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[WIP][IV] GTA III Rage


StunterDan
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Sibs44, WOW, i'm admired of your work! Your HD Claude looks like an original Claude but more detailed. I can't even imagine how did you make him.

I didn't make it OnePiece did. Notice I quoted it..

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pictures look good guys I like the way this is heading icon14.gif

 

On the HD Claude: this is a model I have been working on for a long time and I wouldnt call it finished just yet. The jacket needs to be redone and the head/hair needs to be fixed. Ill probably get around to it some time but I dont think its the worst claude model in the world. Its based more off the original III model than the xbox model/claude figureine

 

user posted image

Thanks for Claude. I used vc version (on gtagarage). If you have any updates or fixes, send me pm please

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Yes, the model is so good I'll complement it twice. Very nice job.

 

But I was thinking of a map mod idea. The HD version would work out better. So the idea is GTA 3's LC (the HD one) as a map mod next to IV's LC. Now I dO think you should keep up you're curent work, but it would be cool. III's LC is small and it may be possible to fit it in the map bounds, with out moving IV's map Starting at Shoreside Vale it would be as far south west as possible and south of Alderny. Portland would end up south of Algonquin. Another spot is as far south east as the map will go. I usally dont like to mess with the Algonquin Skyline though. So do you think the map would fit?

 

Also is the HD map's model scale to IV's? III erra models are a larger scale.

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Yes, the model is so good I'll complement it twice. Very nice job.

 

But I was thinking of a map mod idea. The HD version would work out better. So the idea is GTA 3's LC (the HD one) as a map mod next to IV's LC. Now I dO think you should keep up you're curent work, but it would be cool. III's LC is small and it may be possible to fit it in the map bounds, with out moving IV's map Starting at Shoreside Vale it would be as far south west as possible and south of Alderny. Portland would end up south of Algonquin. Another spot is as far south east as the map will go. I usally dont like to mess with the Algonquin Skyline though. So do you think the map would fit?

 

Also is the HD map's model scale to IV's? III erra models are a larger scale.

Mix? Possible, but in future, first we need to complete III city with all features.

About scale - dont know, models looks normally ingame

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Yes, the model is so good I'll complement it twice. Very nice job.

 

But I was thinking of a map mod idea. The HD version would work out better. So the idea is GTA 3's LC (the HD one) as a map mod next to IV's LC. Now I dO think you should keep up you're curent work, but it would be cool. III's LC is small and it may be possible to fit it in the map bounds, with out moving IV's map  Starting at Shoreside Vale it would be as far south west as possible and south of Alderny. Portland would end up south of Algonquin. Another spot is as far south east as the map will go. I usally dont like to mess with the Algonquin Skyline though. So do you think the map would fit?

 

Also is the HD map's model scale to IV's? III erra models are a larger scale.

Mix? Possible, but in future, first we need to complete III city with all features.

About scale - dont know, models looks normally ingame

I agree with you there. I'd say finish the city first.

 

But if someone does that mod, it should be called The Liberty City Trilogy.

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In my opinion, to the HD claude discussion, you can' really make him look exactly like claude since the model is very low poly which leads people to speculate how he would look IRL and everyones imagination is different.

Claude action figure head (looks like him bu no exactly what i expected):

http://fc01.deviantart.net/fs71/f/2011/316...olo-d4fzsyo.jpg

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In my opinion, to the HD claude discussion, you can' really make him look exactly like claude since the model is very low poly which leads people to speculate how he would look IRL and everyones imagination is different.

Claude action figure head (looks like him bu no exactly what i expected):

http://fc01.deviantart.net/fs71/f/2011/316...olo-d4fzsyo.jpg

Who make this Claude head model?

But i agree with you about original Claude.. He is very Low Poly and he may have some issues with animation in gta 4.

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In my opinion, to the HD claude discussion, you can' really make him look exactly like claude since the model is very low poly which leads people to speculate how he would look IRL and everyones imagination is different.

Claude action figure head (looks like him bu no exactly what i expected):

http://fc01.deviantart.net/fs71/f/2011/316...olo-d4fzsyo.jpg

OMG THIS IS BEAST!

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user posted image

user posted image

I did an HD head model in max it's W.I.P. I'm not so god at making hair neither at making texture.But if you like it you can use my head model.

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user posted image

user posted image

I did an HD head model in max it's W.I.P. I'm not so god at making hair neither at making texture.But if you like it you can use my head model.

Good progress, but need to remodelling the hear.

