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Ideas for the L.A. Noire sequel


Dymez

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Well, the game has been out for a while now. Most people have said they've already finished it. It's about time for ideas for the sequel.

 

-Should the game take place in the 1940's again?

 

-Should there be a co-op since you're constantly riding around with a partner?

 

-Should it take place in Los Angeles again?

 

What ideas do you have?

 

 

 

LA Noire Sequel Will Have New Tech, But Won't Take as Long to Make

 

 

Writing a script for a game like LA Noire takes a while, but Team Bondi is confident that it has a handle on the technical side.

 

Capturing actors faces from dozens of angles was fine for the first LA Noire game, but Team Bondi want to go one better for the sequel and capture an actor's entire performance, without the need for a motion capture suit. The studio also says that despite this new technology, the LA Noire 2 will take significantly less time to make.

 

The original game was more than five years in the making, but Brendan McNamara, Team Bondi's founder, says that part of what took so long was creating the tools to make a game like LA Noire in the first place. Even with the new technology, he thought the process would take less time - just a couple of years- and that it would enable actors to perform as they were in a movie or TV show.

 

Sadly, one area where Team Bondi isn't going to be able to save any time is the game's script. McNamara said that the branching conversations, with all their lies, half-truths, and misdirection, meant that the script had to cover a lot of ground. "The writing part you can't really make any shorter," he said. "The script by its nature is three times as long because you have these different avenues and there are a lot of logical problems to that, as well."

 

But despite taking so long to achieve, getting a sense of realism into LA Noire was high up on Team Bondi's checklist, as was injecting a little but more personality into the proceedings. "Generally videogame characters are 2D cutouts that carry big guns and do one liners," McNamara said. "So to bring that degree of humanity to these characters was a big goal for the game."

 

With LA Noire having the honor of being the first videogame to recognized by the Tribeca Film Festival, it seems like Team Bondi might just be on to something.

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Vegas 1950s....

 

Imaginge, the beginning of the Strip... dealing with the Chicago Mob (yeah they expanded to Vegas in the 50's). Bugsy Siegel, Meyer Lansky... sh*t would be awesome....

 

They should do Beat, Traffic, Arson, Vice, Homocide. Imagine trying to catch Bugsy Siegel...

 

That'd be awesome...

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stinomontana

 

Well, the game has been out for a while now.

 

yeah almost a whole month!

 

honestly, i think rockstar should stop focusing on these new games for a while and start making gta5 or gta4 san andreas or whatever they plan to do with it

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SaintJimmy

"The studio also says that despite this new technology, the LA Noire 2 will take significantly less time to make."

 

So that's confirming a sequel?

Hang on, where's the source on this?

Nvm, found it.

Edited by SaintJimmy
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Dabai Namona
Well, the game has been out for a while now.

 

yeah almost a whole month!

 

honestly, i think rockstar should stop focusing on these new games for a while and start making gta5 or gta4 san andreas or whatever they plan to do with it

It is Team Bondi will be making the sequel, not R*, so I don't think it will interfere with them doing GTA.

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Modern day London I think. I know The Getaway is dead, but London is a great setting and I think it would be brilliant to have a detective game set in the era of human-rights and topsy-turvy laws that protect the criminals. Having to make real moral choices would be great. So, let's say you had a guy you knew was guilty but lacked evidence, you could plant a gun on him or something.

The choice to become a crooked cop would be a real bonus. I think any sequel, if there is a sequel, should be less story-based and more freeform. The story in LA Noire wasn't great. Phelps, as a character, was superbly acted but the story itself and the ending especially was cliched.

I just want more cases and less story. Detectives shouldn't let their personal problems get in the way of their work. And in a game it feels cheap.

 

LA Noire, despite its numerous accomplishments in both a technical and acting perspective, is not quite the artistic triumph I wished it could be. I'm not disappointed as such, but when the Traffic desk is so vastly superior to Homicide, you know that something's been lost in translation.

 

So, more cases, less story and let's keep the same partner throughout the game. I like having a sidekick, but ditching him due to a promotion just bugs me. We need a carefree rapport throughout the whole game.

