GKP Posted May 15, 2011 Share Posted May 15, 2011 The 'shock' of GTA3 was a big one to the gaming industry. Totally groundbreaking in scope and freedom. VC improved on the forumula by some margin and then of course SA reached the apogee of GTA gaming to some. GTA4 - if we are totally honest with ourselves was a slight disapointment. Gameplay - a step back, graphically advanced (if you can put up with the framerate ) and an overall feeling of 'what the hell happened to the zanyness'. Don't get me wrong. I play GTA4 online nearly everyday on the PS3 (or at least did ) and enjoy a maxed out experience on the PC. I do feel that R* need to pull their proverbial finger out and add some gameplay elements that really knock our socks off. I fear the next installment will be a very similar experience to IV. We can expect Euphoria, a tarted up RAGE engine and perhaps a similar number of interiors , oh and throw in some more advanced hand to hand combat. R* are limited by the current generation of consoles graphically , some might cite RDR as an improvement, yes, but apples and oranges. Try the same in a city ( a no doubt larger city ) and GTA5 will chug. I expect a very similar game graphically too IV. Can anyone see R* moving away from a mission based single player experience ?, fully dynamic missions that play differently everytime would be great but will have too wait for another generation. What we see is the same structure of Drive there, kill him, tail them and maybe steal that. I have no issue with these component parts - they pretty much sum up all criminal activity. What I would like is a more sophisticated mission structure, easy enough for the noobz but at least displaying the illusion of you doing more than simply killing someone by pressing a button. Perhaps what I getting at is - another layer of fidelity is required to bring back the 'shock' factor. The series will feel very staid very quickly unless mission structure and gameplay is overhauled. The 'city' is to me is no longer the star of the show. Interiors , where life actually goes on and people interact have been neglected, whether they take too long too implement , or whether AI pathfinding is an issue I dont know. To break down the feeling of a cardboard cutout town, R* need to employ some procedural interior generation that allows many more buildings to be enterable. Enough that If I so choose, i could enter a apartment block, go up to a floor of my choosing and rob a house and kill the auto generated inhabitent inside. That very close up and personal 'shenmue' level of detail, would for me really bring back the wow factor while still relying on the staple GTA gameplay. What we will see though is GTA4 - XXXXX city , We will very likely have to wait till 2015 plus too see something that will blow us away like 'lll' did. Link to comment Share on other sites More sharing options...
aldisdzerve Posted May 15, 2011 Share Posted May 15, 2011 Well first off i don't think there is any chance they will ever go away from single player.... that HAVE to be MAIN experience! Well i tried going into multiplayer couple of times - i don't get point from that.. i tried playing in multiplayer like 6-7 times - nothing fun... I personally think they should drop that multiplayer crap outside of GTA at all and make it 100% single player game! GTA IS SINGLEPLAYER GAME! Well don't get me wrong - i love GTA - and i have been playing GTA4 and episodes at least once in week all this time... but i just don't see anything fun in multiplayer.. but to be honest - i don't play ANY games in multiplayer - i preffer 100% singleplayer! ! Link to comment Share on other sites More sharing options...
GKP Posted May 15, 2011 Author Share Posted May 15, 2011 Thats fair enough, different strokes ...I like MP as it gives me the chance to play against some EXCELLENT players that I swear are probably real life ninjas and conversely some jokers who can barely use a controller. Its 'real' in a sense and more of a challenge than in game AI. Link to comment Share on other sites More sharing options...
ZDANZ96 Posted May 15, 2011 Share Posted May 15, 2011 (edited) No gta ISNT JUST A SINGLE PLAYER GAME! I got really bored with psn downtime for not being able to play gta IV online... So GTAV needs to have multiplayers or it will get boring faster But with multiplayer function it will take at least 4 years to get old... i tried playing in multiplayer like 6-7 times - nothing fun... Maybe because you were too noob to play and droped off Edited May 15, 2011 by ZDANZ96 Link to comment Share on other sites More sharing options...
