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Convert Xliveless sample from C++ to VB6


nightwalker83
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nightwalker83

Hi,

 

Can someone who knows both C++ and VB6 convert the example of the x_liveless code posted here to VB6 code for me? I am interested in knowing how the example works but I don't know C++ and also, I am creating a program in VB6 which, I think that C++ code might be useful.

 

Thanks,

 

Nightwalker

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  • 2 weeks later...
nightwalker83

Anyone know how to convert the sample in the linked to thread?

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nightwalker83

 

Why to VB6 may I ask?

I am writing a program in VB6 but I suppose .NET would be fine (either VB or C#, C# would suit me better than VB.Net because I'm currently learning C# I have no knowledge of VB.NET).

 

Edit:

 

Damn! I can't change the topic title! I was going to remove vb6 from it.

Edited by nightwalker83
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nightwalker83
Is it for IV?

Yes, I think so. That is what I am hoping.

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Why to VB6 may I ask?

I am writing a program in VB6 but I suppose .NET would be fine (either VB or C#, C# would suit me better than VB.Net because I'm currently learning C# I have no knowledge of VB.NET).

 

Edit:

 

Damn! I can't change the topic title! I was going to remove vb6 from it.

Write the program in C#, C++ and C# aren't very dissimilar from each other.

 

I'll try and take a look at the code to get you started off.

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nightwalker83
Why to VB6 may I ask?

I am writing a program in VB6 but I suppose .NET would be fine (either VB or C#, C# would suit me better than VB.Net because I'm currently learning C# I have no knowledge of VB.NET).

 

Edit:

 

Damn! I can't change the topic title! I was going to remove vb6 from it.

Write the program in C#, C++ and C# aren't very dissimilar from each other.

 

I'll try and take a look at the code to get you started off.

Thanks! I posted code that I have managed to convert so far in the linked to post in the first thread. I converted the code using the C++ to C# Converter demo from Tangible Software Solutions.

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  • 3 weeks later...
nightwalker83

I tried converting xlive.cpp to C# the file is linked to in the first post.

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