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An Era In Time, In Popular Culture, Is A Must!


Mister Pink

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Mister Pink

Why are so many people charmed by Vice City? Is it the environment? Is it the story? No, most people will say it's because it's set in the 80's. The music, the styles, the clothes and cars etc.

 

What about San Andreas? They'll elaborate and speak of a huge map, tons of features and many call it the best game ever made! It's charm though and people don't see this as a feature as such (but I think it should be) is that it's set in a time (although I was 7 at the time) when you had the L.A. Riots, the emergence of good gangster rap, violence and many films documenting this era through drama like Boyz In The Hood and music like Ice Cubes' Today Was A Good Day where you can see the influence of for Grove St even down to the green colours?

 

You, as a player got to experience a time that you can never go back to in VC and SA. In IV, you play in New York in the now. That's not as exciting for me. Maybe in 20 years time being post 9/11 and stuff that '06/07 will appeal to me. Playing in the now is just not as fun as going places in time that are famous. Like L.A. in the early 90's. Like the could have done New York in the late 70's early 80's when Hip-Hop culture was rising, breakdancers on the streets, guys hitting up trains doing graffiti, the mafia still playing a bigger role and parodied lots of cool 80's flicks set in New York like The Warriors or some sh*t.

 

I just hope GTA V will bring back some features and possibly a magic time or era that we can visit.

 

user posted image

 

 

 

 

Edited by ThePinkFloydSound
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AnthMUFC-Champs

One of the best topics made on this section in a long time mate well done. I agree with every point you make, it ain't always about the features and content its about the general feel of the game within the era it is set in. The only question is what era's are left for Rockstar to take the franchise too? Well we have the Possibility of a 70s GTA set in maybe Las Venturas. That would certainly be an interesting thought and could maybe even take cues from the real life events of how the casinos were ran by the Mafia (eg. the film Casino).

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Mister Pink

 

One of the best topics made on this section in a long time mate well done. I agree with every point you make, it ain't always about the features and content its about the general feel of the game within the era it is set in. The only question is what era's are left for Rockstar to take the franchise too? Well we have the Possibility of a 70s GTA set in maybe Las Venturas. That would certainly be an interesting thought and could maybe even take cues from the real life events of how the casinos were ran by the Mafia (eg. the film Casino).

Thanks buddy. Yes, there's certainly not a huge universal amount of good eras but like you said Las Venturas/Las Vegas in the 70's or even 80's would be superb. Money, gambling, corruption, bright suits, drugs, glam, lights of Vegas, Casino heists.... This all would definitely add to that magic feel you get when playing a GTA. It would also be like Vice City except in Vegas. A city only portrayed once in 3D GTA's. I think it would be damn fresh. You'd also have nice desert terrain etc.

 

Looking at the trailer for Casino I can really picture this done GTA style. It would be a nice polar opposite to the dark, gritty Liberty City from rags to slightly better rags to the Glam and bright lights of Las Vegas.

 

Also, I'd like to see Rockstar pay more homage in a more obvious way to films that inspired their games like Scarface to Vice City etc. Casino to GTA V - Las Venturas. More characters based on characters from films. Like Ken Rosenberg...

user posted image

user posted image

 

This wasn't very apparent in IV.

 

Anyway, a good time era for the next GTA will be sweet. This why I think L.A. Noire is going to be so successful. It's a time we can't go back to. We've all seen films set in this era and L.A. Noire will pay loads of homage to films of that time.

 

Venturas in the 70's would be awesome.

 

 

Edited by ThePinkFloydSound
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Agent is apost to be set in the 60's or 70's. Why would they want to set GTA in that same era as Agent.

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Mister Pink

 

Agent is apost  to be set in the 60's or 70's. Why would they want to set GTA in that same era as Agent.

You missed the point completely. Agent is not GTA. The point is setting GTA in a certain time/era. Like early 90's L.A. or Miami in the 80's as opposed a contemporary setting.

 

And to address your comment why would you dismiss a potential GTA goldmine setting because a PS3 exclusive (set in the late 70's) about the Cold War? There's loads of games set in the same decade. What makes you think that this will be any different?

 

We were just throwing ideas about saying the 70's Las Venturas has been an untouched place/era in history (popular culture, thanks to films like Casino)

 

Other films they could pardoy/pay homage to in a 70's Venturas - which has mainly a cult following like The Warriors is Fear & Loathing in Las Vegas. See vid..

