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IMG Tool and C++


oGeesKeeMasK
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oGeesKeeMasK

Does the IMG tool run off of any kind of Visual C++ or anything? I'm trying to figure out why my modded files won't ftp, I think that might be it.

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oGeesKeeMasK

I'm trying to ftp my modded gta3.img file to xbox but the img tool isn't rebuilding for some strange reason (or any other img tool for that matter) thusly, even after deleting the file to be replaced, the modded file shows up in the game like no new files were added to it at all or the game doesn't load up all of the way, it's like when you try to export from an unregistered zmod2 and get the 0kb file whatsthat.gif Problem is, I can't really figure out what's causing it to happen, I figured maybe it's a Visual C++ thing.

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Function-X-

So the problem is that you can't rebuild ?

Try G-IMG rebuilding, Works like a charm.

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oGeesKeeMasK
So the problem is that you can't rebuild ?

Try G-IMG rebuilding, Works like a charm.

So far no IMG tools are working, I don't think it's the tools, I think something is interfering with them performing.

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metacortex

The language the program is written in does not play any important role concerning your issue. Maybe the Xbox version has its modification limits like the 1.1 pc executable has one.

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oGeesKeeMasK

Nope. It's never been a problem up until lately confused.gif

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kmlwin.1996

Or you can use built-in IMG Tool TXDWorkshop. But it is a little bit hard to find the texture.

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