Mokrie Dela Posted February 1, 2011 Share Posted February 1, 2011 (edited) What you all think about each item of clothing have a purpose or a use? Let me give you some examples: Sneakers would let you run faster, whereas boots would give you better grip. coats would let you conceal larger and more weapons, but would slightly restrict your movements some clothes would aid health - thick clothes would cushion falls etc Gloves would prevent you from leaving fingerprints, which in turn would prevent the police from building a file on you (ties into my "evasion" thread) hats and glasses would help hide your face, making you less likely to be detected (again ties in to my other topic) masks/balaclavas would completely hide your identity but would cause an instant wanted level if seen by police (like ACII's auditore cape) Also i'd like to see the following:Blood stains stay on your clothes forever, unless you change outfits or jump in the sea (or visit a launderette) Grass/mud/scuff stains will appear after a while When it rains/when you jump in water your clothes become visible wet, and will take a long while (several real-time minutes) to dry out Thoughts/suggestions? Also i have deliberately not posted this in the wishlist, because A that's a mess, B there are several points to discuss here. Edited February 1, 2011 by Mokrie Dela Link to comment https://gtaforums.com/topic/468741-tactical-clothing/ Share on other sites More sharing options...
ACR Posted February 1, 2011 Share Posted February 1, 2011 What you all think about each item of clothing have a purpose or a use? Let me give you some examples: Sneakers would let you run faster, whereas boots would give you better grip. coats would let you conceal larger and more weapons, but would slightly restrict your movements some clothes would aid health - thick clothes would cushion falls etc Gloves would prevent you from leaving fingerprints, which in turn would prevent the police from building a file on you (ties into my "evasion" thread) hats and glasses would help hide your face, making you less likely to be detected (again ties in to my other topic) masks/balaclavas would completely hide your identity but would cause an instant wanted level if seen by police (like ACII's auditore cape) Also i'd like to see the following:Blood stains stay on your clothes forever, unless you change outfits or jump in the sea (or visit a launderette) Grass/mud/scuff stains will appear after a while When it rains/when you jump in water your clothes become visible wet, and will take a long while (several real-time minutes) to dry out Thoughts/suggestions? Also i have deliberately not posted this in the wishlist, because A that's a mess, B there are several points to discuss here. I like your idea, it would add little reality in the game, but it would bee good that in next GTA they make animation of player putting ski mask on his face, gloves on hands, and once player buy this items they stay with him, or at least if not animation they could make option in menu for player to choose gloves, bandanas, caps, shades etc (like capes in AC2) mainly because is stupid to go every time in safehouse so you could choose this items to wear during missions, and ridiculous to talk with you person who gives you mission with mask or bandana over your face Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320293 Share on other sites More sharing options...
EvilDynasty Posted February 1, 2011 Share Posted February 1, 2011 Good idea! Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320303 Share on other sites More sharing options...
.Ryan. Posted February 1, 2011 Share Posted February 1, 2011 Very cool thread. Something I would like to add is wear, and tear. After a while clothing should start to show signs of wear, and tear. Like for example if you use the same clothing for a few gun fights holes, rips, tears etc slowly start to appear on the clothing. You could also lets just say rip off a sleeve (depending on what you're wearing), and use it to strangle a enemy if stealth is being used. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320310 Share on other sites More sharing options...
AceRay Posted February 1, 2011 Share Posted February 1, 2011 awesome topic and idea BUT if they did this, everyone would just wear the same types of clothes ie hats, gloves etc. and can there be a default stock outfit(s) which provides no advantages and disadvantages why the f*ck would I want to trade speed for grip? Niko wore boots, and he slipped all over the place. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320456 Share on other sites More sharing options...
TheBlackProject Posted February 1, 2011 Share Posted February 1, 2011 •coats would let you conceal larger and more weapons, but would slightly restrict your movements Nahh. Not necessarily. This video shows how much clothing you would need at the most. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320473 Share on other sites More sharing options...
ACR Posted February 1, 2011 Share Posted February 1, 2011 •coats would let you conceal larger and more weapons, but would slightly restrict your movements Nahh. Not necessarily. This video shows how much clothing you would need at the most. Thats why i wear buggy jeans , that and cauze my nutz dont fit But it is amazing how he conceal that shotgun in pants Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320517 Share on other sites More sharing options...
FlavouredMilk Posted February 1, 2011 Share Posted February 1, 2011 Wow... Suddenly GTA doesn't seem so rediculous, that's it I'm going to find SA, play it, strip CJ to his boxers and use a rocket launcher, then put it away. Just to get my mind back to how it should be working. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320529 Share on other sites More sharing options...
NinjaWJ Posted February 1, 2011 Share Posted February 1, 2011 good idea but then everyone will probably get the super clothing. my idea is to have some regular clothes with no benefits and then have some unique clothes/special ones that you could earn later in the game. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320534 Share on other sites More sharing options...
Secura Posted February 1, 2011 Share Posted February 1, 2011 It's a nice idea however i'd like it to be optional i would rather they Stuck with the RDR system of coats and clothing, but dressing up as a biker and going into there club house would be totaly awesome. Imagine the end of GTA III half the city wants to kill you but could wear outfits to help you blend in ect... Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320595 Share on other sites More sharing options...
visionist Posted February 1, 2011 Share Posted February 1, 2011 Excellent ideas which I have always wanted. What downside would wearing gloves have tho? Perhaps if its warm weather it increases cop's/people's suspicion or if you take a girlfriend out whilst wearing them the lack of physical contact makes it harder to score? Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320683 Share on other sites More sharing options...