 

I'm not campaigning for Venturas, I just want to see the game set in a different time frame like Vice City or San Andreas cause it's like a big feature in itself

 

 

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mikkenugent

Ive said these same things in different threads where people were sayin keep GTA in the modern day. IV was great but not a memorable moment for R* and I think though for IV a modern settin was called for it, however it didnt give that same feelin as VC or SA did. I called VC and SA "Time jumps" where you got to see familiar characters from previous games in a different context and the time line of the games almost became as huge of a feature as Assets or Rampages were. Though IV had such "Time jumps" they only spanned within the same time frame as Niko's story. I really hope R* brings this back and I couldnt care less if it was the 80's or 90's hell even the 70's I think if people try sayin theres been 2 games set in the 80's that would be borin to have a third, then I say keepin GTA in the modern time is the same to me and I think to most GTA fans. IMHO keep the time travel aspect of GTA.

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A GTA set in the present, such as GTA III and IV, can't capture a time and culture quite the same way as one set in the past, because we don't necessarily know what defines the present while we're living it. Vice City and San Andreas had the benefit of hindsight. On the other hand, GTA III and IV more purely express the point of GTA, free-form crime-action fantasy in an urban setting. One could say the retro pop culture of Vice City and San Andreas was beside the point, introduced to add variety. Similarly, the London expansions of the original GTA went retro to keep that fresh. Just because the pop culture is done very well doesn't mean that's the point of the game. I don't think the next GTA will necessarily go into the past. At this rate, there are going to be so many years between IV and next the present might not be repetitive.

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I love this post for every point it make about important Era's being tied to GTA and the importance of it. The only Era I could see that has as much Importance as the Miami in the 80's and LA in the early 90's would be Chicago in the 1930's in the Capone Era. This would be a nice Idea because this was the time when the Mafia was at its highest peak and Crime was at a all time high plus the Alcohol Prohibition was around this time.

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Mister Pink
A GTA set in the present, such as GTA III and IV, can't capture a time and culture quite the same way as one set in the past, because we don't necessarily know what defines the present while we're living it. Vice City and San Andreas had the benefit of hindsight. On the other hand, GTA III and IV more purely express the point of GTA, free-form crime-action fantasy in an urban setting. One could say the retro pop culture of Vice City and San Andreas was beside the point, introduced to add variety. Similarly, the London expansions of the original GTA went retro to keep that fresh. Just because the pop culture is done very well doesn't mean that's the point of the game. I don't think the next GTA will necessarily go into the past. At this rate, there are going to be so many years between IV and next the present might not be repetitive.

I see where you are coming from. IV is set post 9/11 New York and the world has changed as a result. There's no buzz or feeling about that. I'm not having a go at IV, I'm just pointing out that for me, many fans and possibly people that didn't quite like IV but couldn't put their finger on why (aside for the lack of features etc) - that, maybe a part of the key is setting the game in a different era. Two of the main GTA III era games VC and SA were set in differen't times as you know.

 

I loved that when you went from 00's in III you went and seen what the cars in the past looked like before the III era in Vice '86. Then you got to see those cars and clothes change in San Andreas '92, 6 years on. Ken Rosenberg dressed different and people got slightly older looking. There was a nostalgic, magic feeling attached to those games despite me not even experiencing those times first hand. It's all to do with tone, mood & atmosphere.

 

I think IV lacked tone, mood & atmosphere. Maybe not completely but it didn't have the orange-drenched evenings in Los Santos, cycling on my BMX with a doo-rag on my head or driving my low-rider through the Compton streets listening to Ice-Cube or cruising down the boulevard in Vice City, listening to Dancee Hall Days in my pastel suit driving a cheetah.

 

IV was more like driving through New York in my Sentinel listening Electro-Choc which just didn't have the same magic feeling of the other 2. (by the way I love those things)

 

@mikkenugent: Certainly, I agree.

 

@Tough Tony:I'd like to see that but I wouldn't really like a GTA game to go back that far. Or maybe I would? I dunno but I'd love to see it in A game.

 

A 70's San Andreas would be classic with a return of IV era characters. So many iconic films to draw inpsiration from.

