albertgusti Posted July 6, 2011 Share Posted July 6, 2011 I make this script because i like steal 'locked' car with forklift (modified forklift that can be lift car!). When I play the game, suddenly crashes! can anyone help my script? i'll give you credit and for this script Goal : Put the locked car to gas station Bonus : $1000000 // This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007 {$VERSION 3.1.0027} {$CLEO .cs} //-------------MAIN--------------- thread 'PLAYER' :PLAYER_11 wait 0 00BF: [email protected] = current_time_hours, [email protected] = current_time_minutes if Player.Defined($PLAYER_CHAR) else_jump @PLAYER_11 if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -1687.1302 1335.7137 7.1797 radius 15.0 15.0 15.0 else_jump @PLAYER_11 jump @PLAYER_15 :PLAYER_15 0001: wait 0 0247: request_model #FORKLIFT 0247: request_model #COPCARSF 038B: load_requested_models 00D6: if and 0248: model #FORKLIFT available 0248: model #COPCARSF available 004D: else_jump @Player_15 jump @PLAYER_17 :Player_17 00A1: put_actor $PLAYER_ACTOR at -1672.8434 1331.8668 7.1875 // nggawe forklift wait 1000 Car.Create($FORLOR, #FORKLIFT, -1656.264, 1315.6062, 7.0391) Car.Angle($FORLOR) = 270 // Car.ImmuneToNonPlayer($FORLOR) = 1 // Car.Health($FORLOR) = 9999 // nggawe mobil polisi wait 1000 Car.Create($POLOR, #COPCARSF, -1579.9387, 749.6811, -5.2422) Car.Angle($POLOR) = 0 // Car.ImmuneToNonPlayer($POLOR) = 1 // Car.Health($POLOR) = 9999 // Tulisan 00BA: show_text_styled GXT 'FORK01' time 1000 style 1 $MARKER01 = Marker.CreateAboveCar ($POLOR) wait 1000 //jump @Player_20 :Player_20 if // 01B0: car $POLOR sphere 0 in_sphere -1713.8573 394.0321 7.1797 radius 4.0 4.0 4.0 stopped // 01AB: car [email protected] sphere 1 in_rectangle_cornerA [email protected] [email protected] cornerB [email protected] [email protected] stopped 01AD: car $POLOR sphere 1 near_point -1713.8573 394.0321 radius 6.0 6.0 else_jump @Player_20 wait 5000 00BA: show_text_styled GXT 'M_PASSD' time 5000 style 1 // MISSION PASSED! 0394: play_music 1 end_thread 'Player' Oh, It would be better if with 3 wanted level (Challenge) Link to comment Share on other sites More sharing options...
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