HipHopHeadSeb Posted May 15, 2011 Share Posted May 15, 2011 (edited) i cant think of a game that SHOULDNT have online multiplayer. every game should have online play. EDIT : theres lots of improvement needed for GTA online though. Edited May 15, 2011 by HipHopHeadSeb Link to comment Share on other sites More sharing options...
UserCommenter Posted May 15, 2011 Share Posted May 15, 2011 LOL Who doesn't love the online GTA? The only downfall with it is that it doesn't spawn all the vehicles around the city. If it did it would be the top online game for me. Rockstar should set a team up just for the online play. Link to comment Share on other sites More sharing options...
Snake Without a Tongue Posted May 15, 2011 Share Posted May 15, 2011 GTA online got old for me after the first month. There just wasn't enough there. RDR was a much better online experience for me. But anyway, for GTAV it's eye of the beholder. To me GTA could just be the city and no missions and I could return to it almost indefinitely. I still enjoy the top down games. Link to comment Share on other sites More sharing options...
blitz Posted May 15, 2011 Share Posted May 15, 2011 I don't think so, when GTA V comes out, then it'll be a big hit. It won't just come out and we'll be all like, "Yep, there goes another one. Now let's wait for GTA VI! I really don't think that's how it'll be.... Link to comment Share on other sites More sharing options...
grope_4_that_date Posted May 15, 2011 Share Posted May 15, 2011 (edited) GTAIV was an amazing game. It revolutionized the Grand Theft Auto franchise and brought something completely new to the game - realism. Personally, I love the new car controls. I love the new wanted levels, I love the physics. You need to remember, IV was just the foundation to something great, similar to what GTA III was to the third generation. I honestly believe (and I say this with 100% certainty) you are dead wrong. Because personally I believe the next GTA game will be the greatest GTA game you and I have ever played. Cheers! Edited May 15, 2011 by grope_4_that_date Link to comment Share on other sites More sharing options...
reform Posted May 15, 2011 Share Posted May 15, 2011 I don't think so, when GTA V comes out, then it'll be a big hit. It won't just come out and we'll be all like, "Yep, there goes another one. Now let's wait for GTA VI!I really don't think that's how it'll be.... That's kind of how IV was though. But I'm expecting them to do something better with 5. You could tell from 3, to VC, to SA, they had been playing thier own game, and thought "hey, you know what would be cool?" as they did so. IV was just back to square one, but with shiny graphics. Link to comment Share on other sites More sharing options...
HipHopHeadSeb Posted May 15, 2011 Share Posted May 15, 2011 What amazes me is you have no respect for Rockstar or GTAIV. GTAIV was an amazing game. It revolutionized the Grand Theft Auto franchise and brought something completely new to the game - realism. For those of you who don't like the new changes to Grand Theft Auto- then go back to playing the III generation. Personally, I love the new car controls. I love the new wanted levels, I love the physics. You need to remember, IV was just the foundation to something great, similar to what GTA III was to the third generation. I honestly believe (and I say this with 100% certainty) you are dead wrong. Because personally I believe the next GTA game will be the greatest GTA game you and I have ever played. Cheers! graphics, car controls, animations and physics were the ONLY things better in IV then the old games. Link to comment Share on other sites More sharing options...