 

P.S. I'm think the current logo isn't good. I'm think to change it, but some people don't agree with me..

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Thanks but I have no clue what to do with his hair. An inspiring tutorial would come in handy.

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Image

Image

I did an HD head model in max it's W.I.P. I'm not so god at making hair neither at making texture.But if you like it you can use my head model.

That actually looks pretty sweet I wouldn't mind maybe seeing it up on one of those download sites and then people can choose which Claude they want to use, because I would probably use onepiece body and this head.

 

maybe onepiece or even vakooja if he's still around could have a stab at making and HD texture for this head.

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I make the HighPoly hat, whom use the columbian gang.

I will make the HighPoly Head, Boots and etc. My friend(Mr.Myriad) help to make the legs.

P.S. It's for GTA 3 HD and GTA 3 Rage.

 

user posted image

user posted image

user posted image

 

P.P.S. I don't know, what's that on the LowPoly hat(see on the texture).

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I make the HighPoly hat, whom use the columbian gang.

I will make the HighPoly Head, Boots and etc. My friend(Mr.Myriad) help to make the legs.

P.S. It's for GTA 3 HD and GTA 3 Rage.

 

http://img18.imageshack.us/img18/4348/columbhat1.th.png

http://img804.imageshack.us/img804/1432/columbhat2.th.png[/img][/url]

http://img3.imageshack.us/img3/3046/testfjj.th.png

 

P.P.S. I don't know, what's that on the LowPoly hat(see on the texture).

Here's a little hint wink.gif

user posted image

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I make the HighPoly hat, whom use the columbian gang.

I will make the HighPoly Head, Boots and etc. My friend(Mr.Myriad) help to make the legs.

P.S. It's for GTA 3 HD and GTA 3 Rage.

 

http://img18.imageshack.us/img18/4348/columbhat1.th.png

http://img804.imageshack.us/img804/1432/columbhat2.th.png[/img][/url]

http://img3.imageshack.us/img3/3046/testfjj.th.png

 

P.P.S. I don't know, what's that on the LowPoly hat(see on the texture).

Here's a little hint wink.gif

user posted image

Yea, i remember this film..

I think better to do it without that thing(i say about hat).

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Its GTA III HD

nope. its GTA III HD RAGE maybe, or something like that.

 

gta 3 hd is my modification for gta III.

 

btw, nice progress, our hd models look real nice on rage.

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I make the HighPoly hat, whom use the columbian gang.

I will make the HighPoly Head, Boots and etc. My friend(Mr.Myriad) help to make the legs.

P.S. It's for GTA 3 HD and GTA 3 Rage.

 

user posted image

user posted image

user posted image

 

P.P.S. I don't know, what's that on the LowPoly hat(see on the texture).

You should to that if you fighting with one of them the hat will fall of their hads smile.gif

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Yeah your hat has too many polys and is all smooth where it should have sharp edges. Id suggest making it again.

WbZaxRP.png

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Yeah your hat has too many polys and is all smooth where it should have sharp edges. Id suggest making it again.

This hat has 720 Polys.. I think it's normally...

If you see the indicator on the top left - i have some poly because i have imported Columbian guy. He was hide in scene when i make a screen...

But i may to less some polys.

 

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If you guys port to EFLC you can make one game LCS and the other III.

In all respect, since the only significant map changes are for missions and the textures look different and less detailed, what would be the point? Theres no mission stuff and the only thing you could do is get a low poly player model and clean cars

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If you guys port to EFLC you can make one game LCS and the other III.

In all respect, since the only significant map changes are for missions and the textures look different and less detailed, what would be the point? Theres no mission stuff and the only thing you could do is get a low poly player model and clean cars

Farries, upper east corner of Staunton island is completly different. It would be cool to have thats all. I sugested an idea like this to the VCR team about having one game be GTA VC, and the other game be GTA VCS. Its possable to do on EFLC.

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If you guys port to EFLC you can make one game LCS and the other III.

LCS? No, maybe after rеlease III, but not now.

About EFLC - already ported, because i havent 4, just episodes. Solom, Dan, Sleepy have gta4.

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If you guys port to EFLC you can make one game LCS and the other III.

LCS? No, maybe after rеlease III, but not now.

About EFLC - already ported, because i havent 4, just episodes. Solom, Dan, Sleepy have gta4.

So you will do LCS version for IV/EFLC i would be happy.

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Once I get the Rhino working on the IV version of VCR and IV:SA I may help you get it working on the IV version of your mod. TLAD also if you decide to do the LCS idea later on.

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