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CLEO mod thoughts ?


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Sorry i should have posted in "III Coding" oops confused.gif someone please move this topic into there. Thanks

 

I want to script a cleo mod, but cant think of a useful one tounge.gif any ideas, can be for VC or SA or III guess it dont really matter. turn.gif

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Check if a nearby ped is injured, make an ambulance, have it drive to the coordinates, the ped gets in, the ambulance drives to the hospital, the ped gets out and walks to the doors, then destroy the ped with a fade. Something like this.

 

:Part1If ped nearby injured then [email protected]@part1:Part2spawn car AMBULANCE at hospitalcar Ambulance drive_to ped locationped go_to_car_AMBULANCE_and_enter_as_passengercheck ped in ambulancecar Ambulance drive to hospitalped walk to doorsdestroyactorwithfade [email protected]

 

Make it for III, please! colgate.gif

pkmTc.gif

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Sorry i should have posted in "III Coding" oops confused.gif someone please move this topic into there. Thanks

 

I want to script a cleo mod, but cant think of a useful one tounge.gif any ideas, can be for VC or SA or III guess it dont really matter. turn.gif

Well, you could try to script a CLEO for Vice City, that would add possibility to alter camera position while driving on demand by keypress, or even make it 'turnable' by mouse ...you'll be master if you can manage this and id really appreciate that if someone at last would make such a script, ...also ive got some my own never published scripts on exhange so it wouldnt be one way only exhange biggrin.gif

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