grope_4_that_date Posted May 15, 2011 Share Posted May 15, 2011 What amazes me is you have no respect for Rockstar or GTAIV. GTAIV was an amazing game. It revolutionized the Grand Theft Auto franchise and brought something completely new to the game - realism. For those of you who don't like the new changes to Grand Theft Auto- then go back to playing the III generation. Personally, I love the new car controls. I love the new wanted levels, I love the physics. You need to remember, IV was just the foundation to something great, similar to what GTA III was to the third generation. I honestly believe (and I say this with 100% certainty) you are dead wrong. Because personally I believe the next GTA game will be the greatest GTA game you and I have ever played. Cheers! graphics, car controls, animations and physics were the ONLY things better in IV then the old games. True but there were reasons for that. This is how I look at it: III Generation: • GTAIII had to top GTA2 • Vice City had to top GTAIII • San Andreas has to top Vice City I think all of these were accomplished, but that is my personal opinion. Now... IV Generation: • IV has to top GTAIII It can't top San Andreas and Vice City AND everything before it because then it would be harder for Rockstar to keep going. They have to exclude certain things to give the future games a chance. This is why they didn't include parachuttes or tanks in GTAIV - they had to leave some features for Episodes from Liberty City! Link to comment Share on other sites More sharing options...
CookPassBabtridge Posted May 15, 2011 Share Posted May 15, 2011 I agree with the OP fully, the test for R* now is wether they are happy to just churn out IV.5 or really look at what worked in past games, and bring it forward. Personally I couldnt be doing with another huge useless map after the 4 year wait. @ grope: If you think a new game engine has revolutionised the franchise, maybe you should go play the III era... Link to comment Share on other sites More sharing options...
HipHopHeadSeb Posted May 15, 2011 Share Posted May 15, 2011 i can think of a lot of real good abilities to add onto san andreas... abilities that fit really well with grand theft auto games.... but abilities that have never been on grand theft auto games. or have been but were dissapointing and not deep enough. but i know what u mean by saying GTA IV was like a base, and theyll add onto it like they did VC and SA. Link to comment Share on other sites More sharing options...
sonnyBlack Posted May 15, 2011 Share Posted May 15, 2011 I don't think GTA V will get old quickly. I think Grope's second post makes a good point in why, too. I noticed a pattern forming with IV and its DLCs. How TLAD added some extra weapons and gave us some more features like gang wars. And then TBOGT further expanded on that with drug wars, triathlons and nitro, return of the parachute, and some fun cheats and over the top vehicles. I'm damn sure GTA V will further expand on those gameplay elements to top IV and its DLCs in content and fun, and the next game in the IV era will probably try to top that as well. Link to comment Share on other sites More sharing options...
Gta4Freak-2011 Posted May 15, 2011 Share Posted May 15, 2011 You never know they might do another IV era game in another state or city. Link to comment Share on other sites More sharing options...
Otter Posted May 15, 2011 Share Posted May 15, 2011 ya im alredy tided of hereing qbout it Altho i hope they go for a fun story this time like vice ciity instead of something that tries too hard to take itself serious in such a goofy setting. Link to comment Share on other sites More sharing options...
reform Posted May 15, 2011 Share Posted May 15, 2011 Got a feeling that gang wars will be back in 5, working in a similar way to the zombie attacks on towns in undead nightmare. Link to comment Share on other sites More sharing options...
King Of Monra Posted May 15, 2011 Share Posted May 15, 2011 I don't think it will. I'm thinking of going through a new playthrough with gta iv, and if V has even more stuff and same or better storyline and so on, I for sure don't agree. Link to comment Share on other sites More sharing options...
GR7 Posted May 15, 2011 Share Posted May 15, 2011 Multiplayer is the next big aspect. I played IVs multiplayer for hours on end and it was far from perfect, if they can find a way to increase the player cap from 16 to something like 32 and make the multiplayer experience nearly as interactive as single player in terms of things to do and choices to make, I can see the multiplayer doing COD numbers in terms of people playing daily. Link to comment Share on other sites More sharing options...
