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maxorator

Maxo's Vehicle Loader

Recommended Posts

Russell_Stone

the wheel scale it a very bad issue :S ..

It is there only on unofficial version by ThirteenAG. You can download the latest official release from GTAGarage (0.98e)

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spartaque12

why skygfx incompatible with maxo vehicle loader , not working dynamic shadows


but default gfx by dexx is compatible with skygfx ;/

 

Edited by spartaque12

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Ingramsl19

Oh yeah. the Regal and maps is running the MVL

6362_screen01.jpg

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ermaccer

You're a quality sh*tposter, did you know it?

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George Costanza

at least we can report him now for tripleposting. One step closer to get him bannaned.

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Sergiu

Please refrain from triple or double posting next time, thanks. :)

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Ingramsl19

Please refrain from triple or double posting next time, thanks. :)

Hey! Hey! Hey! this is a Hot tropic of MVL

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Silent

You have just been reminded not to post multiple times in a row, don't ignore it.

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Ingramsl19

You have just been reminded not to post multiple times in a row, don't ignore it.

Great.

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ermaccer
200_s.gif

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ALMOST610

I've been meaning to post this for a while but here is a newer version of the XML Builder Application, I updated it a little more in December to try and release an update and forgot about it again until now, I know it needs some dotNet Frameworks and other bull to run, but I cant remember exactly what it needs right now, I think this version has Bike XML Generation included, or if not the latest build I am working on does.

 

http://almost610.ucoz.com/filezone/XML_Builder_dotnet_Beta_1.0-Release.rar

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Inan-Ahammad

I have used mvl and it works for gta vc...but now i created a new game wiyh all map of vclc..and sa in san andreas game....can anyone convert it for gta san andreas

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ermaccer

no

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Matsilagi

It doesn't parse GTA 3 cars data somewhere.

The cars work fine (some of them) others just accel with no gears, and has always the same values.

Generating via the online XML Generator works fine.

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tdavis481

For me the vehicle spawner works the best even though im on the steam version but the weapon spawner doesnt work, the menu works but no weapon shows up. Also i tried v1.0 of Vice City and i get the same results also its a clean copy of GTA VC.

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Delatom

Someone really needs to update this mod..

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mody.84

You can make MVl cars parked and have a location as in the weapons??

 

Sorry for my bad english :blush:

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acientastronaut

I can change stats of guns in an weapon.xml, it was fine, but when i try to set damage of lazersniper n sniperrift (up to 1000), it didn't work. Some one help me, pls

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acientastronaut

I can change stats of guns in an weapon.xml, it was fine, but when i try to set damage of lazersniper n sniperrift (up to 1000), it didn't work. Some one help me, pls

By the way , when i try to put the sa mod (reyspeeder) with .dff and .txd with .xml of pcj600, the motor work, but no color, sb help

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acientastronaut

can any body tell me which page has .xml files for all the default VC vehicles ?

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Wojski

Check this folder: mvl\help\samplexmls :)

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Ken Kaneki

When I started up GTA VC, it hangs to the copyright screen. When I Alt+Tab, I heard the menu sound but the copyright screen still hangs there. The menu still works. I used 1.0 us exe with some asi mods.

EDIT: I've found out the d3d8.dll causes this. Just delete it.

Edited by Ken Kaneki

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HarwoodButcher481
Posted (edited)

For me the car spawner works perfectly but the weapon spawner doesn't work the weapon spawner comes up when I press NUM 5 but no weapons show up but when I press NUM * the car spawner comes up with the cars in it. how do I fix this?

 

EDIT: Never mind, i reinstalled MVL and now it works

Edited by HarwoodButcher481

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acfoqusgx

ThirteenAG, you can add to the existing Maxo's Vehicle Loader 0.98e only dynamic shadows for pedestrians? And nothing else (ie, changing nothing more without breaking and not touching).

Or somehow fix all the bugs (with cars, their wheels and everything else) in your version 0.99b.



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pinospin

0.99b have weapon bug: it not load any weapon in there
​it said because icon fault

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Over_Pro123

v0.99a: https://bitbucket.org/ThirteenAG/mvl/issues/attachments/3/ThirteenAG/mvl/1456767638.69/3/maxovehmod099a.zip

This is the latest version from maxo, maybe some bugs from 0.98 were fixed. I disabled cleo fix since it's no longer needed, fixed sniper scope stretching and added new option:

GixjTku.png

dynamic shadows for all peds.

This build is for testing purposes, let me know what else should be fixed. Notice that dynamic shadows aren't compatible with xboxCarPipe=1 option in skygfx, pretty sure it should be fixed in skygfx.

Link doesn't work.

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MrFinger

Link doesn't work.

COULD YOU STOP F*CKING BUMPING EVERY INACTIVE THREAD?

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Over_Pro123

 

Link doesn't work.

COULD YOU STOP F*CKING BUMPING EVERY INACTIVE THREAD?

 

I'm sorry for bumping. :(

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