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PatrickW

Bug report topic V6.1

Recommended Posts

JesperRohrsel

If i play a mission or design one, then after like 5 min its crash..? I use GTA SA V 1,0 Dyom 6,1 Cleo 3 and Windows 7.. Anyone know what to do? And i dont wont to lose my missions, so?

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asp
If i play a mission or design one, then after like 5 min its crash..? I use GTA SA V 1,0 Dyom 6,1 Cleo 3 and Windows 7.. Anyone know what to do? And i dont wont to lose my missions, so?

6.1 is really crashy. Copy your missions and save it in a different location. Then install dyom 6.0

 

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icwofury00

when you are being attacked by another ped as they drive the Rhino (tank) they do not shoot the canon at you. The thing just keep constantly trying to run you over. Is this normal?

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BDR

Sometimes mission names appears like 12435346547524123. Does this has a solution?

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Ivan666Cool

Sometimes my cars explode for no reason.

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jmrg2992

 

Random crashes occur quite often, it needs to become more stable!

 

got that rigth, strange bug isn't but my bug specially hapens when im close to maria beach, not at the jefferson bugs like the bud up there.

 

Wanna tell us why is that, and how to fix it?

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Kratos2000

I doubt it has anything to do with DYOM, but it's rather a corrupted file.

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jmrg2992

Weird. I reinstall GTA SA, and when im trying to load/save mission on DYOM, it crash. this didn't hapen before the reinstalation. any ideas of how i can fix this?

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General Scrotum
Weird. I reinstall GTA SA, and when im trying to load/save mission on DYOM, it crash. this didn't hapen before the reinstalation. any ideas of how i can fix this?

You need to reinstall CLEO 3 or CLEO 4...

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jmrg2992

 

You need to reinstall CLEO 3 or CLEO 4...

 

already did it, it don't work still crashes when trying/load savegame, also i try it with v6.0 and 6.1 of DYOM, any ideas ?

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CSellers

Hi,

 

I am having some trouble with a DYOM Mission. I have created over a hundred missions and have become fairly good at identifying problems that cause the mission to crash. In my latest mission the mission crashes from the start. I started with the actors, deleteing and checking spawn/hide on them. But when I got to the objects there is one that crashes my mission every time I try edit or delete it. I believe that is what is crashing my mission. How can I delete this corrupt item?

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Rytuklis
Hi,

 

I am having some trouble with a DYOM Mission. I have created over a hundred missions and have become fairly good at identifying problems that cause the mission to crash. In my latest mission the mission crashes from the start. I started with the actors, deleteing and checking spawn/hide on them. But when I got to the objects there is one that crashes my mission every time I try edit or delete it. I believe that is what is crashing my mission. How can I delete this corrupt item?

You should try using 6.0 instead of 6.1 if you get crashes

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Djsteelerz

EDIT: Issue solved.

Edited by Djsteelerz

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GTAIndonesia

One thing: Pressing Enter (go back/quit) makes you do the same thing as pressing SPACE

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dobby42

When i try to type it wont let me it just crashes and gives me and error report any help?

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KaRzY6

Okay so i have a issue. I'm doing a mission-pack, and i'm using a character with a yellow shirt (The character that is MadDog's manager in the original game, featured in the mission 'Management Issues'). And i'm using the Grove Street House as his house, and when i do cutscenes inside the house, It only shows the yellow bit of his shirt (no arms, legs, head etc.). If you wanna check it out...

 

Here's the link - http://dyom.gtagames.nl/?act=show&id=15294

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CharlieSN95

I've experianced this bug many times. What I do to solve it is to have the character/player teleport inside the interior. For example, I want to show a cutscene of my player's skin walking to a room, I first do Objectives>Add objective>Special player objective>Teleport player, I teleport the player to the interior in a place that doesn't get in the way of the cutscene(s). Like a room I'm not gonna use. Then I add the actor and start working on it again. When I'm done with the interior, I teleport the player outside of the house. Hope this helped smile.gif

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KaRzY6

Thanks Juan-R,

 

Well you played those missions, didn't you? (for Army: Team AGH69) The intro, did you see it??

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john12
Thanks Juan-R,

 

Well you played those missions, didn't you? (for Army: Team AGH69) The intro, did you see it??

Yeah! I saw. It was really f*cky. i thought that your animation location is like that.

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KaRzY6
Thanks Juan-R,

 

Well you played those missions, didn't you? (for Army: Team AGH69) The intro, did you see it??

Yeah! I saw. It was really f*cky. i thought that your animation location is like that.

Yeah, hehe biggrin.gif

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john12

i am really thinking its a bug or a glitch.

 

there is no traffic coming at all and no peds.

 

this is affected while creating missions.

 

 

Edited by john12

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Plantas555x
i am really thinking its a bug or a glitch.

 

there is no traffic coming at all and no peds.

 

this is affected while creating missions.

Special env. objective > Ped/car behavior > normal Peds/car

this should do it smile.gif

 

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alifjenius
i am really thinking its a bug or a glitch.

 

there is no traffic coming at all and no peds.

 

this is affected while creating missions.

I think that's obvious if we creating a mission, there's no traffic or ped at all

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Toine

Hello all.

 

When I try to give a name to a mission/objectives or during a cutscene that shows this:

Please help me.

 

PS: Sorry for my english ^^

 

user posted image

 

user posted image

Edited by Toine

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Nitesh002

Is your Cleo installed properly?

Which Cleo do you use?

You have any mods installed?

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Toine

I have CLEO4, I installed in ProgramFiles> Rockstargames> SA

I just have a mod> ENBConfigurator For San Andreas (Enb Series)

 

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Nitesh002

It is recommended to have a clean copy of GTA SA without any mods. Try removing the mod and check if it works.

 

And also its recommended that you use Cleo 3. Even though Cleo 4 works for some, it doesn't work for all.

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Shiva.

I have encountered a weird bug. I dont know, if others had this b'for.... First I have added many guards and I have given them a patrolling route points and I added a cutscene.. Then I teleported the player somewhere farway . While playing it in the cutscenes, they r patrolling the area. But, when I reach there , they are jus standing in the same place not patrolling. Im vry annoyed by this bug. Anyone has a solu for this ?

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john12

Did you choose loop route or just on route? confused.gif

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Shiva.
Did you choose loop route or just on route? confused.gif

Yup...ive added routes and then oly, i pressed L

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