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I know The Getaway is dead

The Getaway(unknown title) is not dead, it's just on-hold, but I don't know the reason why, The Getaway and Black Monday, were/are one of the best PS2 Exclusives.

 

On-Topic: The sequel to L.A. Noire has to take place in Las Vegas in the 50's, 60's or 70's, and it would be called L.V. Noire. biggrin.gif

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Wouldn't the noire feel of it be significantly hampered by removing it from its current era? I know noire isn't anchored in that period, but it always feels very late 40s/50s in tone and style, whether or not it's actually set then, but the setting does go quite a lot towards the feel.

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The problem with a modern day detective game is that a whole lot of the intelligence gathering will just be going through computers and cell phones instead of notes and letters.

 

Booooring.

 

Also, the part where you put on two sets of latex gloves.

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Wouldn't the noire feel of it be significantly hampered by removing it from its current era? I know noire isn't anchored in that period, but it always feels very late 40s/50s in tone and style, whether or not it's actually set then, but the setting does go quite a lot towards the feel.

I don't believe the Noir aspect is as important as this being a Detective simulation game. Actually, I felt the Noir aspect rather harmed the game.

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Vegas 1950s....

 

Imaginge, the beginning of the Strip... dealing with the Chicago Mob (yeah they expanded to Vegas in the 50's). Bugsy Siegel, Meyer Lansky... sh*t would be awesome....

 

They should do Beat, Traffic, Arson, Vice, Homocide. Imagine trying to catch Bugsy Siegel...

 

That'd be awesome...

Man.... This is EXACTLY what I was thinking when I created this topic. Well.... not Bugsy Sigel because he died in '47 and only ran legal operations in Vegas but I was thinking about the mob who killed him. That murder is still unsolved to this day and since he was killed in Beverly Hills, Los Angeles that will make it a perfect transition into the game's fictional cases and into Vegas. The same way they did with the 'Black Dahlia.'

 

The game opens up with LA detectives investigating the crime scene of Sigel. They find a substantial amount of evidence that links a mob stationed in Vegas to the crime. They make a phone call to Las Vegas' finest and the story starts from there... Back in the 50s in Vegas, bodies were found thrown off of casino roofs. Bodies were found in big blocks of ice in the freezer. Mob owned casinos being a front for the distribution of heroin. That would be PERFECT for a sequel.

 

lol.gif Imagine investigating Frank Sinatra (probably would be given a different name) because he was affiliated with organized crime. lol.gif

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I really love this game. They should make the next one in New York or Chicago.

Life of the 30's/40's and jazz is my kind of taste.

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darthYENIK

f*ck that, people are always trying to take sh*t from the west coast and give it to the east.

 

SF Noire would be awesome.

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TheBlackProject
f*ck that, people are always trying to take sh*t from the west coast and give it to the east.

 

SF Noire would be awesome.

Hell to the yeah, I kept thinking about that while playing L.A Noire, that it'd be awesome if it was in San Francisco since they frequently mention about the city anyway. But L.A Noire was the period of progressive movie production, so it can't be called "Noire". And I don't see anything wrong with New York honestly, but wasn't there a thread related to possible cities for the L.A Noire sequel? And Waddy, please don't come back telling us to join that forum, not every GTAF user wants to join it.

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f*ck that, people are always trying to take sh*t from the west coast and give it to the east.

 

lol.gif I am your biggest fan now.

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ChossenOne

I was thinking something more along the lines of a different era. Like LA Summer of Love. Something like that. But I could go for a New York or Chicago noir setting.

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f*ck that, people are always trying to take sh*t from the west coast and give it to the east.

 

SF Noire would be awesome.

Meh I wouldn't mind seeing how Noire is done in the apple see both sides of the syle, but I was also hooping that San Fran was going to be in L.A. Noire, oh well at least we got the new driver to look forward too!

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The game was in development for what, ten years and just came out a week ago?

 

Jesus f*ck, kids these days have no patience whatsoever.

Whats wrong with talking about the next game?

I for one can't think that far ahead but what exactly is it about this thread that hurts you?