 

San Francisco, you'd have some hippies still there. Officer Tenpenny with an afro smoking weed with hippies before he became a bent pig. The Truth. Jethro all as car-thieving, weed smugglers. Cool 70's car chases like from the film Bullit and more inspiration from Dirty Harry also set in San Fran.

 

Then you have 70's Vegas as I mention already.

 

70's L.A. Don't know much about 70's L.A. but I'm sure there's plenty. Maybe the rise of The Bloods and The Crips which started around in the late 60's early 70's. Sweet.

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AnthMUFC-Champs
A GTA set in the present, such as GTA III and IV, can't capture a time and culture quite the same way as one set in the past, because we don't necessarily know what defines the present while we're living it. Vice City and San Andreas had the benefit of hindsight.  On the other hand, GTA III and IV more purely express the point of GTA, free-form crime-action fantasy in an urban setting. One could say the retro pop culture of Vice City and San Andreas was beside the point, introduced to add variety. Similarly, the London expansions of the original GTA went retro to keep that fresh. Just because the pop culture is done very well doesn't mean that's the point of the game. I don't think the next GTA will necessarily go into the past. At this rate, there are going to be so many years between IV and next the present might not be repetitive.

I see where you are coming from. IV is set post 9/11 New York and the world has changed as a result. There's no buzz or feeling about that. I'm not having a go at IV, I'm just pointing out that for me, many fans and possibly people that didn't quite like IV but couldn't put their finger on why (aside for the lack of features etc) - that, maybe a part of the key is setting the game in a different era. Two of the main GTA III era games VC and SA were set in differen't times as you know.

 

I loved that when you went from 00's in III you went and seen what the cars in the past looked like before the III era in Vice '86. Then you got to see those cars and clothes change in San Andreas '92, 6 years on. Ken Rosenberg dressed different and people got slightly older looking. There was a nostalgic, magic feeling attached to those games despite me not even experiencing those times first hand. It's all to do with tone, mood & atmosphere.

 

I think IV lacked tone, mood & atmosphere. Maybe not completely but it didn't have the orange-drenched evenings in Los Santos, cycling on my BMX with a doo-rag on my head or driving my low-rider through the Compton streets listening to Ice-Cube or cruising down the boulevard in Vice City, listening to Dancee Hall Days in my pastel suit driving a cheetah.

 

IV was more like driving through New York in my Sentinel listening Electro-Choc which just didn't have the same magic feeling of the other 2. (by the way I love those things)

 

@mikkenugent: Certainly, I agree.

 

@Tough Tony:I'd like to see that but I wouldn't really like a GTA game to go back that far. Or maybe I would? I dunno but I'd love to see it in A game.

 

A 70's San Andreas would be classic with a return of IV era characters. So many iconic films to draw inpsiration from.

 

San Francisco, you'd have some hippies still there. Officer Tenpenny with an afro smoking weed with hippies before he became a bent pig. The Truth. Jethro all as car-thieving, weed smugglers. Cool 70's car chases like from the film Bullit and more inspiration from Dirty Harry also set in San Fran.

 

Then you have 70's Vegas as I mention already.

 

70's L.A. Don't know much about 70's L.A. but I'm sure there's plenty. Maybe the rise of The Bloods and The Crips which started around in the late 60's early 70's. Sweet.

I completely here what you are saying mate with these points i too think its all about the general feel of the game. The is why my own project is set in six era's which were unique to the location. I definetly think a 70s LV would be amazing or even somewhere else. Rockstar just need to do what they did with the III era by picking out key locations and era's and placing it all into one universe such as the IV one to notice how things have changed.

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Agent is apost  to be set in the 60's or 70's. Why would they want to set GTA in that same era as Agent.

1947.

And it's supposed, not apost.

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Great topic man, you definitely put things into perspective here, as did some others who posted. I think the era the games take place in matters a lot, like you said it's a time we can never go back to.

 

I see that 1970s LV was mentioned in this thread, and mentions of the movie Casino. That's funny to me because that's exactly what I want the next GTA to take place in and that particular movie is my main reason why I want it to. I would love to see R*s take on that era with references to the film, and even better would be having Joe Pesci doing voice work in it.

 

At first, I didn't think I'd like the idea of games taking place in the past until SA came out, as that era with the gang violence and gangster rap is one I always found interest in. VC was good too, but hadn't sold me on the idea just yet. But because of those two games I saw the potential R* can do with placing a GTA game in the right era.

