GR7 Posted July 4, 2011 Share Posted July 4, 2011 (edited) Players can cause havoc through the land of San Andreas either alone or in a gang with an improved multi-player containing several new features and game modes. Player model Before players get the chance to begin the multiplayer experience, they will be prompted to make their own character with a larger selection of customization options this time around to customize the look of their character including: Different body types: Players can decide the height and weight of their character through a small range of variants (this has no physical effects on your character) Face and hairstyles: A large range of faces and hairstyles will be available to players from rank 1 to prevent players from looking like each other. Clothes and Jewelry: players will have access to a decent amount of clothes from Rank 1 with the addition of Chains and watches. Selecting a gang Once the player has worked on their characters appearance they will be prompted to Join 1 of the 6 major gangs of San Andreas which includes Ballas Grove Street Families Los Santos Vagos San Fierro Triads Russian Mafia Italian Mafia Selecting a gang will become important for features I will explain later. As well as the standard Death-match, Team death-match, Race and GTA race the game will include several new game modes with some being variations of old ones. Free Roam Free Roam will take various ideas from Red dead redemption with some refinements and new additions of its own. The free roam this time will focus more on keeping the multiplayer experience as deep and immerse as single player by including several features and ideas including: Making money useful Money and XP will now be separated as the money earned while playing through the various game modes featured in the multiplayer will play a bigger role to the player this time around especially in free roam which leads on to the next feature. Property purchase Players will now be able to walk up several properties currently for sale and purchase them provided they have the money as properties will range in price depending on where they are situated and their size. Once a property is bought players can use it as a unique spawning point with the added perk of certain properties containing various cars or weapons for players to pickup. While it is advised to try different properties players can only purchase one property at a time which means they should invest wisely on which place they want. Clothes/Gun shops Along with giving players new clothes after ranking up, players can find a larger range of clothes exclusive to the various different clothes shops found in SA, these clothes will not be available by just ranking up. Aswell as a clothes stores, several gun shops would be available for players to get unique skins for their guns once they pick-up certain weapons has been picked up. Activities Players will be able to play activities featured in the single player including golf, pool, go karting, air hockey, poker, clay pigeon and much more with their friends and enemies with the abillity to take bets which can earn players a healthy profit or a hole in their pocket. To prevent players from interrupting a game, the participants will be immune to damage for the remainder of the activity. Stunts Much like the previous games before IV, players would be able to generate money and xp for doing crazy stunt in free mode and races. Players will also be able to do group stunts by ensuring several players pull of stunts while in a close timescale and distance from each other, this can potentially double the money/xp everyone earns for a stunt provided everyone pulled off an impressive stunt successfully. Gangwar This is where selecting a gang becomes useful as players can attack rival gang territories (similar to RDR hideouts) alone or with other gang members to claim that area which earns them money and xp, however players from rival gangs in the same free roam session have the chance to prevent players from stealing their territory which will earn them XP for defending their territory. Each territory taken will go towards the bigger goal of making your gang the most feared in San Andreas as each of the gang's worldwide progress will be recorded and shown in Rockstar's social club which includes the overall number of territories taken during free roam and the total amount of money earned from every single member from a gang . Random events During a number of in-game days, rare NPCs and events will randomly spawn almost anywhere on the map. A few examples of Rare NPCs include: -San Andreas most wanted: While cursing around S.A, players may encounter one of S.A's 10 most dangerous and cunning criminals. Players can earn a healthy reward if they manage to kill them, however they will usually be heavily armed as well as heavily protected. Players will know when they have found one as a gold Icon will appear on the mini-map when they are in close vicinity. -Bigfoot: Bigfoot returns from RDR however he is not so friendly this time as he will become violent to anyone in his vicinity. Bigfoot will spawn very rarely and it could spawn almost anywhere apart from well populated areas to make things more difficult it will never appear on the mini-map so players will need to keep an eye out for it. -Rare cars: From time to time certain NPCs will be spotted with rare cars, rare cars will be identified by unique paint jobs or modifications. If you can find a way to take it off their hands and drive it safely to a garage you could earn yourself a nice sum of money. However you will need to be cautious of other players, as they might want to steal the car for themselves or destroy it to just cause grief. Weekly tiles While causing havoc through free roam players who have achieved certain things such as running the longest distance, earning the most money, doing the most stunts or