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Forklift Mission [Help Me!]


albertgusti
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albertgusti

I make this script because i like steal 'locked' car with forklift (modified forklift that can be lift car!). When I play the game, suddenly crashes! can anyone help my script? i'll give you credit and cookie.gif for this script

 

 

Goal : Put the locked car to gas station

Bonus : $1000000

 

 

// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

 

{$VERSION 3.1.0027}

{$CLEO .cs}

 

//-------------MAIN---------------

thread 'PLAYER'

 

:PLAYER_11

wait 0

00BF: [email protected] = current_time_hours, [email protected] = current_time_minutes

if

   Player.Defined($PLAYER_CHAR)

else_jump @PLAYER_11

if

00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -1687.1302 1335.7137 7.1797 radius 15.0 15.0 15.0

else_jump @PLAYER_11

jump @PLAYER_15

 

:PLAYER_15

0001: wait 0

0247: request_model #FORKLIFT

0247: request_model #COPCARSF

038B: load_requested_models

00D6: if and

0248: model #FORKLIFT available

0248: model #COPCARSF available

004D: else_jump @Player_15

jump @PLAYER_17

 

:Player_17

00A1: put_actor $PLAYER_ACTOR at -1672.8434 1331.8668 7.1875

// nggawe forklift

wait 1000

Car.Create($FORLOR, #FORKLIFT, -1656.264, 1315.6062, 7.0391)

Car.Angle($FORLOR) = 270

// Car.ImmuneToNonPlayer($FORLOR) = 1

// Car.Health($FORLOR) = 9999

// nggawe mobil polisi

wait 1000

Car.Create($POLOR, #COPCARSF, -1579.9387, 749.6811, -5.2422)

Car.Angle($POLOR) = 0

// Car.ImmuneToNonPlayer($POLOR) = 1

// Car.Health($POLOR) = 9999

// Tulisan

00BA: show_text_styled GXT 'FORK01' time 1000 style 1

$MARKER01 = Marker.CreateAboveCar ($POLOR)

wait 1000

//jump @Player_20

 

:Player_20

if

// 01B0:   car $POLOR sphere 0 in_sphere -1713.8573 394.0321 7.1797 radius 4.0 4.0 4.0 stopped

// 01AB:   car [email protected] sphere 1 in_rectangle_cornerA [email protected] [email protected] cornerB [email protected] [email protected] stopped

01AD:   car $POLOR sphere 1 near_point -1713.8573 394.0321 radius 6.0 6.0

else_jump @Player_20

wait 5000

00BA: show_text_styled GXT 'M_PASSD' time 5000 style 1  // MISSION PASSED!

0394: play_music 1

 

end_thread 'Player'

 

Oh, It would be better if with 3 wanted level (Challenge)

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