 

And I do agree that the modern day era is less exciting. IV and the DLCs were still great, but I just don't find today's times as interesting as the past eras. I'm sure in a few years I'll look back to these days and miss them, because I remember doing this towards the end of the 90s and early 2000s thinking how dull things are. Now I look back and wish I could revisit those years.

 

Anyway I love the past. colgate.gif

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Agent is apost  to be set in the 60's or 70's. Why would they want to set GTA in that same era as Agent.

1947.

And it's supposed, not apost.

No Agent is set in the cold war 70's its LA Noire that is in the 40's

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This is why another present day GTA would be perfect. There is so much within popular culture today that could be used. I think they only scratched on the surface in GTA IV. There is so much more they can do with the in-game television and internet. As for the story and setting being inspired from movies and TV-series? Well sure, but not too much though. I want it to feel original, not like playing Scarface the game.

 

OGCFB: Those areas are very interesting, but they wouldn't necessarily make a great GTA game. I think that's why they cover those areas in other games instead.

Edited by Rucke

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grope_4_that_date

 

One of the best topics made on this section in a long time mate well done. I agree with every point you make, it ain't always about the features and content its about the general feel of the game within the era it is set in. The only question is what era's are left for Rockstar to take the franchise too? Well we have the Possibility of a 70s GTA set in maybe Las Venturas. That would certainly be an interesting thought and could maybe even take cues from the real life events of how the casinos were ran by the Mafia (eg. the film Casino).

It wouldn't be just Las Vegas in the 70s, because Las Vegas in the 70s would be fun at first - but then it would get boring. The Las Vegas you know today was not the same back then. You can say goodbye to almost all of the landmark casinos we all know today.

 

Goodbye,

The Excalibur (1990s)

The Luxor (1993)

MGM Grand (1993)

Bellagio (1998)

The Venetian (1999)

Treasure Island (1993)

New York, New York (1997)

Hard Rock (1995)

 

Last Vegas in the 70s would be about half of what Las Vegas is today. More crime though!

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AnthMUFC-Champs
One of the best topics made on this section in a long time mate well done. I agree with every point you make, it ain't always about the features and content its about the general feel of the game within the era it is set in. The only question is what era's are left for Rockstar to take the franchise too? Well we have the Possibility of a 70s GTA set in maybe Las Venturas. That would certainly be an interesting thought and could maybe even take cues from the real life events of how the casinos were ran by the Mafia (eg. the film Casino).

It wouldn't be just Las Vegas in the 70s, because Las Vegas in the 70s would be fun at first - but then it would get boring. The Las Vegas you know today was not the same back then. You can say goodbye to almost all of the landmark casinos we all know today.

 

Goodbye,

The Excalibur (1990s)

The Luxor (1993)

MGM Grand (1993)

Bellagio (1998)

The Venetian (1999)

Treasure Island (1993)

New York, New York (1997)

Hard Rock (1995)

 

Last Vegas in the 70s would be about half of what Las Vegas is today. More crime though!

Yes i know that but to be honest like it was said in Casino the LV we know today is like Disneyland when compared to the one in the 70s, i just dont see how it could be boring if you think about it. The small surrounding desert towns and mystrious happenings going on in the desert would make a perfect GTA.

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Grope, it may not have had those casinos in those days, but it was still an interesting place. Just look at how Vegas was in the film Casino, all the violence, the corruption, and even you said there was more crime. The place is just aching for GTA to return to it, but bigger than before. I'm more interested in the mob controlled LV over the Disneyland LV of today.

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grope_4_that_date

 

Grope, it may not have had those casinos in those days, but it was still an interesting place. Just look at how Vegas was in the film Casino, all the violence, the corruption, and even you said there was more crime. The place is just aching for GTA to return to it, but bigger than before. I'm more interested in the mob controlled LV over the Disneyland LV of today.

I know, but you can't really see the strip in the movie. Grand Theft Auto needs buildings. It just wouldn't be fun to play in.

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AnthMUFC-Champs
Grope, it may not have had those casinos in those days, but it was still an interesting place. Just look at how Vegas was in the film Casino, all the violence, the corruption, and even you said there was more crime. The place is just aching for GTA to return to it, but bigger than before. I'm more interested in the mob controlled LV over the Disneyland LV of today.

I know, but you can't really see the strip in the movie. Grand Theft Auto needs buildings. It just wouldn't be fun to play in.

