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How to change player_start


pringston2010

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pringston2010

hi , how to change cj for wmybmx ped to start ? thanks for your help

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use this script, press 8 to change:

 

 

{$CLEO .cs}Thread 'MODEL':MODEL_1wait 0ifPlayer.Defined($PLAYER_CHAR)jf @MODEL_1:MODEL_2wait 0if0AB0:  key_pressed 56 // 8jf @MODEL_2wait 10009C7: change_player $PLAYER_CHAR model_to #wmybmx:MODEL_3wait 0if0AB0:  key_pressed 56 // 8jf @MODEL_3wait 10009C7: change_player $PLAYER_CHAR model_to #NULLjump @MODEL_1

 

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pringston2010
use this script, press 8 to change:

 

 

{$CLEO .cs}Thread 'MODEL':MODEL_1wait 0ifPlayer.Defined($PLAYER_CHAR)jf @MODEL_1:MODEL_2wait 0if0AB0:  key_pressed 56 // 8jf @MODEL_2wait 10009C7: change_player $PLAYER_CHAR model_to #wmybmx:MODEL_3wait 0if0AB0:  key_pressed 56 // 8jf @MODEL_3wait 10009C7: change_player $PLAYER_CHAR model_to #NULLjump @MODEL_1

 

Thanks man ... compilate please me Sanny Builder is crash

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Some improvements to that script:

 

{$CLEO}0000::MODEL_1wait 0Player.Defined(0)jf @MODEL_10AB0:    key_pressed 56 // 8jf @MODEL_10247: load_model #WMYBMX038B: load_requested_models09C7: change_player 0 model_to #WMYBMXwhile 0AB0:   key_pressed 56   wait 0end:MODEL_2wait 0Player.Defined(0)jf @MODEL_3  // prevent glitchy skin bug after respawning0AB0:  key_pressed 56 // 8jf @MODEL_2:MODEL_3while true   if or       8256:   not player 0 defined       0AB0:   key_pressed 56   jf break   wait 0end09C7: change_player 0 model_to #NULL070D: rebuild_player 0jump @MODEL_1

 

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