glenster Posted June 21, 2011 Share Posted June 21, 2011 (edited) Sorry if this has been asked before: Is there a way to mod "San Andreas" to have the "camera" keep looking ahead of the lead player and their vehicle (as in the Standard Controls option for "Vice City")? If there wasn't a way to do it right after the game came out, would CLEO modding provide a way to do it now? Edited June 21, 2011 by glenster Link to comment Share on other sites More sharing options...
shindogg Posted June 27, 2011 Share Posted June 27, 2011 well it either has been asked (but i dont know where its at if it was) or nobody knows how (very unlikely im sure) so somebody should give u some help. i for 1 dont like the way the camera moves when i turn the turret on the rhino. it needs to be made stationary somehow so i can aim where i want to shoot better. i also wish there was a tool like camhack but better that can make being on foot 1st person view the way that it can be done inside of a vehicle. id like to feel like im actually IN the game, rather than followin cj around. Link to comment Share on other sites More sharing options...
Deji Posted June 27, 2011 Share Posted June 27, 2011 {$CLEO}0000:while true wait 0 0256: player 0 defined jf continue 0373: set_camera_directly_behind_playerend Link to comment Share on other sites More sharing options...
Deji Posted June 27, 2011 Share Posted June 27, 2011 Actually, I should flame you. Requests go in the request topic, noob. Link to comment Share on other sites More sharing options...
Th3MaN1 Posted June 28, 2011 Share Posted June 28, 2011 And you double posted.Good work Link to comment Share on other sites More sharing options...
DSMTuner Posted June 28, 2011 Share Posted June 28, 2011 Actually, I should flame you. Requests go in the request topic, noob. Actually, glenster was asking if it's possible to be done via CLEO. You didn't have to post the code. Link to comment Share on other sites More sharing options...
arielnmz Posted July 6, 2011 Share Posted July 6, 2011 use this opcode: 067E: put_camera_on_actor $PLAYER_ACTOR with_offset 0.0 -5.0 5.0 point_to_actor $PLAYER_ACTOR 0.0 mode 2 I think that is what you want... Link to comment Share on other sites More sharing options...
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