Long_Haired_Boy Posted May 16, 2011 Share Posted May 16, 2011 The 'shock' of GTA3 was a big one to the gaming industry. Totally groundbreaking in scope and freedom. VC improved on the forumula by some margin and then of course SA reached the apogee of GTA gaming to some. GTA4 - if we are totally honest with ourselves was a slight disapointment. Gameplay - a step back, graphically advanced (if you can put up with the framerate ) and an overall feeling of 'what the hell happened to the zanyness'. Don't get me wrong. I play GTA4 online nearly everyday on the PS3 (or at least did ) and enjoy a maxed out experience on the PC. I do feel that R* need to pull their proverbial finger out and add some gameplay elements that really knock our socks off. I fear the next installment will be a very similar experience to IV. We can expect Euphoria, a tarted up RAGE engine and perhaps a similar number of interiors , oh and throw in some more advanced hand to hand combat. R* are limited by the current generation of consoles graphically , some might cite RDR as an improvement, yes, but apples and oranges. Try the same in a city ( a no doubt larger city ) and GTA5 will chug. I expect a very similar game graphically too IV. Can anyone see R* moving away from a mission based single player experience ?, fully dynamic missions that play differently everytime would be great but will have too wait for another generation. What we see is the same structure of Drive there, kill him, tail them and maybe steal that. I have no issue with these component parts - they pretty much sum up all criminal activity. What I would like is a more sophisticated mission structure, easy enough for the noobz but at least displaying the illusion of you doing more than simply killing someone by pressing a button. Perhaps what I getting at is - another layer of fidelity is required to bring back the 'shock' factor. The series will feel very staid very quickly unless mission structure and gameplay is overhauled. The 'city' is to me is no longer the star of the show. Interiors , where life actually goes on and people interact have been neglected, whether they take too long too implement , or whether AI pathfinding is an issue I dont know. To break down the feeling of a cardboard cutout town, R* need to employ some procedural interior generation that allows many more buildings to be enterable. Enough that If I so choose, i could enter a apartment block, go up to a floor of my choosing and rob a house and kill the auto generated inhabitent inside. That very close up and personal 'shenmue' level of detail, would for me really bring back the wow factor while still relying on the staple GTA gameplay. What we will see though is GTA4 - XXXXX city , We will very likely have to wait till 2015 plus too see something that will blow us away like 'lll' did. Woow woow woow! GTA is still only a 60 dollar game. Link to comment Share on other sites More sharing options...
Ash_735 Posted May 16, 2011 Share Posted May 16, 2011 Man, all of you lot moaning about GTA IV not having San Andreas features again?? f*ck THAT sh*t, I want the RDR features, let me search dead bodies for money and ammo, let me have an inventory to carry items that can be used in various places, give me the weapon system from RDR and the way to buy ammo, store fronts, interior system, etc. Hell, again, f*ck SAN ANDREAS, give me the better Parachute Method from TBOGT, give me the better Gang Wars from TLAD, both of those alone make the San Andreas versions look outdated as sh*t. Rockstar have done things after GTA IV that's been a great improvement on gameplay and how we interact with the game, the feature of TLAD/TBOGT and more importantly, RDR, blow the crap out of San Andreas, all Rockstar have to do for the next game is just keep the code of those features and they're damn well set! Link to comment Share on other sites More sharing options...
GTAWithStyle Posted May 16, 2011 Share Posted May 16, 2011 Man, all of you lot moaning about GTA IV not having San Andreas features again?? f*ck THAT sh*t, I want the RDR features, let me search dead bodies for money and ammo, let me have an inventory to carry items that can be used in various places, give me the weapon system from RDR and the way to buy ammo, store fronts, interior system, etc. Hell, again, f*ck SAN ANDREAS, give me the better Parachute Method from TBOGT, give me the better Gang Wars from TLAD, both of those alone make the San Andreas versions look outdated as sh*t. Rockstar have done things after GTA IV that's been a great improvement on gameplay and how we interact with the game, the feature of TLAD/TBOGT and more importantly, RDR, blow the crap out of San Andreas, all Rockstar have to do for the next game is just keep the code of those features and they're damn well set! yeah I didn't give a sht about the little things they took out of the previous gtas either. IVs awesomeness made up for everything and V will be amazing. No.... V will not get old quickly Link to comment Share on other sites More sharing options...
