TheNathanNS Posted June 19, 2011 Share Posted June 19, 2011 OK so i downloaded 3DS Max and Gmax and got the Kam's scripts for Gmax (not 3ds max) but the problem is i try importing maccer.dff and i dont know what to do next i dont know how make him bigger/smaller or move his arms! HELP PLEASE? also when i import playerhead.dff it says summat about 3 clumps and i cant import it Link to comment Share on other sites More sharing options...
Bad.boy! Posted June 20, 2011 Share Posted June 20, 2011 You can find all this with google (look for tutorials) But I'll tel you how to do it anyway I use max (no idea how gmax even looks like). For scaling in max it's right mousebutton --> Scale select the item(s) you want to scale up/down, and click on parts of the triangle on the screen to make it bigger/smaller* For moving in max it's right mousebutton --> move and move the arrows *Press on the inner part of the triangle to scale it to all directions Link to comment Share on other sites More sharing options...
TheNathanNS Posted June 20, 2011 Author Share Posted June 20, 2011 how do i edit his arms to make them larger? Link to comment Share on other sites More sharing options...
fireguy109 Posted June 20, 2011 Share Posted June 20, 2011 Scale them. Link to comment Share on other sites More sharing options...
TheNathanNS Posted June 21, 2011 Author Share Posted June 21, 2011 i scaled the FBI to make them bigger (as a test) and this is the error message i got when i tried to export it ^ anyone know where i can get a collison model? Link to comment Share on other sites More sharing options...
foxunitone Posted June 21, 2011 Share Posted June 21, 2011 I dont use Gmax, only 3ds, but in 3ds you click on the skin ONLY, not the bones, and click bone/skin export in Kam's scripts. Regular export dff is for vehicles where you supply a similar vehicle for col. Its also for things like objects where you would select skip col for export and make the col separately. -Fox Link to comment Share on other sites More sharing options...
TheNathanNS Posted June 21, 2011 Author Share Posted June 21, 2011 i tried 3DS Max and to me they are both the same i have tried to use bone/skin export and it says "skin modifier not found" Link to comment Share on other sites More sharing options...
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