Algonquin Assassin Posted May 18, 2011 Share Posted May 18, 2011 (edited) To be honest, I think IV was just a test of the engine and V is where it will really go all out. It'll probably have more side activities than Saints Row 2 and more vehicle models than Just Cause 2 and both wacky fun and scientific realism (physics, chemistry, thermodynamics, that stuff) will coexist in a manner about 5 times more groundbreaking than even GTA IV. IMO the term "groundbreaking" gets thrown around too much. Using that logic VC, and SA were more groundbreaking than GTA III, because of the influx of gameplay content, but I don't agree. Evolutionary? Yes. Revolutionary? No. While I wouldn't say GTA IV was as groundbreaking as GTA III it redefined how R* make their sandbox games for this generation at least. RDR used GTA IV as a framework, and everything they learned from GTA IV was carried over, and improved on. It'll be the same case with GTA V. Unless GTA V does something extremely drastic like 4D, or something it'll just be a evolutionary process. To me side features alone don't make a game "groundbreaking". GTA III by any stretch of the imagination is quite ancient compared to most games in terms of gameplay features, but it wasn't the features that made the game groundbreaking. It was the elements such as a 3D setting, movie like plot etc that made the game break into new ground. Though technically all of those elements weren't really "new", but they had never really all been used together on such as massive level. In terms of GTA IV I would say some of the technology it used was groundbreaking for the GTA series. R.A.G.E although at the time wasn't entirely new (R*'s Table Tennis used it in 2006), but like the 3D setting, movie like plot etc in GTA III it had never been used on the scale of what was used in GTA IV. I could go on, but hopefully you're understanding what I'm trying to say. There's no doubt in my mind GTA V will have more features. Of course, but I don't believe it will be a "groundbreaking" game. Just a game building on top of GTA IV. Edited May 18, 2011 by Miamivicecity Link to comment Share on other sites More sharing options...
MotjoBoss Posted May 18, 2011 Share Posted May 18, 2011 Back in the day's GTA was the only game I could play for ever and ever. Trying to get a 100%. Why? Because there was no online on my ps2 (and ps1). Now I finished the singleplayer of gta4 and I really tried to play the online mode because I love gta.. But with all the great online games you have now gta is eating dust in the closet. So in other words, R* has to improve there online mode extremely or they just have to concentrate on there singleplayer. Link to comment Share on other sites More sharing options...
AB0333 Posted May 18, 2011 Share Posted May 18, 2011 I don't think so, when GTA V comes out, then it'll be a big hit. It won't just come out and we'll be all like, "Yep, there goes another one. Now let's wait for GTA VI!I really don't think that's how it'll be.... That's kind of how IV was though. But I'm expecting them to do something better with 5. You could tell from 3, to VC, to SA, they had been playing thier own game, and thought "hey, you know what would be cool?" as they did so. IV was just back to square one, but with shiny graphics. It wasn't for me. Lot of effort has been put into IV. If you ask me, only bad thing in IV is because it was set in Liberty City. IV's gameplay and graphics deserve a better city. The storyline fitted the LC, though. But, III era definitively gave me waay more fun, and I didn't really like all that realism after III. I hope GTA V and all future GTA's will be better than those before. Well, that's how it should be. Link to comment Share on other sites More sharing options...
Columbo Posted May 18, 2011 Share Posted May 18, 2011 I don't think so, when GTA V comes out, then it'll be a big hit. It won't just come out and we'll be all like, "Yep, there goes another one. Now let's wait for GTA VI!I really don't think that's how it'll be.... That's kind of how IV was though. But I'm expecting them to do something better with 5. You could tell from 3, to VC, to SA, they had been playing thier own game, and thought "hey, you know what would be cool?" as they did so. IV was just back to square one, but with shiny graphics. It wasn't for me. Lot of effort has been put into IV. If you ask me, only bad thing in IV is because it was set in Liberty City. IV's gameplay and graphics deserve a better city. The storyline fitted the LC, though. But, III era definitively gave me waay more fun, and I didn't really like all that realism after III. I hope GTA V and all future GTA's will be better than those before. Well, that's how it should be. Agreed. The fact that IV was set in LC made it a lot more boring than it would have been with a more varied (and dare I say colourful) landscape. Liberty City was just buildings, buildings and more buildings. Link to comment Share on other sites More sharing options...