grope_4_that_date Posted May 16, 2011 Share Posted May 16, 2011 Man, all of you lot moaning about GTA IV not having San Andreas features again?? f*ck THAT sh*t, I want the RDR features, let me search dead bodies for money and ammo, let me have an inventory to carry items that can be used in various places, give me the weapon system from RDR and the way to buy ammo, store fronts, interior system, etc. Hell, again, f*ck SAN ANDREAS, give me the better Parachute Method from TBOGT, give me the better Gang Wars from TLAD, both of those alone make the San Andreas versions look outdated as sh*t. Rockstar have done things after GTA IV that's been a great improvement on gameplay and how we interact with the game, the feature of TLAD/TBOGT and more importantly, RDR, blow the crap out of San Andreas, all Rockstar have to do for the next game is just keep the code of those features and they're damn well set! yeah I didn't give a sht about the little things they took out of the previous gtas either. IVs awesomeness made up for everything and V will be amazing. No.... V will not get old quickly I could not have said it better myself mate. I 100% Agree Link to comment Share on other sites More sharing options...
LCollusions Posted May 16, 2011 Share Posted May 16, 2011 Well first off i don't think there is any chance they will ever go away from single player.... that HAVE to be MAIN experience!Well i tried going into multiplayer couple of times - i don't get point from that.. i tried playing in multiplayer like 6-7 times - nothing fun... I personally think they should drop that multiplayer crap outside of GTA at all and make it 100% single player game! GTA IS SINGLEPLAYER GAME! Well don't get me wrong - i love GTA - and i have been playing GTA4 and episodes at least once in week all this time... but i just don't see anything fun in multiplayer.. but to be honest - i don't play ANY games in multiplayer - i preffer 100% singleplayer! ! Dude, no. There is an option for multi-player and Singe-player, if you don't like MP, then don't play it, other people do, and there is no reason to take it off, because you don't like it. What would happen to the Gangs forum if there wasn't multiplayer, that affects this forum too, mostly everything of GTA. Especially the sales, a lot of people got excited because of MP. Link to comment Share on other sites More sharing options...
super_slav Posted May 16, 2011 Share Posted May 16, 2011 GTA IV was not a disappointment, it is the best GTA yet. Link to comment Share on other sites More sharing options...
CubA_iLL_BrothA Posted May 16, 2011 Share Posted May 16, 2011 Man, all of you lot moaning about GTA IV not having San Andreas features again?? f*ck THAT sh*t, I want the RDR features, let me search dead bodies for money and ammo, let me have an inventory to carry items that can be used in various places, give me the weapon system from RDR and the way to buy ammo, store fronts, interior system, etc. Hell, again, f*ck SAN ANDREAS, give me the better Parachute Method from TBOGT, give me the better Gang Wars from TLAD, both of those alone make the San Andreas versions look outdated as sh*t. Rockstar have done things after GTA IV that's been a great improvement on gameplay and how we interact with the game, the feature of TLAD/TBOGT and more importantly, RDR, blow the crap out of San Andreas, all Rockstar have to do for the next game is just keep the code of those features and they're damn well set! You Go'damn right. Let R* build the franchise, not just stuff sh*t together, that cost millions of dollars. Spoil Brats, learn to appreciate. People forgot about the dedication that they put in. This not some game you just run around shooting blanks and other sh*t. Link to comment Share on other sites More sharing options...
diablo440 Posted May 16, 2011 Share Posted May 16, 2011 IV/EFLC still isn't old..crazy replay value and good MP.. Link to comment Share on other sites More sharing options...
