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Calling Script methods between two classes


untrackable
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untrackable

Look at this code:

 

public class SecondScript : Script{       public SecondScript()       {               this.Wait(2000);               Game.DisplayText("Its working");       }       public void SirenOn()       {               this.Wait(3000);               Game.DisplayText("Its not working :(");       }}public class FirstScript : Script{       public void Siren()       {               SecordScript ss = new SecordScript();               ss.SirenOn();       }}

 

 

Problem is with SirenOn method in SecondScript. When I create object from class SecondScript and call method SirenOn() (it's about Wait method inherited from Script) in this object GTA instantly freeze and I have to kill process. But 'Wait' is working when it's called from same object as it's in. Is any way to make it working? I mean calling Script methods in second object from first object.

That problem is also with Interval method and Tick event.

Edited by untrackable
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There is no constructor for "FirstScript", the "Siren" method is never called, this will work:

 

 

   public class SecondScript : Script   {       public SecondScript()               {                       this.Wait(2000);           Game.DisplayText("Its working");       }                 public void SirenOn()               {                   this.Wait(3000);                       Game.DisplayText("Its not working :(");                  }       }   public class FirstScript : Script   {       public FirstScript() // added constructor so the code is fired       {           SecondScript ss = new SecondScript(); // corrected typo here           ss.SirenOn();                   }       }

 

 

You may also want to switch the "Wait" to "Game.WaitInCurrentScript", I don't know what effect the normal Wait() will have on the script threads etc.

 

Apart from this I don't really understand your question.

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untrackable

 

You may also want to switch the "Wait" to "Game.WaitInCurrentScript", I don't know what effect the normal Wait() will have on the script threads etc.

Ok. It's working.

Edited by untrackable
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