gtaftw69 Posted May 18, 2011 Share Posted May 18, 2011 I tell ya what is getting boring, all the bs on these forums!! how about people abstain from posting till there is actually something worth posting!!!!?? Link to comment Share on other sites More sharing options...
reform Posted May 18, 2011 Share Posted May 18, 2011 No offence but if you don't like the fact there are discussions on a discussion board, maybe you shouldn't visit them so regularly, let alone post about people that are posting, as that's about as hypocritical as it gets. Sure, I'm now doing the same thing, but at least I understand what hypocrisy is, hmm? Link to comment Share on other sites More sharing options...
gtaftw69 Posted May 18, 2011 Share Posted May 18, 2011 No offence but if you don't like the fact there are discussions on a discussion board, maybe you shouldn't visit them so regularly, let alone post about people that are posting, as that's about as hypocritical as it gets. Sure, I'm now doing the same thing, but at least I understand what hypocrisy is, hmm? I dont think it's a bd thing that people post on the boards, I just wish that at least one of the posts would contain something of interest!! All I see recently is crap like "I hope GTA V has Jetpack lulz" I mean c'mon, get a grip. Link to comment Share on other sites More sharing options...
reform Posted May 18, 2011 Share Posted May 18, 2011 You should read mine, they're all awesome, I hear. Link to comment Share on other sites More sharing options...
WhoWantSmoke Posted May 18, 2011 Share Posted May 18, 2011 Well, that's your opinion. No GTA is boring. People still play 3, Vice City and San Andreas. Those came out years ago. Link to comment Share on other sites More sharing options...
Performer Posted May 18, 2011 Share Posted May 18, 2011 Well, that's your opinion. No GTA is boring. People still play 3, Vice City and San Andreas. Those came out years ago. I would say: GTA III is was groundbreaking in the GTA Series. The change from 2D to 3D and a "real" storyline was really new(to that time). Almost all third Person Shooter are copies from GTA. I except a GTA V on Xbox and PS3. I think R* wouldn't convert it to PC. Reason: RDR and L.A Noire are dont convertet to PC either. R* figures out, that R_A_G_E work terrible on PCs. Thats my Opininon. I see no future in GTA Modding anymore! Link to comment Share on other sites More sharing options...
guib Posted May 18, 2011 Share Posted May 18, 2011 I think GTA V will be a succes, but it won't be as big as GTA VC, SA and III! I mean GTA 3 was like: WOW, EVERYTHING IS IN 3D and with VC it was more like: Wow, this game has improved alot! And with SA was it like: WoW, COULD THEY MAKE ANYTHING BETTER THAN THIS! And in my opinion with IV it was like: good game, grapics are cool, but it can't reach GTA SA!! So unless they do something really special with it, I don't think it is going to have a super succes, just as III... In my opinion, old games never get boring, well, yes if you play them 24/7, but when you have played 1000 new games, and you played them all, then you want a good old trustable game! Link to comment Share on other sites More sharing options...