killing the most players/peds/police can earn them a place on the weekly hall of crime where their character's ugly mug will be displayed. To keep things fair, players will be monitored by their weekly progression and not their overall stats. Some examples of titles could include: Player1 is the Running man: Ran the furthest amount of miles that week. Player2 is the Thrill seeker: Completed the most stunts and base jumps that week. Player3 is a Homicidal maniac: Killed the most peds/players that week. Player4 is a pig slaughterer: Killed the most police/survived the longest amount of time on 6 star wanted Player5 is living the good life: Earned the most money that week. Player6 is the man for the job: successfully completed the most online missions that week. GTA DM/TDM GTA DM/TDM is be the counter part to normal DM/TDM similar to GTA Race and Race in terms of being hectic and more about fun than competitiveness. Killstreaks With GTA TDM players would have access to a killstreak system which earns them various advantages depending on how much money they can accumulate without dying for example: $300: Sprunk: Sprunk would give a small health boost aswell as allowing players to move faster. $500: Drive by: computer controlled thugs can drive around the battle field and spray bullets everywhere. $900: Jetpack: Gives the player the abillity to use a jetpack for a short duration. Game events While fighting, all players may find that they will have to fight under certain conditions which could be good and bad for them. Some examples include: The jig is up: Every player will randomly earn a 4 star wanted level meaning they have to fight off the police aswell as the opposition. However if players still manage to get kills they will earn 1.4 times the amount of xp/money they would normally earn. Road rage: While Road rage is activated players will earn more money by killing players with a car. The party's over here: A Glowing area will appear somewhere around the battlefield in which players can earn double money if they attain kills while standing in the area. As well as kill streaks GTA TDM would also allow players to interact with things they couldn't in normal TDM which could include: -Hot dog stands (Alternative method of gaining health depending if the vendor is alive). Triathlon A painfully obvious game mode absent from TBOGT multi-player, Triathlon would work as another variation of Race as players Go through a range of vehicles to reach the finishline. Some examples of vehicles and actions that could be present through the various triathlon courses include: Parachuting: Similar to the start of TBOGT races. Cars: No explanation needed. Mountain bikes: Could be interesting in a Mount Chiliad race to the finish. Quad bikes: Could work well during a Los Venturas desert based course. Go karts: They may not be fast but who doesn't love Go karts . Catch the train Two opposing teams both start off near the Los Santos train station, each player is equipped with a baseball has their own motorbike as they will have to follow the a train to a certain point on the map . The reason players need to keep up with the train is due to a VIP currently traveling on the train who is worth a nice bounty for the team that can successfully kill them once they get off the train, however the VIP has large amount of protection escorting them off the train to their destination which means it could take a while to successfully kill them. Teams can ensure that they reach the VIP first by constantly killing the opposing team during the journey to keep them behind. When players are killed they have to wait for 5-10 seconds then they spawn with a bike close to the front runner of their team. Weapons will be scattered along the train track to ensure teams have enough weapons to take out the opposition as well as the VIP. To prevent players from memorizing the route, the train will take multiple routes, also the VIP will sometimes get off at different stops. Cops V Crooks Cops and crooks is back with a few new features and variations such as: SWAT v Crooks: Crooks have a harder time trying to escape as they are being chased by stronger more well equipped opponents while trying to get to their destination. However If they do manage to escape the Money and XP earned is much higher than regular Cops V Crooks. Cops v Crook: Inspired by the unofficial game mode on IV, one crook will need to escape up to 15 cops. The difference here is neither the cops or crook will have any weapons meaning the cops will need to either destroy or trap the crooks car to win. The Crook also can't change cars as their current car contains the money that the player will earn if they successfully escape. Multiplayer Missions Players will have access to a playlist of various missions that them and their friends can play through to earn money. Some examples of missions that can be found here include. All hands on Deck II This mission is a throwback to the mission a mission on Vice city similar to what IV did with Bomb Da Base II. Players start off by driving to the dock in which they have to help a drug lord escape San Andreas on a ship. Players will need to work together and hold the opposition and keep the drug lord safe, however this will be difficult as there are several entrances and openings in which enemies can reach him from. The answers out there A group of 4 players need to travel to area 69 and infiltrate the base to steal whatever is being hidden there. players can utilize group stealth to attract less attention or go in guns glazing at the cost of much tighter security which includes sealed off areas and heavily armored guards. the team will need to hurry once they are in the base as the whole area will eventually be sealed off once the time limit is finished. Once the team has acquired the the technology they will need to drive to the drop off point while trying to shake