Th3MaN1 Posted June 24, 2011 Share Posted June 24, 2011 Can I change some values in the Gta sa weapon.dat so the weapons will have better accuracy without changing rate of fire? Link to comment Share on other sites More sharing options...
fireguy109 Posted June 24, 2011 Share Posted June 24, 2011 I think you can't do that with weapon.dat, but you can with a script. 02E2: set_actor $PLAYER_CHAR weapon_accuracy_to 100 If you put that in a CLEO you will always be super accurate. Or you could use 081A: set_actor $PLAYER_CHAR weapon_skill_to 1 although that is buggy and not recommended. Link to comment Share on other sites More sharing options...
Th3MaN1 Posted June 24, 2011 Author Share Posted June 24, 2011 and if I change the number 100 in the first script,will that change the accuracy of a weapon? Link to comment Share on other sites More sharing options...
fireguy109 Posted June 24, 2011 Share Posted June 24, 2011 (edited) That applies to all weapons. Try this- :START0001: wait 0 ms00D6: if02D8: actor $PLAYER_ACTOR current_weapon == 28 // using the weapon id where 28 is004D: jump_if_false @START202E2: set_actor $PLAYER_ACTOR weapon_accuracy_to 1000002: jump @START:START2//set accuracy to default0002: jump @START http://www.gtamodding.com/index.php?title=Weapon - go here to find the weapon you want EDIT: fixed Edited June 24, 2011 by fireguy109 Link to comment Share on other sites More sharing options...
Wesser Posted June 24, 2011 Share Posted June 24, 2011 $PLAYER_CHAR is illegal as actor's handle. Please, correct your script! 012 345 678 9A BCD EFG HIJK LMN OPQR STUV WX YZ Link to comment Share on other sites More sharing options...
Th3MaN1 Posted June 24, 2011 Author Share Posted June 24, 2011 Ok I don't get it.I want a script which can be modified with ease.Just change some numbers etc. Link to comment Share on other sites More sharing options...
UNRATED69 Posted June 24, 2011 Share Posted June 24, 2011 $ PISTOL INSTANT_HIT 25.0 30.0 346 -1 2 colt45 17 25 0.25 0.05 0.09 0 0 0.75 1.0 6 17 6 6 16 6 99 3033 The red value is the accuracy of the weapon in the weapon.dat. It's under the R column. Link to comment Share on other sites More sharing options...
Th3MaN1 Posted June 24, 2011 Author Share Posted June 24, 2011 Ok i'm going to try it. Link to comment Share on other sites More sharing options...
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