Capricornus Posted May 19, 2011 Share Posted May 19, 2011 The 'shock' of GTA3 was a big one to the gaming industry. Totally groundbreaking in scope and freedom. VC improved on the forumula by some margin and then of course SA reached the apogee of GTA gaming to some. GTA4 - if we are totally honest with ourselves was a slight disapointment. Gameplay - a step back, graphically advanced (if you can put up with the framerate ) and an overall feeling of 'what the hell happened to the zanyness'. Don't get me wrong. I play GTA4 online nearly everyday on the PS3 (or at least did ) and enjoy a maxed out experience on the PC. I do feel that R* need to pull their proverbial finger out and add some gameplay elements that really knock our socks off. I fear the next installment will be a very similar experience to IV. We can expect Euphoria, a tarted up RAGE engine and perhaps a similar number of interiors , oh and throw in some more advanced hand to hand combat. R* are limited by the current generation of consoles graphically , some might cite RDR as an improvement, yes, but apples and oranges. Try the same in a city ( a no doubt larger city ) and GTA5 will chug. I expect a very similar game graphically too IV. Can anyone see R* moving away from a mission based single player experience ?, fully dynamic missions that play differently everytime would be great but will have too wait for another generation. What we see is the same structure of Drive there, kill him, tail them and maybe steal that. I have no issue with these component parts - they pretty much sum up all criminal activity. What I would like is a more sophisticated mission structure, easy enough for the noobz but at least displaying the illusion of you doing more than simply killing someone by pressing a button. Perhaps what I getting at is - another layer of fidelity is required to bring back the 'shock' factor. The series will feel very staid very quickly unless mission structure and gameplay is overhauled. The 'city' is to me is no longer the star of the show. Interiors , where life actually goes on and people interact have been neglected, whether they take too long too implement , or whether AI pathfinding is an issue I dont know. To break down the feeling of a cardboard cutout town, R* need to employ some procedural interior generation that allows many more buildings to be enterable. Enough that If I so choose, i could enter a apartment block, go up to a floor of my choosing and rob a house and kill the auto generated inhabitent inside. That very close up and personal 'shenmue' level of detail, would for me really bring back the wow factor while still relying on the staple GTA gameplay. What we will see though is GTA4 - XXXXX city , We will very likely have to wait till 2015 plus too see something that will blow us away like 'lll' did. Yeah, I will agree. While GTA IV had it's fun moments it was a bit disappointing, especially when you consider the way we were spoiled with GTA SA. Will it get old quickly? That depends on how much content is put into both Single Player and Multiplayer/Online mode. If it'll be exactly like GTA IV Vanilla then yes it'll get old quickly. However, the thing about GTA games is that if you complete them, leave them alone for a few weeks, and then replay it, it feels refreshing. Hopefully GTA V will have enough content to keep players entertained for months before it dries out. I think we got a little glimpse as to what we should expect with the next GTA when we played TBOGT. Link to comment Share on other sites More sharing options...
grope_4_that_date Posted May 19, 2011 Share Posted May 19, 2011 Attention: The following post will be very important and may induce other threads to be created on the matter. Now I could easily have created another thread myself, but I think it belongs here. If you do create a thread on this specific idea, please credit my name. I have not seen this brought up by anyone yet (on this level of importance), and I highly believe it to be so. It is very, very important. Here is the major change I expect to see in GTA5. Please note this is a personal opinion and should not be noted as fact. Let me begin with a quote. The 'shock' of GTA3 was a big one to the gaming industry. Totally groundbreaking in scope and freedom. I do feel that R* need to pull their proverbial finger out and add some gameplay elements that really knock our socks off. I believe Rockstar's next Grand Theft Auto will have the same 'groundbreaking scope and freedom' as GKP and others felt. However it has nothing to do with 3D buildings, updated graphics or realistic physics. The new 'scope' relies on a simple idea - choice. I believe - and I've had this idea for awhile - the next Grand Theft Auto will be all about choice. You will have the choice - the freedom - to curve the story as you wish. One choice will effect another, in turn, affecting the whole outcome of the game. The story won't be linear anymore. We saw a little bit of this in GTA4. We have the opportunity to choose between two main characters, but it really didn't affect the story too much. Grand Theft Auto 5 will revolutionize a new groundbreaking freedom. This time it will be embedded in the story, which can go two, three, four completely different routes. This will be the ultimate gaming experience, a defining stage in video games, and the future of Grand Theft Auto. The choice to play the game whichever way you want. "Choice is the new virtue of Grand Theft Auto" - Grope_4_that_date Link to comment Share on other sites More sharing options...
grandtheftautovideogamer Posted May 19, 2011 Share Posted May 19, 2011 Relax. Everything gets old in time. We haven't even heard anything about a release date or anything for GTA V. Link to comment Share on other sites More sharing options...