I can see what you mean but to be honest i wouldnt mind a GTA set in a place like LV in the 70s it would make a change and who knows maybe Rockstar could throw in other locations wink.gif.

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This topic is the best topic in ideas just the agruments I like to see The game, just like sa and vc should have some feel and history to it when I played iv it doesn't have dat feel of a entirely new world or settings so setting the game like in the 50s 60s 70s 80s we would have learnt so much n new culture music etc

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grandtheftautovideogamer

I really liked San Andreas because of the location and what seems the time and story type. I didn't mind Vice City because of the beach and Florida like theme.

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MartianEmpire

Id like to a game set in the 70's in San Fierro you got a lot of things you work with, crooked cops, the asain gangs, anarchists?domestic terrorist, threat of communism, black panthers and the music of the 70's and 60's was amazing wow.gif

 

It would be cool to play as a vietnam vet!

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mike51501989

*You, as a player got to experience a time that you can never go back to in VC and SA. In IV, you play in New York in the now. That's not as exciting for me. Maybe in 20 years time being post 9/11 and stuff that '06/07 will appeal to me. Playing in the now is just not as fun as going places in time that are famous. Like L.A. in the early 90's.*

 

This I agree with. It is one reason why I got so hooked playing GTA when I first bought Vice City. The music, the style, the culture and the whole atmosphere really did it. With San Andreas I remember the early 90's as a child and it was great to see the way they really captured the same things they did with Vice City. To me IV it was a nice game but I just didnt have a real connection because it just seems like the typicial everyday world we live in. As you said maybe one day this era would be quite a good time and place but just not while it is actualy happening.

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Mister Pink
*You, as a player got to experience a time that you can never go back to in VC and SA. In IV, you play in New York in the now. That's not as exciting for me. Maybe in 20 years time being post 9/11 and stuff that '06/07 will appeal to me. Playing in the now is just not as fun as going places in time that are famous. Like L.A. in the early 90's.*

 

This I agree with. It is one reason why I got so hooked playing GTA when I first bought Vice City. The music, the style, the culture and the whole atmosphere really did it. With San Andreas I remember the early 90's as a child and it was great to see the way they really captured the same things they did with Vice City. To me IV it was a nice game but I just didnt have a real connection because it just seems like the typicial everyday world we live in. As you said maybe one day this era would be quite a good time and place but just not while it is actualy happening.

That's exactly it for me. I'm just worried because in the poll in this forum the majority voted that they'd like a modern setting most.

 

Popular believe amongst people wanting a modern setting is the ability to use mobile phones and the internet. I'm on the internet so much in real life anyway I think it's boring and wont miss it. Being on a computer in a computer game reading parody sites is not that appealing to me. I can appreciate it adding more in-game jokes and depth but I wont miss it. I certainly wouldn't want to sacrifice having a real atmospheric, stylised and themed GTA for use of the internet in a game.

 

As for phones, we had them in Vice City and San Andreas. Other than that the phones in GTA IV were just glorified menu to access online features. Did add anything interesting to feel of the game or gameplay. It's just a functional item to contact people and it was a nuisance when people rang you.

 

I could live with going to the phone-box's again.

 

So from Vice City to San Andreas you get that these are themed games. Theme is very important for GTA. IV's theme, is not so strong or exciting as Miami 1980's or California/L.A. in the early 90's.

 

I hope Rockstar realise this. Maybe it will be following a cycle like the III era. III -> Vice City -> San Andreas and now IV ->????

 

 

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As for phones, we had them in Vice City and San Andreas. Other than that the phones in GTA IV were just glorified menu to access online features. Did add anything interesting to feel of the game or gameplay. It's just a functional item to contact people and it was a nuisance when people rang you.

 

I could live with going to the phone-box's again.

The disadvantage with older cellphones is lacking the menu display. GTA IV using the phone menu to control a lot of the game in a natural, immersive way was genius. Cellphones of the 80s and early 90s didn't have much of a display screen so having the same functionality (being able to place calls and choose activities) might have to be done less immersively. A present-day GTA can realistically use a smartphone as the entire interface with the game, even more than in GTA IV which was mostly designed pre-iPhone (now, the map could be presented as part of the phone).

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As for phones, we had them in Vice City and San Andreas. Other than that the phones in GTA IV were just glorified menu to access online features. Did add anything interesting to feel of the game or gameplay. It's just a functional item to contact people and it was a nuisance when people rang you.