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The game was in development for what, ten years and just came out a week ago?

 

Jesus f*ck, kids these days have no patience whatsoever.

Whats wrong with talking about the next game?

I for one can't think that far ahead but what exactly is it about this thread that hurts you?

This is like theorizing a sequel to Duke Nukem Forever the day it's released. If you can't see what's so ridiculous about that than I pray for your logical awareness.

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The game was in development for what, ten years and just came out a week ago?

 

Jesus f*ck, kids these days have no patience whatsoever.

So theorizing and imaging what the sequel would be like immediately means "kids have no patience"? How does saying "I really love this game. They should make the next one in New York or Chicago." make you reach that conclusion? You mean to tell me after a few days you finish a game or watch a movie you don't sit down and theorize or imagine what the sequel would be like, if any? I'm sure as hell I've done that with nearly every game I've finished, so excuse me but what the f*ck are you on about?

 

So, for now on, nobody here is allowed to talk about future games. Close the GTAV forum, no talking about HL2EP3, and don't you dare say a word about Agent. Otherwise you're a casual kid gamer with no patience and go play CoD instead. dozingoff.gif

Edited by The Killa

 

 

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The game was in development for what, ten years and just came out a week ago?

 

Jesus f*ck, kids these days have no patience whatsoever.

Whats wrong with talking about the next game?

I for one can't think that far ahead but what exactly is it about this thread that hurts you?

This is like theorizing a sequel to Duke Nukem Forever the day it's released. If you can't see what's so ridiculous about that than I pray for your logical awareness.

Logic has nothing to do with it.

Some people just like talking about whats coming next.

On the Bioware forums people were discussing Dragon Age 3 before 2 even came out.

It makes no sense to me but people find fun in different ways.

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So, for now on, nobody here is allowed to talk about future games. Close the GTAV forum, no talking about HL2EP3, and don't you dare say a word about Agent. Otherwise you're a casual kid gamer with no patience and go play CoD instead.  dozingoff.gif

I knew you weren't always the sharpest nail in the box, but f*ck me this is a low. I didn't think it was possible to miss a point by such a large margin.

 

I never said discussing sequels or upcoming games was bad, but for the love of Vishnu, the game came out a week ago, a single week. When I was playing GTAIII or Oblivion, even when I finished them, my first thought wasn't "when are they going to make a sequel to that" it was "damn, that was a good game, let's discuss with friends why that was a good game and mention awesome moments throughout."

 

People these days are so obsessed with sequels it's sickening, like everything needs a sequel for some damned reason, we're unwilling to accept what was given to us and instead constantly demand more and more. Look at the gaming industry, EVERTHING is a essentially a sequel to something else, some continuation of a concept. I could name off twenty sequels coming out this year alone and I wouldn't even scratch the surface, I'm also not saying that's a bad thing, don't try to warp my point so it falls within your realm of understanding. Some sequals blow the originals out of the water, but why can't you just enjoy what you have when it's new and then start thinking of what's next once it's getting dusty on a shelf and you have an urge to play it after a long hiatus?

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I knew you weren't always the sharpest nail in the box, but f*ck me this is a low. I didn't think it was possible to miss a point by such a large margin.

 

Gee thanks kid, you sure told me. It was completely tongue-in-cheek and you were so silly for taking it seriously, unsurprisingly. And don't compare me to tools, I'm the bright crayon in the toolshed, or something like that.

 

That aside, you're still failing to realize that people aren't impatient by theorizing a sequel. You say that as if we're unappreciative of the true work and beauty behind the game in the first place, when in fact it's completely contrary to that. Do you think we would be willing to talk about a sequel to a sh*tty game? Hell f*cking no. It's the fact LA Noire was so enjoyable, the fact it was so immersive and unlike anything else that many people are now beginning to think the next step Team Bondi and Rockstar will make to expand the game into an even more immersive and entertaining experience. It's not that I'm ignoring the game, or disregarding what it truly is.