GKP Posted May 19, 2011 Author Share Posted May 19, 2011 Grope - choice of course would be quite a gamechanger for the next GTA. It is unfortunately almost impossible to offer a truly dynamic story as GTA has and probably will be cut-scene led. Having painfully obvious parts of the story where they 'branch' and almost signposting YOU GOT A CHOICE !, has been done before (TC series) and tbh was never really pulled off. Individual story lines would have to be shorter proportionally to the amount of choice offered, that is unless you want a very long dev time. Perhaps one day, in the far, far flung future , AI will be advanced enough to react in a realistic manner, acting 'procedurally' without every eventuality being hardcoded. In the present though, and at its roots GTA is a fairly simple game that wont be offering much choice inmoving storylines forward. Link to comment Share on other sites More sharing options...
AceRay Posted May 19, 2011 Share Posted May 19, 2011 I'm keen on Grope's idea. Early in storyline: Dude: No, don't kill me! Protag: nah, ur just a thug *kills dude* at the end Protag: I have achieved the American Dream! hey who are you? Dude's bro: Hold on, you killed my brother at the very beginning of this story. Protag: what? Bro: Yeah, he was my close brother. Also, when you stole those drugs from that other dude, they were somehow connected to me. Protag: No! Bro: Yes! Also, you got my wife pregnant after you decided not to kill that mob boss and instead go after the Triad leader. If you were to kill that mob boss, then the Triads would have killed me because my debt to them and I wouldn't be here! Protag: Oh dear god! Bro: oh, and I'm also the leader of a massive gang which you could have prevented from forming if you had given money to the former mayor BUT you didn't kill the his doctor or destroyed that other dude's car. Gang shows up Massive shootout, end depends on other stuff that happens. EPIC. I WANT THIS. Link to comment Share on other sites More sharing options...
GKP Posted May 19, 2011 Author Share Posted May 19, 2011 AceRay - cant and wont happen for a very long time. Too ambitious im afraid. Link to comment Share on other sites More sharing options...
Long_Haired_Boy Posted May 19, 2011 Share Posted May 19, 2011 AceRay - cant and wont happen for a very long time. Too ambitious im afraid. R*created reoccurring events in RDR and in LA Norie. These elements might show up in the game. I can see them taking a more psychological approach since they also had CHOICE in GTA 4. Link to comment Share on other sites More sharing options...
TenEightyOne Posted May 19, 2011 Share Posted May 19, 2011 I agree with the OP that GTAV may feel tired more quickly... but I'd see that as a comment on gamers and the gaming world in general rather than a comment on Rockstar's abilities. In the good old days (ah, nostalgia...) we'd play the pixels off every part of a game in single player. Those of us who loved VC and SA on our consoles never had the advantage of multiplayer so we immersed ourselves in the single player world. Would we feel the same again if those games were released now? I doubt it, they simply wouldn't be extensive enough. I suspect that I'm not alone in feeling that games don't last as long for me now, that isn't necessarily the studios' fault! For our £40 (or thereabouts) they have to give us more more more when the development fund buys them less. I found GTA IV a bit of a disappointment in terms of the contrasts between the never-ending brickscape of Liberty City compared to the road-trip feeling of San Andreas, and I always got owned on multiplayer... Link to comment Share on other sites More sharing options...
AceRay Posted May 19, 2011 Share Posted May 19, 2011 AceRay - cant and wont happen for a very long time. Too ambitious im afraid. I don't see why not. Mass Effect 3 is doing something similar I know that. Link to comment Share on other sites More sharing options...
Kwandilibro Posted May 19, 2011 Share Posted May 19, 2011 AceRay - cant and wont happen for a very long time. Too ambitious im afraid. I don't see why not. Mass Effect 3 is doing something similar I know that. Because they're two different games? Link to comment Share on other sites More sharing options...
