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Replacing Textures in Spark IV Issue


maxpower02
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I've just downloaded a Lexus RX300 Taxi (made by InFantry) and replaced the taxi's adverts with adverts of my own via photoshop, and when I tried to import the advert file into the WTD file with SparkIV, this happens:

 

Unhandled exception has occured in your application. If you click continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Source array was not long enough. Check srcIndex and length, and the array's lower bounds.

 

Then, using the NVIDIA DDS plugin I've just installed in my photoshop, I saved the advert file in DDS format and tried to replace the original advert file using G-Texture. And then I've got the Z Buffer error. sh*t. devil.gif

 

Can anyone help me with this?

 

P.S: I think this problem has something to do with the file size...the original advert file size was 555 kb, while mine was 2,6 mb...if so, can anyone provide me with a solution?

 

Thanks.

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use OpenIV

okay, i'll download it and try to replace the advert texture again. thanks. biggrin.gif

 

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great. just great. Open IV won't recognize my GTA IV (ver. 1.0.4.).

 

any other solutions?

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maxpower02, what version you are try?

Try to use lasted OpenIV 0.9.1 from http://openiv.com/

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maxpower02, what version you are try?

Try to use lasted OpenIV 0.9.1 from http://openiv.com/

well, i was using version 0.8.1, downloaded from softpedia... blush.gif

 

i'll download the 0.9.1 version now...thanks.

 

EDIT: IT WORKS!!! thank you, GooD-NTS and your awesome Open IV 0.9.1!!!

Edited by maxpower02
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