MG3 Posted February 14, 2011 Share Posted February 14, 2011 Im trying to make my converted to SAN ANDREAS Skylift transparent windows but i doesnt work i use diffreent materials but when i install it doesnt work Im make this transparent material but i doesnt work I try this... NOTE: I CANT USE HIGHER ZMODELER VERSIONS FROM 2.2.2 Some help? Link to comment https://gtaforums.com/topic/469704-transparent-material-help/ Share on other sites More sharing options...
SkylineGTRFreak Posted February 16, 2011 Share Posted February 16, 2011 its easy make the glass texture transparent, the go to texture layers, click on edit and set it to "Manual UV #2 then go to the object the glass is attached at, right click, go to "properties->Vertices->Format" and se UV-Channels to "2" and youre done hope it helped Link to comment https://gtaforums.com/topic/469704-transparent-material-help/#findComment-1060341201 Share on other sites More sharing options...
MG3 Posted February 19, 2011 Author Share Posted February 19, 2011 its easy make the glass texture transparent, the go to texture layers, click on edit and set it to "Manual UV #2 then go to the object the glass is attached at, right click, go to "properties->Vertices->Format" and se UV-Channels to "2" and youre done hope it helped But the object i already attached and has 2 UV's still doenst worked. i can see it transparent in zmod but in sa still matte. Maybe there is problem in the material...? Link to comment https://gtaforums.com/topic/469704-transparent-material-help/#findComment-1060345673 Share on other sites More sharing options...
SkylineGTRFreak Posted February 20, 2011 Share Posted February 20, 2011 no, i dont think so, did you right click on the object and ceck if it has 2 uv channels? Link to comment https://gtaforums.com/topic/469704-transparent-material-help/#findComment-1060346566 Share on other sites More sharing options...
MG3 Posted February 20, 2011 Author Share Posted February 20, 2011 no, i dont think so, did you right click on the object and ceck if it has 2 uv channels? All solved! the model has a blocked color material. that was the problem! Thanks for help, i will use this on my new Bugatti! Link to comment https://gtaforums.com/topic/469704-transparent-material-help/#findComment-1060347259 Share on other sites More sharing options...
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