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Maya or Max...? :/


WDR
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Hi guys,

 

I am looking for a good graphics editing/modelling software and obviously stumbled across one of the best, 3ds Max. When I went onto the official site for more information I found out there was a similar software from the same developer called Maya. Both are quite good from what I saw and I am confused in which to take. Which do you think is better? Which one should I take?

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Maya is mostly used for games, while MAX is used for movies.

 

Anyways, most people in GTA Modding use MAX, KAM scripts (the core of gta modeling and stuff) were developed for MAX. And the future scripts for IV will probably be developed for MAX.

 

They are both good options though. But for gta, I would stick to Max.

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Thanks, goin-god! But I'm actually looking for something to develop my own indie games. If Maya is mostly used for games, then I would prefer it rather than Max since I'm not really trying to edit GTA. If there really isn't much difference between the two, then I'll go for Maya despite Max being the popular one. But I won't be compromising on anything, would I? confused.gif

Edited by WDR
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  • 4 weeks later...

I'm not an expert on this, but I'm pretty sure goin-god got things a bit mixed up there.

 

Maya is mostly used for movies whereas 3D Studio Max is much more common in game development.

 

Hope that sets it right.

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I'm not an expert on this, but I'm pretty sure goin-god got things a bit mixed up there.

 

Maya is mostly used for movies whereas 3D Studio Max is much more common in game development.

 

Hope that sets it right.

Not really. Anyways, it dosn't matter. They are both great softwares that are usefull for game developing.

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  • 3 weeks later...

i do computer animation, u could use any of them they are both good.You could even use both. so u can model in max and import to maya for like cut scene animations. And btw maya is for movies n max for the gaming industry. it less more likely for max to be used for game creation.

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