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ENB Screenshots and Artwork Thread (Part 1)


PacketOverload_x64bit
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Hey i Ask u guys two pages ( 836 ) ago about one thing ( animation ) can u answer , please? Im depending of ur knowledge... and stuff... smile.gif

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PacketOverload_x64bit

 

Hey i Ask u guys two pages ( 836 )  ago about one thing ( animation ) can u answer , please? Im depending of ur knowledge... and stuff... smile.gif

Something like: missstripclub pole_dance_a. I believe it's in Anim slot 4 or 5.

 

 

 

@Hexagon&Test11 "your" ENB is ugly sry

Which things have not you liked?

everything

NYZE, we don't need comments like this. If you critiscize, you better at least provide a rationale or reason otherwise you're just flaming or insulting. If you have nothing good to say, please refrain my saying things at all.

 

READ THIS

 

 

Alright, enough. Lets get back to the topic and keep personal sh*t out of this.

 

And please use English only on the forum.

 

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Using COMPLETELY default Boris` enbeffect from enb 0081 SORA(just added some DoF) + heavily customized effect.txt(tone map from skyrim, ripped version v2 and v3 and combined them + a lot of other stuff like old DKT`s tonemap). Its just some raw tests, but i like this combination as its less overexposed\darkened. Just have to tone down bloom in the nearest distance to the player, so that cars wont glow.

PS Some screens are of low quality, due to fraps saving them as jpegs, not bmps. I managed to break my prntscrn button, so cant make screens directly by enb.

 

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Great idea DP3 ! I did the same, used stock 0079 FX for me biggrin.gif

I have some kind of bloom to make you test if you want my friend.

PM Inbox is empty? smile.gif

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Great idea DP3 ! I did the same, used stock 0079 FX for me biggrin.gif

I have some kind of bloom to make you test if you want my friend.

PM Inbox is empty? smile.gif

Damn, i thought i emptied it.

Its now empty tounge.gif

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I can't get the DOF to work with ICE 2.0 I tried enabling/disabling every one of the #define but nothing looks close to DOF. Help?

same here

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@NaidRaida

you might know some of these cause you tweaked your handlings.

or others who might know as well

 

what part in needleIV handling should i tweak to make a 4WD car into a FR

 

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I can't get the DOF to work with ICE 2.0 I tried enabling/disabling every one of the #define but nothing looks close to DOF. Help?

same here

float BlurIntensity = 5

int PixelSizeMultiplier = 5

 

tweak those... above are just example but will work (a bit extreme to see the difference first)

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@NaidRaida

you might know some of these cause you tweaked your handlings.

or others who might know as well

 

what part in needleIV handling should i tweak to make a 4WD car into a FR

needleIV? What´s that? Is it the thing in my pants? The needle? IV cm... biggrin.gif

 

ADMIRAL 1850.0 6.5 85 0.0 0.0 -0.61 0.0 7 0.26 1.0 200.0 0.28 0.66 0.7 35.0 1.50 1.25 12.5 0.12 0.48 2.6 2.0 2.2 0.10 -0.15 -0.01 0.5 3.5 1.0 3.5 2.0 0.0 60000 40440010 00400001 1

 

The marked parameter is for the bias.

 

0.0 = RWD

0.5 = AWD

1.0 = FWD

 

Values like 0.2 are also possible and will result in 20% FWD and 80% RWD.

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Using COMPLETELY default Boris` enbeffect from enb 0081 SORA(just added some DoF) + heavily customized effect.txt(tone map from skyrim, ripped version v2 and v3 and combined them + a lot of other stuff like old DKT`s tonemap). Its just some raw tests, but i like this combination as its less overexposed\darkened. Just have to tone down bloom in the nearest distance to the player, so that cars wont glow.

PS Some screens are of low quality, due to fraps saving them as jpegs, not bmps. I managed to break my prntscrn button, so cant make screens directly by enb.

 

*snip*

That looks so much f*cking better, completely fixed the contrast. Amazing biggrin.gif

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SPA Francorchamps is still the best custom map yet IMO.

Why is ICE 2 SSAA is very fuzzy? Near distance is very fuzzy.

Edited by beargrylls
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PacketOverload_x64bit

 

[-IMG]

 

SPA Francorchamps is still the best custom map yet IMO.

Why is ICE 2 SSAA is very fuzzy? Near distance is very fuzzy.

Please remove IMG tags and / or do not quote pictures. Please edit your post.

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PacketOverload_x64bit

He really created a masterpiece of color, light and toning this time. The Natural version looks set to come even closer to reality. Now we just need proper camera / FOV modifications for a cinematic, realistic experience. Ice2.0 looks good on your system. ^That screen is very nice.

 

Next time, please only post in JPG picture format for the users with slower connections.

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biggrin.gif  biggrin.gif  biggrin.gif  biggrin.gif  biggrin.gif  biggrin.gif   iCEnhancer 2.0。

 

http://s9.opengta.org/attachment/photo/Mon...c950136e080.png

 

He really created a masterpiece of color, light and toning this time. The Natural version looks set to come even closer to reality. Now we just need proper camera / FOV modifications for a cinematic, realistic experience. Ice2.0 looks good on your system. ^That screen is very nice.

 

Next time, please only post in JPG picture format for the users with slower connections.

OK, I'll pay attention next time.

blush.gif Ice 2 ... Very unstable. Is my own in the timecyc improves IntensityBloom and Exposure.

I found time in ESC color will change, do not know if you found it?

 

No ice author high bloom effect. The new ice code is too difficult

Edited by beargrylls
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I was testing iCEnhancer 2.0 on my HD 5750, with around 12 FPS, I can't use this mod for everyday playing ! lol.gif

 

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Sorry for the HUD, I forgot to install SNT. bored.gif

 

Excellent work, ice ! Oh, and the blood... it needs to be more... bloody ? Actually it's too realistic, not funny. biggrin.gif

 

Well now I go back to RealityIV without ENB ! inlove.gif

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