Algonquin Assassin Posted May 16, 2011 Share Posted May 16, 2011 (edited) What we will see though is GTA4 - XXXXX city , We will very likely have to wait till 2015 plus too see something that will blow us away like 'lll' did. I don't think that will happen. GTA III blew everyone way simply, because it was a game that was very unique for its time. The only way R* could make something that has the same sort of impact GTA III created is if they make a completely new series, or something. In GTA land I don't believe we'll see a game like GTA III again where it's unique, and reshapes the genre. GTA IV blew my mind for sure, but it was more of a new step in an evolution of steps the series had already taken. Not necessarily going into uncharted waters. Although some people will say that about the "realism" for, and against. GTA V will be nothing "ground breaking" I would imagine, but it should be an adequate improvement to GTA IV/RDR. I'm not expecting R* to deliver miracles. Just a top notch game like they always do. Edited May 16, 2011 by Miamivicecity Link to comment Share on other sites More sharing options...
Mute Giant Posted May 16, 2011 Share Posted May 16, 2011 Thanks, OP! Finally someone with the same perspectives as me. The GTA franchise will not keep its status as "the king of the sandbox" with the release of "just another GTA IV!" GTA needs to be seriously spiced ut this time around, to keep the franchise "rolling". However, I wouldnt be so pessimistic as to argue that that this is an impossible task. It just requires the right moves. There are two ways to progress the series IMO: (1) expanding GTA horizontally and/or (2) expanding GTA vertically. Allow me to illustrate: San Andreas is a brilliant example of how Rockstar chose a horizontal approach. If you compare it to Vice city, you can see that they focused greatly on bringing in new features to SA. Most features independent of eachother, but when put together, they add up for a solid gaming experience. Play around with the BMX in one moment, go gamble at the casino the next. The quantity of features resembles a box of legoes, and if you build small structures and spread them out on the floor (horizontally) you will cover a lot of space. In GTA IV on the other hand they expanded the series vertically. They removed a lot of the smaller structures (parachuting, arcade games, bicycles ect), and focused on expanding allready existing features, which had allways served as the core mechanics of GTA. They improved combat, both gunplay and melee, adding a coversystem and unique combat moves. They focused on a compelling storyline, wanted system and a "living breathing city". All these very central to the GTA experience! The analogy here would be that R used the pieces of lego to build bigger, more solid structures, and therfore had to sacrifice some of the smaller structures from SA. They had only a limited amount of lego (time and money) Of corse neither of the games were exclusively expanded horizontally or vertically, they just lean more towards one than the other. IV had smaller structures (bowling ect) and SA bigger (storyline, aviation ect). My advice for the future though, would be to keep on building GTA vertically, take the core features of GTA to the next level. I will once again try not to bore you with my ideas on how to do so 1) Make carjacking manual: The game is called Grand Theft Auto and still we have no direct influence when it comes to carjacking. Let us decide how to jack a vehicle! letting us put some strategy into every carjacking, may open up for a lot of challenging and entertaining situations. "I wanna jack that SUV, but Im unarmed and that big guy driving it might cause me a lot of trouble. I might not even be able to pull him out. Perhaps I should just jack that old ladies car in stead. Piece of cake!" But before you know it the old lady reaches for a pistol in the glove conpartment, and you have to dodge her bullit. Of course we dont want manual carjacking to become tedious, so you should eventiually learn to avoid most confrontations. If this is well executed it will be a refreshing concept for the GTA series. 2) Rewamp friend/ contact system: Even though the characters who served as friends in IV played a big role in the storyline, the friend system was more of a side feature than anything else. I want them to be more than that! I want contacts who are usefull for specific situations. Wanna rob a bank? Call a safecracker, some gunmen and a getaway driver. And let the outcome of the robbery be relevant for your game. Several bankrobbers means less money for each. A hurt/busted bankrobber-contact will be out of reach for a while, perhaps even out for revenge for you screwing him over. Friends/contacts should be more dynamic and meaningfull than in IV 3) More "body controll" Expand unarmed combat to be more fun and diverce. Allow us to tackle enemies while running. Lett us push them up against the wall. Let us twist their arm and force them to the ground or take them hostage and prevent his friends to fire at you. I could probably come up with more but you get what Im trying to say. More emphasis on innovating core aspects of the game, and less on independent sidefeatures Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now