Jump to content

How you guys (modders) compile's to .asi scripts?!


MegaGTA4Master

Recommended Posts

MegaGTA4Master

How to compile to .asi scripts ? I am a new modder (I've 2 mods at gtagarage, GTAIV, witch they are handling mods) and i need some help to compile scripts to .asi !

 

(I want to compile my Turismo,Police Cruiser spawner to use in GTA 4, how to do it ?)

Link to comment
Share on other sites

  • 4 months later...
lindsayslorach

You don't compile handling mods, they overwrite lines in the "GTAIV\common\data\handling.dat" file.

 

About the second thing, I assume you have C++ code ready to compile, in which case you need a C++ compiler, I'd recommend Visual C++ 2010 Express, it's free.

Link to comment
Share on other sites

Ok this is pretty easy work, just download C++ ScriptHook SDK from my signature, than install VS 2008 (2008 is better than 2010, becouse what you compile with 2010 is linked to NetFramework 4 (yes, C++ too, WTF ???), and it can make some troubles :l)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.