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maxorator

Maxo's Vehicle Loader

Recommended Posts

TH_009
On 2/29/2016 at 11:52 PM, ThirteenAG said:

v0.99a: https://bitbucket.org/ThirteenAG/mvl/issues/attachments/3/ThirteenAG/mvl/1456767638.69/3/maxovehmod099a.zip

This is the latest version from maxo, maybe some bugs from 0.98 were fixed. I disabled cleo fix since it's no longer needed, fixed sniper scope stretching and added new option:

GixjTku.png

dynamic shadows for all peds.

This build is for testing purposes, let me know what else should be fixed. Notice that dynamic shadows aren't compatible with xboxCarPipe=1 option in skygfx, pretty sure it should be fixed in skygfx.

Link died !! -_- !! please upload a new links !! please

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maxorator
Posted (edited)

New version:

 

Download at:

https://www.moddb.com/mods/maxos-vehicle-loader/downloads/maxos-vehicle-loader-099c

 

Quote

CHANGELOG OF 0.99c

  • Vehicles now work with SkyGfx effects.
  • Fixed custom wheels having no collision.
  • Fixed crash when "road thingy" was used.
  • Fixed crash after a while when ped realtime shadows are enabled.
  • Fixed sniper scope rendering.
  • Updated 7z library, should now work with archives from new 7z versions.
  • Updated Python to 3.7 (so it looks for python37.dll now).
  • Added a proper logging mechanism (new log file is debug.log).
  • Logging cases where RenderWare pools are exhausted.
Edited by maxorator

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spartaque12
13 minutes ago, maxorator said:

i dunno , why but raindrops looks odd , mb cuz im using not latest skygfx (latest is crashes 4 me unfortunately) and i got issue with texture appearing , it loads damn long or not at all , anyway ty 4 update , i guess all issues is related to my side :/

 



DFluUfN.png

xmSHDQe.png

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GroveStGTAV

Can you make this complatible with classic axis?

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maxorator
On 7/23/2018 at 12:43 PM, GroveStGTAV said:

Can you make this complatible with classic axis?

Tested with Classic Axis, works fine for me. What is the problem you're having with it?

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GroveStGTAV
1 hour ago, maxorator said:

Tested with Classic Axis, works fine for me. What is the problem you're having with it?

Some dudes talked about incompatiblity with mvl in page 5 and 6 of classic axis topic

 

If its working fine, thank you :)

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maxorator
24 minutes ago, GroveStGTAV said:

Some dudes talked about incompatiblity with mvl in page 5 and 6 of classic axis topic

 

If its working fine, thank you :)

Oh right, it's apparently weapon aiming that is a bit off, figured it would be something about vehicle camera. Will investigate further.

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mody.84

Thanks, my friend
You're the best
Can you work PED loader?

and radio loader?

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Delatom

@maxorator

Glad to see you alive, But may I ask you for something?

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