off a 5 star wanted level. To be continued...... More game modes coming soon.... Lobby improvements There are a few features that can improve the experience for both the host and the players while waiting for a game to start including: Lobby communication We really need a way to communicate to players in our lobby for crowd control,don't know about you but i'm tired of impatient players either kicking or leaving a lobby because they don't understand that you want more people to join. Either give us chat options or a way to display how many players you want to join before starting a game e.g Host would like 8+ people. Lobby rooms While playing Duke Nukem forever's multiplayer I was kind of inspired by the idea they had to give players their own customized living space . However I think the idea could be expanded on in GTA by making the host's Living area a player lobby for people to play around in while waiting for a game to start. While ranking up more items would become available to customize our areas and our place could become larger for example rank 1 players would have a cramped apartment for people to wait in whereas a rank 100 would have a Tommy Vercetti/Tony Montana style Lobby room to show off. Ranks and rewards More Ranks One problem with IVs multiplayer was the small amount of Ranks only going from 1-10 which meant it too ages to rank up from 1 level to the next. For GTAV the ranking should go up to 1-50, 1-69 (if we are being silly) or possibly 1-100. As an insentive to get us to level up we need more rewards which leads nicely into the next point. More Rewards The bonus of getting more clothes in IV was nice but it could be vastly expanded on such as watches, chains and belts along with giving us more variation of the clothes themselves like hobo clothes, nice suits, ridiculous costumes like a gimp suit a cluck'n bell costume or maybe a Crown/Tiara for Rank 100 players. Some other examples of rewards could include weapon skins, Titles similar to RDR and items for a player's lobby room. Player's Phone The phone will also have more importance to the player during the multiplayer as it will have some features from the single player as well as brand new ones including: Text Texting will work as in game chat for players without mics. Players will be able to send messages to a single player or every player in their game session. Camera Players will be able to store a certain amount of pictures that they have taken both in single player and multiplayer on their phone. Aswell as taking pictures, players will also be able to send pictures to their in game friends or players in the same game session as them. Making phone calls During free roam players will now have to ability to call for various services including 911, players will be able to use this to their advantage or other player's dismay. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- More ideas coming soon. Feel free to give feedback aswell as your own suggestions Edited August 18, 2011 by Gregers08 Link to comment Share on other sites More sharing options...
Matty Posted July 4, 2011 Share Posted July 4, 2011 Nice concept thread! This should've been posted in GTA Series Chat, though as it is a concept thread. Not a big deal though, I've requested this be moved for you. Link to comment Share on other sites More sharing options...
GR7 Posted July 4, 2011 Author Share Posted July 4, 2011 Nice concept thread! This should've been posted in GTA Series Chat, though as it is a concept thread. Not a big deal though, I've requested this be moved for you. Thanks man wasn't sure where to put it. Link to comment Share on other sites More sharing options...
TruXter Posted July 4, 2011 Share Posted July 4, 2011 It will be GTA IV San Andreas. GTAV does not come out for a few more years. Why do they all like Rockstar is going to miss out on capitalizing on over use of the same engine ? i think you are correct in this thread. it's a bit too early to speculate gta v.... most of the people on here speculating on v will have kids playing gta by the time gtav comes out. Link to comment Share on other sites More sharing options...
Shayan Shaffey Posted July 5, 2011 Share Posted July 5, 2011 It will be GTA IV San Andreas. GTAV does not come out for a few more years. Why do they all like Rockstar is going to miss out on capitalizing on over use of the same engine ? i think you are correct in this thread. it's a bit too early to speculate gta v.... most of the people on here speculating on v will have kids playing gta by the time gtav comes out. The GTA:IV era ended with TBoGT and now the GTA:V era is about to begin. So no it is not too early to speculate, I'll bet you it will be announced and/or released by early 2013 Link to comment Share on other sites More sharing options...
GR7 Posted July 7, 2011 Author Share Posted July 7, 2011 It will be GTA IV San Andreas. GTAV does not come out for a few more years. Why do they all like Rockstar is going to miss out on capitalizing on over use of the same engine ? i think you are correct in this thread. it's a bit too early to speculate gta v.... most of the people on here speculating on v will have kids playing gta by the time gtav comes out. The GTA:IV era ended with TBoGT and now the GTA:V era is about to begin. So no it is not too early to speculate, I'll bet you it will be announced and/or released by early 2013 I don't think the IV era has ended TBOGT was just the end of liberty city This pretty much confirms a new location in the IV era. I don't see them going for the big V for a few years to come something tells me they would want to emulate the leap from III to IV for V. Link to comment Share on other sites More sharing options...
GR7 Posted July 22, 2011 Author Share Posted July 22, 2011 Updated with more ideas. Link to comment Share on other sites More sharing options...
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