she got killed.

Ah, like Niko said: she shouldn't had come near Niko...

 

So I didn't choose Revenge because in that way Roman won't die, I simply wanted to do the right thing...

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I think Deal is the better ending storyline wise. It kind of makes sense when you think about Niko's choice about Darko's fate.

 

If Niko spares Darko, Niko will feel better about himself for not taking revenge

 

If Niko kills Karko, Niko will realize that revenge is not what he wanted and that it may not be the best thing

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I think Deal is the better ending storyline wise. It kind of makes sense when you think about Niko's choice about Darko's fate.

 

If Niko spares Darko, Niko will feel better about himself for not taking revenge

 

If Niko kills Karko, Niko will realize that revenge is not what he wanted and that it may not be the best thing

Very true. And if the player listens to Roman when he suggests you spare Darko, they'll probably listen to him when he tells them to take the Deal.

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