 

I could live with going to the phone-box's again.

The disadvantage with older cellphones is lacking the menu display. GTA IV using the phone menu to control a lot of the game in a natural, immersive way was genius. Cellphones of the 80s and early 90s didn't have much of a display screen so having the same functionality (being able to place calls and choose activities) might have to be done less immersively. A present-day GTA can realistically use a smartphone as the entire interface with the game, even more than in GTA IV which was mostly designed pre-iPhone (now, the map could be presented as part of the phone).

But the topic isn't about a cell phone, it is about advantages of storyline and feel to the game if GTA next is set in past eras.

 

Also IMO cellphone and internet just ruined the IV. (especially "hey cousin wana go bowling part) I hope the NEXT will have non of this nonsense.

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mikkenugent
*You, as a player got to experience a time that you can never go back to in VC and SA. In IV, you play in New York in the now. That's not as exciting for me. Maybe in 20 years time being post 9/11 and stuff that '06/07 will appeal to me. Playing in the now is just not as fun as going places in time that are famous. Like L.A. in the early 90's.*

 

This I agree with. It is one reason why I got so hooked playing GTA when I first bought Vice City. The music, the style, the culture and the whole atmosphere really did it. With San Andreas I remember the early 90's as a child and it was great to see the way they really captured the same things they did with Vice City. To me IV it was a nice game but I just didnt have a real connection because it just seems like the typicial everyday world we live in. As you said maybe one day this era would be quite a good time and place but just not while it is actualy happening.

That's exactly it for me. I'm just worried because in the poll in this forum the majority voted that they'd like a modern setting most.

 

Popular believe amongst people wanting a modern setting is the ability to use mobile phones and the internet. I'm on the internet so much in real life anyway I think it's boring and wont miss it. Being on a computer in a computer game reading parody sites is not that appealing to me. I can appreciate it adding more in-game jokes and depth but I wont miss it. I certainly wouldn't want to sacrifice having a real atmospheric, stylised and themed GTA for use of the internet in a game.

 

As for phones, we had them in Vice City and San Andreas. Other than that the phones in GTA IV were just glorified menu to access online features. Did add anything interesting to feel of the game or gameplay. It's just a functional item to contact people and it was a nuisance when people rang you.

 

I could live with going to the phone-box's again.

 

So from Vice City to San Andreas you get that these are themed games. Theme is very important for GTA. IV's theme, is not so strong or exciting as Miami 1980's or California/L.A. in the early 90's.

 

I hope Rockstar realise this. Maybe it will be following a cycle like the III era. III -> Vice City -> San Andreas and now IV ->????

If Next is set in the 80's or 90's instead of the internet we could have magazines to give us the same jokes and info we got from the in game internet, back then magazines were a big deal and almost the only source for pop culture and the like for the general population, hell they still had tvs then.

 

And to the pro smart phone argument people, I think RDR showed us that R* isnt afraid to go old school with contacts. Just a simple marker on a map will suffice.

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One of the best topics made on this section in a long time mate well done. I agree with every point you make, it ain't always about the features and content its about the general feel of the game within the era it is set in. The only question is what era's are left for Rockstar to take the franchise too? Well we have the Possibility of a 70s GTA set in maybe Las Venturas. That would certainly be an interesting thought and could maybe even take cues from the real life events of how the casinos were ran by the Mafia (eg. the film Casino).

It wouldn't be just Las Vegas in the 70s, because Las Vegas in the 70s would be fun at first - but then it would get boring. The Las Vegas you know today was not the same back then. You can say goodbye to almost all of the landmark casinos we all know today.

 

Goodbye,

The Excalibur (1990s)

The Luxor (1993)

MGM Grand (1993)

Bellagio (1998)

The Venetian (1999)

Treasure Island (1993)

New York, New York (1997)

Hard Rock (1995)

 

Last Vegas in the 70s would be about half of what Las Vegas is today. More crime though!

Vegas was so much better in the 70s. That is when the mob from the east coast and midwest were running things.

 

Now vegas is tourist area for families and plastic party people.

 

It would be cool to incorporate the surrounding desert areas and another city (based on Reno).

 

70s vegas > Present day vegas...

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Modern day compton could work or compton in 2000 or roughly 10 years ago.

Thompson.png

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