Finn 7 five 11 Posted May 19, 2011 Share Posted May 19, 2011 In the good old days (ah, nostalgia...) we'd play the pixels off every part of a game in single player. Those of us who loved VC and SA on our consoles never had the advantage of multiplayer so we immersed ourselves in the single player world. Would we feel the same again if those games were released now? I doubt it, they simply wouldn't be extensive enough. I suspect that I'm not alone in feeling that games don't last as long for me now, that isn't necessarily the studios' fault! For our £40 (or thereabouts) they have to give us more more more when the development fund buys them less. Is it possible that games are no longer a novelty? we take games for granted a bit more, back in 2004 when san andreas came out 3D console gaming had not been around for a very long time the GTA series only had it since 2001. it has now been 10 years, it isn't such a new concept anymore therefore not being as exciting and enjoyable. Link to comment Share on other sites More sharing options...
ldee Posted May 20, 2011 Share Posted May 20, 2011 Attention: The following post will be very important and may induce other threads to be created on the matter. Now I could easily have created another thread myself, but I think it belongs here. If you do create a thread on this specific idea, please credit my name. I have not seen this brought up by anyone yet (on this level of importance), and I highly believe it to be so. It is very, very important. Here is the major change I expect to see in GTA5. Please note this is a personal opinion and should not be noted as fact. Let me begin with a quote. The 'shock' of GTA3 was a big one to the gaming industry. Totally groundbreaking in scope and freedom. I do feel that R* need to pull their proverbial finger out and add some gameplay elements that really knock our socks off. I believe Rockstar's next Grand Theft Auto will have the same 'groundbreaking scope and freedom' as GKP and others felt. However it has nothing to do with 3D buildings, updated graphics or realistic physics. The new 'scope' relies on a simple idea - choice. I believe - and I've had this idea for awhile - the next Grand Theft Auto will be all about choice. You will have the choice - the freedom - to curve the story as you wish. One choice will effect another, in turn, affecting the whole outcome of the game. The story won't be linear anymore. We saw a little bit of this in GTA4. We have the opportunity to choose between two main characters, but it really didn't affect the story too much. Grand Theft Auto 5 will revolutionize a new groundbreaking freedom. This time it will be embedded in the story, which can go two, three, four completely different routes. This will be the ultimate gaming experience, a defining stage in video games, and the future of Grand Theft Auto. The choice to play the game whichever way you want. "Choice is the new virtue of Grand Theft Auto" - Grope_4_that_date valid point but i dont feel that many branches of storylines is going to appeal very much to most of the audience because it only adds to replay value of- well, storyline alone at least it doesnt appeal much to me to want to restart from the beginning just to figure out where else i could be able to end my character's story at, when i've already reached an end. simply put, to me, starting over sucks and the value of a different yet not much more rewarding storyline ending wont cut it for me, and i think, most casual gamers and even exclusive gta fans still, we've never tried such an approach, and i could feel differently should it be the case and once i've played the game through Link to comment Share on other sites More sharing options...
GTAfan421 Posted May 20, 2011 Share Posted May 20, 2011 I don't really think GTAV will be "IV + Fun", It may be "IV + DLC DLC DLC, then MAYBE fun". They need a new city. Not New York, not LA, not Miami, NEW CITY. Do Boston, Hell, do a rural game and try New Hampshire....Well, that would be dumb actually, but we need a new city is my point. I was honestly disappointed to find that R* isn't doing any actual "Grand Theft Auto: Insert City Name" games in the GTA IV era at this point (as far as I know they aren't anyways). The DLC's were good and all, but the city was already VERY boring by the time the two Episodes came out in my opinion. IV was the first game to have a city that bored me after beating the game. There was simply not enough variation between islands, and Times Square was the only place that I really could remember where it was, because it was practically the only place that stuck out. It feels stupid to compare, but every other game in the past has had places that you know exactly how to get to. I could knew San Andreas like the back of my hand, same with Vice City, and I didnt play GTA III all the way through like I should have, but I did play LCS and I knew that version of the III Era LC quite well after playing that too. Ive beaten GTA IV twice now, and I still cant figure out where the f*ck I am when I'm driving around the city. Everything looks way too similar. And I know New York is not like that in real life, because I used to go there for a few days every winter vacation before I graduated. They did good with the game, I dont think its bad, but it did need something to make it special. There were very few missions that are stuck in my head with GTA IV, and that includes the missions from the Episodes. I was a little disappointed, but I still love the game Link to comment Share on other sites More sharing options...