 

I mean, hell, nobody is even 100% sure if there will be a sequel. Team Bondi probably still doesn't know. But the fact you assumed it means I'm all impatient by the means that I took a liking to LA Noire so much so that I wait in excitement to what further ideas can be used to expand the idea of this game, is mind boggling for lack of better words. I don't care if it takes 10 years again. Not at all.

Edited by The Killa

 

 

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So, for now on, nobody here is allowed to talk about future games. Close the GTAV forum, no talking about HL2EP3, and don't you dare say a word about Agent. Otherwise you're a casual kid gamer with no patience and go play CoD instead.  dozingoff.gif

I knew you weren't always the sharpest nail in the box, but f*ck me this is a low. I didn't think it was possible to miss a point by such a large margin.

 

I never said discussing sequels or upcoming games was bad, but for the love of Vishnu, the game came out a week ago, a single week. When I was playing GTAIII or Oblivion, even when I finished them, my first thought wasn't "when are they going to make a sequel to that" it was "damn, that was a good game, let's discuss with friends why that was a good game and mention awesome moments throughout."

 

People these days are so obsessed with sequels it's sickening, like everything needs a sequel for some damned reason, we're unwilling to accept what was given to us and instead constantly demand more and more. Look at the gaming industry, EVERTHING is a essentially a sequel to something else, some continuation of a concept. I could name off twenty sequels coming out this year alone and I wouldn't even scratch the surface, I'm also not saying that's a bad thing, don't try to warp my point so it falls within your realm of understanding. Some sequals blow the originals out of the water, but why can't you just enjoy what you have when it's new and then start thinking of what's next once it's getting dusty on a shelf and you have an urge to play it after a long hiatus?

LOL for someone who likes to rip on people for missing the point you sure are very good at ignoring it yourself.

I see no "OMG I MUST HAVE LA NOIRE 2 RIGHT NAO!!!!!"

I'm just seeing some people talking about possible cities for a POSSIBlE 2nd game.

 

But now in your eyes anyone who even mentions a sequel at this point is obviously obsessed. everyone who posted about it are probably incapable of sleeping

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f*ck that, people are always trying to take sh*t from the west coast and give it to the east.

 

SF Noire would be awesome.

Damn straight. There are so many sickos in San Franciscan history that they could easily fill up a game.

 

Edmund Kemper

Killed hitchhikers and pulled them apart like dolls. Began his killing as a child when he killed his grandparents. Ended his career when he murdererd his own mother. He chopped her head off and used it as a dart-board. Amusingly, he tried to throw her larynx down the garbage chute, but it came back and slapped him in the face.

 

Herbert Mullin

The classic example of a disorganised serial killer. Killed numerous people in different ways. His victims included a Catholic priest, a bunch of boys camping in the woods and some poor fellow cleaning his car. He did all this because he was convinced San Francisco was going to suffer a huge, apocalyptic earthquake and by appeasing nature with all these killings, he could save the city.

 

John Linley Frazier

Eco-nut and hermit. He hated pollution and one night murdered an entire family. Mostly, they were tied up and kicked into the family swimming pool. And all because he felt that their lifestyle was polluting the earth. When arrested he showed up to court with half his hair and moustache shaven off. It was some kind of 'statement', probably.

 

The Doodler

San Franciscan serial killer during the 1970's. The Doodler preyed on the gay community and was protected because no one wanted to come out of the closet long enough to put this f*ckwit behind bars. His M.O. was original, if nothing else. He'd worm his way into the apartment of a victim, lighten the mood by offering to do a sketch of them, and then, after having sex with the poor bloke, would stab him to death. He was never caught.

 

Stuart Alexander

The Sausage King, from San Leandro. Alexander owned a sausage factor and used a generations-old family recipe that the local citizens loved. However, he faced constant problems from health inspectors and was convinced that they were out to get him. His anger towards these authority figures grew and he began arming himself to see off any 'tresspassers'. When the inspectors eventually came, Alexander seemed calm and let them go about their business. That is, until he pulled out a gun and shot three of them to death. A fourth man escaped and after chasing him in vain, the Sausage King returned to his pile of corpses and put an extra bullet in their heads.

 

Yep, San Francisco is the way to go! smile.gif

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