GooD-NTS Posted July 10, 2011 Share Posted July 10, 2011 Dpeasant3, here it is: Link to comment Share on other sites More sharing options...
Vanni83 Posted July 10, 2011 Share Posted July 10, 2011 (edited) Cedar tree HD 1920 oak tree re-tetxured!! Edited July 10, 2011 by Vanni83 Link to comment Share on other sites More sharing options...
GTA 3 Posted July 10, 2011 Share Posted July 10, 2011 WOW! I want this tree now! Link to comment Share on other sites More sharing options...
icelaglace Posted July 10, 2011 Author Share Posted July 10, 2011 Modded 10 peds, replaced models and such , during cutscenes too. Moar sceenies soon. @Mike Beautiful trees. Can't wait to try them. Link to comment Share on other sites More sharing options...
nkjellman Posted July 11, 2011 Share Posted July 11, 2011 Well this has beat Crisis in great graphics. That or the same. Keep up the good work. Link to comment Share on other sites More sharing options...
Vanni83 Posted July 11, 2011 Share Posted July 11, 2011 @ Ice : Thanks!!!! i love this peds!!!! <3 Link to comment Share on other sites More sharing options...
MasterKontrol Posted July 11, 2011 Share Posted July 11, 2011 HAhaahahah NICE WORK GANG!!!!! @ Ice...... sweeeeet looking peds bro! top notch....... hows the filesizes though? @ Vanni/Mike (hehe) great job on the trees mate...... i did notice a small problem with the archway tex though..... easily seen tiling..... you can easily see where the textures join i mean...... no worries very easy to fix......... i will fix it and show you what i mean... Keep up the brilliant work man! your a Link to comment Share on other sites More sharing options...
Vanni83 Posted July 11, 2011 Share Posted July 11, 2011 @ Vanni/Mike (hehe) great job on the trees mate...... i did notice a small problem with the archway tex though..... easily seen tiling..... you can easily see where the textures join i mean...... no worries very easy to fix......... i will fix it and show you what i mean... Keep up the brilliant work man! your a ok, thanks bro!!!! Link to comment Share on other sites More sharing options...
Benny_ Posted July 11, 2011 Share Posted July 11, 2011 @Ice: Nice peds.. love the detail @Vanni: Good work! Especially the tree/leaf textures! Here are some tree/leaf textures I made a while ago... Pine: (maybe a bit too dark) Birch: Link to comment Share on other sites More sharing options...
Vanni83 Posted July 11, 2011 Share Posted July 11, 2011 By the way repainted oak bark .... @ Benny: good trees Link to comment Share on other sites More sharing options...
icelaglace Posted July 11, 2011 Author Share Posted July 11, 2011 @Vanni Absolutely mind blowing O_____O especially the last one. Anyway I found that Peds don't spawn when the textures is too high. I'm gonna reduce them to 512 i'll see. Link to comment Share on other sites More sharing options...
Vanni83 Posted July 11, 2011 Share Posted July 11, 2011 @Vanni Absolutely mind blowing O_____O especially the last one. Anyway I found that Peds don't spawn when the textures is too high. I'm gonna reduce them to 512 i'll see. thanks ice For the bug i've noticed one time when i was repainting station at 2048, then i reduced at 1024... but i was thinking if we can modify the peds spawning, like the taxi fix i have ...but i don't know how to do, maybe downscale at 512 your peds and the difference will be little P.S. when i 'll finish all the vegetation texturing i'll make a short video "a walk in the park" and then i can share the veg .img Link to comment Share on other sites More sharing options...
Benny_ Posted July 11, 2011 Share Posted July 11, 2011 Awsome oak texture U whet my appetite... Some park textures: Link to comment Share on other sites More sharing options...
icelaglace Posted July 11, 2011 Author Share Posted July 11, 2011 @Benny Great Thanks for contributing this Link to comment Share on other sites More sharing options...
Benny_ Posted July 11, 2011 Share Posted July 11, 2011 Thx Ice U said... ...textures ruin it. I agree... so we have to do somethin Link to comment Share on other sites More sharing options...
GTA 3 Posted July 11, 2011 Share Posted July 11, 2011 Can i test this textures ? Oh man they are great, i want i want i want!!!! Link to comment Share on other sites More sharing options...
Vanni83 Posted July 11, 2011 Share Posted July 11, 2011 @ benny : cool , i like that path @ gta 3 : mate hold on, i'm working on, i would like to finish the vegetation , then i will share ^_^ Link to comment Share on other sites More sharing options...
Vanni83 Posted July 11, 2011 Share Posted July 11, 2011 (edited) Edited July 11, 2011 by Vanni83 Link to comment Share on other sites More sharing options...