Finn 7 five 11 Posted May 20, 2011 Share Posted May 20, 2011 I don't really think GTAV will be "IV + Fun", It may be "IV + DLC DLC DLC, then MAYBE fun". You raise a fair point there. Is it good to have a few storylines? i liked playing 3 protags but i always had the thought in the back of my mind "why waste time on this instead of making a new GTA" Link to comment Share on other sites More sharing options...
GTAWithStyle Posted May 20, 2011 Share Posted May 20, 2011 I don't really think GTAV will be "IV + Fun", It may be "IV + DLC DLC DLC, then MAYBE fun". They need a new city. Not New York, not LA, not Miami, NEW CITY. Do Boston, Hell, do a rural game and try New Hampshire....Well, that would be dumb actually, but we need a new city is my point. I was honestly disappointed to find that R* isn't doing any actual "Grand Theft Auto: Insert City Name" games in the GTA IV era at this point (as far as I know they aren't anyways). The DLC's were good and all, but the city was already VERY boring by the time the two Episodes came out in my opinion. IV was the first game to have a city that bored me after beating the game. There was simply not enough variation between islands, and Times Square was the only place that I really could remember where it was, because it was practically the only place that stuck out. It feels stupid to compare, but every other game in the past has had places that you know exactly how to get to. I could knew San Andreas like the back of my hand, same with Vice City, and I didnt play GTA III all the way through like I should have, but I did play LCS and I knew that version of the III Era LC quite well after playing that too. Ive beaten GTA IV twice now, and I still cant figure out where the f*ck I am when I'm driving around the city. Everything looks way too similar. And I know New York is not like that in real life, because I used to go there for a few days every winter vacation before I graduated. They did good with the game, I dont think its bad, but it did need something to make it special. There were very few missions that are stuck in my head with GTA IV, and that includes the missions from the Episodes. I was a little disappointed, but I still love the game Boston? new hampshire? be realistic... no one wants to play in a city no one knows anything about. LC VC or SA is what it's all about, I don't even think they should bother doing London. Link to comment Share on other sites More sharing options...
GKP Posted May 22, 2011 Author Share Posted May 22, 2011 Going slightly off topic but regarding your 'home town' as a game location, I can see this happening within 10 years. I believe the google earth / Streetview data , including 3d building data will be auctioned off to any one who wants it. Broadband speeds will be 1GB/s ( at least) and streaming game data will be de rigeur. The real beauty of this will be dynamic stories that morph to a location of your choice. Of course a house irl fulfils the fucntion of a house in game as does a warehouse etc...modelling the same building as opposed to the same type of building will be not necessary. Playing a game of your choice 'in your back yard' will become a reality. Immersion will be off the scale, environments for racing / shooters, action adventure games will not be limited by a storage medium , rather the imagination of the developer. Link to comment Share on other sites More sharing options...
GTAfan421 Posted August 20, 2011 Share Posted August 20, 2011 Going slightly off topic but regarding your 'home town' as a game location, I can see this happening within 10 years. I believe the google earth / Streetview data , including 3d building data will be auctioned off to any one who wants it. Broadband speeds will be 1GB/s ( at least) and streaming game data will be de rigeur. The real beauty of this will be dynamic stories that morph to a location of your choice. Of course a house irl fulfils the fucntion of a house in game as does a warehouse etc...modelling the same building as opposed to the same type of building will be not necessary. Playing a game of your choice 'in your back yard' will become a reality. Immersion will be off the scale, environments for racing / shooters, action adventure games will not be limited by a storage medium , rather the imagination of the developer. I dont know about just ten - probably a little more than that, but it is probably going to happen. Link to comment Share on other sites More sharing options...
kgrogfefji82 Posted August 20, 2011 Share Posted August 20, 2011 lol how the f*ck was GTA4 a stepback in gameplay? I seriously stopped reading there Link to comment Share on other sites More sharing options...
Original Light Posted August 20, 2011 Share Posted August 20, 2011 lol how the f*ck was GTA4 a stepback in gameplay? I seriously stopped reading there Well for starts you can't fly planes, get a hair cut, get a tatoo, sky dive (Excluding TBoGT), go high in the sky, do paramedic, fire fighter missions, or taxi missions. How is that for you? Link to comment Share on other sites More sharing options...
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