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spawn car


HeresOtis
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HeresOtis

How do I spawn a car in random place with a specific offset from me? Like, I want the car to either spawn North, South, East, or West of me with my given offset.

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im assuming you are talking about right/left/forward/backwards when you say "north, south, east, or west"

 

04C4: store_coords_to [email protected] [email protected] [email protected] from_actor $player_actor with_offset 0.0 3.0 1.0//modify to change direction, currently forward and [email protected] = actor.angle($player_actor)//[email protected] = car.create(#whatever, [email protected], [email protected], [email protected])car.angle([email protected]) = [email protected]//dont use if you removed the first optional opcode

 

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can you make a template using cars

opcode 0209: choose a random value for the jumptable

 

{$CLEO .cs}:CarAtRandomOffset_103A4: name_thread 'CARNDOF' :CARNDOF_20001: wait  0 msif0256:   player $PLAYER_CHAR defined004D: jump_if_false @CARNDOF_2if0AB0:   key_pressed 8//-----------------------------press backspace 004D: jump_if_false @CARNDOF_204C4: create_coordinate [email protected] [email protected] [email protected] from_actor $PLAYER_ACTOR offset 0.0  5.0  0.2//  <--my given offset0209: [email protected] = random_int  0  4:JPTABL_Table0871: init_jump_table [email protected] total_jumps  4  0 @JPTABL_T00 jumps  0 @JPTABL_T01  1 @JPTABL_T11  2 @JPTABL_T22  3 @JPTABL_T33  -1 @JPTABL_T00  -1 @JPTABL_T00 -1 @JPTABL_T00:JPTABL_T00// here goes the code if the value of the variable not exist in the jumptable0002: jump @JPTABL_EXIT:[email protected] += [email protected] += 0.00002: jump @JPTABL_EXIT:[email protected] -= [email protected] += 0.00002: jump @JPTABL_EXIT:[email protected] += [email protected] += 3.00002: jump @JPTABL_EXIT:[email protected] += [email protected] -= 3.00002: jump @JPTABL_EXIT:JPTABL_EXIT0247: request_model #ADMIRAL:CARNDOF_30001: wait  0 msif0248:   model #ADMIRAL available004D: jump_if_false @CARNDOF_300A5: [email protected] = create_car #ADMIRAL at [email protected] [email protected] [email protected]: release_model #ADMIRAL01C3: remove_references_to_car [email protected]  // Like turning a car into any random carwait 5000002: jump @CARNDOF_2

 

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HeresOtis

thanks

Edited by HeresOtis
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