GTA 3 Posted July 11, 2011 Share Posted July 11, 2011 Damn, eyegasm !! Benny, die Straßentexturen sehen mal sau geil aus! Aber irgendwie erkenn ich ne leichte unschärfe! Link to comment Share on other sites More sharing options...
Benny_ Posted July 12, 2011 Share Posted July 12, 2011 (edited) @Vanni: Damn nice! Keep it up! One question... ...what resolution do u use for ur textures? @GTA 3: Thanks, I'm very pleased ! It seems a bit blurred, because some textures are embed in the *.wdr-file and theres no separate texture-file. So ich i can just use SparkIV to change it and it not support to change the resolution of the texture, like OpenIV do. Anyway, I have to use the given resolution (512x512) for it ;-)! Or does anybody knows another solution? :-/ So, let's go on in english please or PM me Rocks in Middle Park Edited July 12, 2011 by Benny_ Link to comment Share on other sites More sharing options...
Vanni83 Posted July 12, 2011 Share Posted July 12, 2011 So ich i can just use SparkIV to change it and it not support to change the resolution of the texture, like OpenIV do. Anyway, I have to use the given resolution (512x512) for it ;-)!Or does anybody knows another solution? :-/ So, let's go on in english please or PM me read at the GooD-NTS post, he help me a lot!!!!!!!!!!!!! first export wdr in a folder, then edit textures in that folder, and then multi import the odr file wich will load that textures, don't make 2048 texture, even 1024 are good because if the texture you paint is detailed don't need high resolution Link to comment Share on other sites More sharing options...
Benny_ Posted July 12, 2011 Share Posted July 12, 2011 (edited) YAY! BIG THX Vanni and GooD-NTS... also for the res-tip ! Actually I'm just a Webdesigner... I will try it out immediatly... //Edit: Wohoo, much better Edited July 12, 2011 by Benny_ Link to comment Share on other sites More sharing options...
onsi Posted July 12, 2011 Share Posted July 12, 2011 @Vanni: wow! its amazing Link to comment Share on other sites More sharing options...
Vanni83 Posted July 12, 2011 Share Posted July 12, 2011 benny benny benny, this is an awesome park!!!! @ onsi: thanks! Link to comment Share on other sites More sharing options...
MasterKontrol Posted July 12, 2011 Share Posted July 12, 2011 (edited) Wow Vanni!!!!! those trees are looking far better than my first attempt.... GREAT WORK.... thats really spectacular! And BENNY! great looking rocks as well.. GOOD JOB Hahahaha let the final phase of IV Modding commence! just awesome guys I was feeling terrible the last few days.... but this DID manage to make me smile and feel a little happier! thx Bro's Edited July 12, 2011 by MasterKontrol Link to comment Share on other sites More sharing options...
Vanni83 Posted July 12, 2011 Share Posted July 12, 2011 Masteeer really thanks , without your support i'll never finish vegetation txt you said right "this is the new graphics era" (imagine said with movie trailer voice) ehehhe Link to comment Share on other sites More sharing options...
MasterKontrol Posted July 12, 2011 Share Posted July 12, 2011 Masteeer really thanks , without your support i'll never finish vegetation txt you said right "this is the new graphics era" (imagine said with movie trailer voice) ehehhe Hahahahaha... -Gruff Deep Voice- "In a time, when GTA graphics were rubbish........ One man, and his merry band of friends.... Dared to do the unthinkable..... FIX A R* GAME!!" ahahah nice stuff bro! Are all trees new now? Link to comment Share on other sites More sharing options...
Benny_ Posted July 12, 2011 Share Posted July 12, 2011 (edited) Thanks vanni :-) Oh, and thanks Master... I took some time in posting... A quick change on another location now (I just have to fix this white line): Edited July 12, 2011 by Benny_ Link to comment Share on other sites More sharing options...
Vanni83 Posted July 12, 2011 Share Posted July 12, 2011 wonderful benny... a suggestion to you: try to hold an order in your file, a structure, or in few days of modding, you will have tons of texture and a lot of disorder :S for exapmle . take a quartier such as brooker and make a list of all files, then work add and update your list with finished file , i'm doing this way and it's easier to remeber everything Link to comment Share on other sites More sharing options...
Benny_ Posted July 12, 2011 Share Posted July 12, 2011 (edited) Thank u so much, great idea! I'm glad u tell me this right now... I can't stay on top of all these images and textures This will take some time now... One question, Vanni: U've made a filelist of all files in each archive? (All texture and model files e.g. of brooker_s.img) Or what do u mean with a "list"? Edited July 12, 2011 by Benny_ Link to comment Share on other sites More sharing options...
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