Mokrie Dela Posted February 1, 2011 Author Share Posted February 1, 2011 wow alot of feedback since i been asleep. @ the super clothing remark, the options to wear whatever you want would be there, and i think most people would wear what looks cool. I suppose regular clothes, like shirts and jeans would have no advantages, whereas buying coats etc would offer such advantages. @the comment about grip, i was talking about running on grass/muddy hills - its easier in boots then sneakers. @the video; it's a bit of a push, hiding an rpg in any clothing, but it;s slightly more believable hiding it under a long coat then under a t shirt... @visionist, yeah, wearing the "wrong" clothes will attract attention. you wont get a wanted level for wearing a coat in summer, but people will stare, and if you're trying to remain inconspicuous, that would get in the way.. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320692 Share on other sites More sharing options...
The_Mario_Man Posted February 1, 2011 Share Posted February 1, 2011 •coats would let you conceal larger and more weapons, but would slightly restrict your movements Nahh. Not necessarily. This video shows how much clothing you would need at the most. I would like to see him try to run, jump, or drive with all of that. Hell, I'd love to seem him try to WALK without shuffling around trying to keep everything from just falling out the bottom of his pants. Anyway, clothing and equipment that actually made some changes to gameplay would be pretty neat, although clothing choices all seem to be purely about personal visual preference. So I could imagine somebody's favorite outfit end up being pretty impractical from a gameplay standpoint. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320886 Share on other sites More sharing options...
cactus. Posted February 1, 2011 Share Posted February 1, 2011 (edited) I like the idea of the clothing having a direct impact on the player but for some reason (I can't really put my finger on it) I'm not supportive of the individual articles of clothing enhancing your abilities. I feel like it'd be too tedious, and ultimately a little "unfair," to have to choose between boots that grip, or shoes that run fast, and hats that do this and hats that do that, etc. Yet, I'm all for a player to be able to run faster (with greater stamina, too), fight better, and perform other physical feats in certain conditions, but I think that's where the Gym can play an important role. The way I'd envisioned it was different styles of clothing affect how your players is received around town, thus making the wardrobe affect how you interact with the environment and vice versa. Certain attire can grant you access to parts of the map that would otherwise 1) be inaccessible or 2) unwelcoming of your presence Examples: • Business suits allow you enter high-rise buildings (or any area with a touch of class) to explore without suspicion. Otherwise, a security guard would ask you leave, and if you don't, he may become hostile • Cheaper clothes (like dirty or torn clothes) allow you to blend in with lower socio-economic demographics and explore the nooks and crannies of the poorer parts of town without problem. Otherwise, the locals will become suspicious and you may be subject to muggings, car-jacking, and violent encounters. Just a few examples. But as a few of you have mentioned, the idea of "wear and tear" is great This should really be present in the next GTA to lend a sense of elapsing time. Mainly, the most sense would be made for blood stains to remain on your clothing. Edited February 1, 2011 by TheCacti Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320899 Share on other sites More sharing options...
kailomonkey Posted February 1, 2011 Share Posted February 1, 2011 (edited) Don't forget hoods in the list for concealing identity When worn right. I've just today posted some extension to gang and police behaviour in the wishlist which included the ability to conceal identity a little, and I think I've mentioned it before. Oh, I wouldn't bother with the guns thing though, as it's already ridiculously unrealistic I can't see it helping. Although wearing a trenchcoat could entitle you to an extra gun slot or two, where usually only one of each type can be held. And like Cacti said, making choices on clothes for performance might be kinda restricting, I kinda like it though, given that you have the basics of what you need no matter what shoes you wear. I kinda enjoy just roleplaying by the different clothing, changing how I play the game according to who I'm playing, so I wouldn't want the clothes to severely damage what I can or cannot do. Edited February 1, 2011 by kailomonkey Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060320931 Share on other sites More sharing options...
Mokrie Dela Posted February 1, 2011 Author Share Posted February 1, 2011 Some good points there. Im sure there's a middle ground between what I suggested and what gta currently has. I agree with the idea that some clothes would help you blend in in certain areas - it would make assassinations more interesing Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060321170 Share on other sites More sharing options...
AceRay Posted February 1, 2011 Share Posted February 1, 2011 would this be RDR style outfits or normal GTA choose your own clothes style? Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060321211 Share on other sites More sharing options...
Mokrie Dela Posted February 1, 2011 Author Share Posted February 1, 2011 Maybe a bit of both. On the whole I'd imagine it'd be as gta iv is, pants and tips separate etc. Maybe there can be certain outfits you can unlock that have benefits? Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060321234 Share on other sites More sharing options...
Mr.Moffat Posted February 1, 2011 Share Posted February 1, 2011 Sneakers would let you run faster, whereas boots would give you better grip.coats would let you conceal larger and more weapons, but would slightly restrict your movements some clothes would aid health - thick clothes would cushion falls etc Gloves would prevent you from leaving fingerprints, which in turn would prevent the police from building a file on you (ties into my "evasion" thread) hats and glasses would help hide your face, making you less likely to be detected (again ties in to my other topic) masks/balaclavas would completely hide your identity but would cause an instant wanted level if seen by police (like ACII's auditore cape) Also i'd like to see the following: Blood stains stay on your clothes forever, unless you change outfits or jump in the sea (or visit a launderette) Grass/mud/scuff stains will appear after a while When it rains/when you jump in water your clothes become visible wet, and will take a long while (several real-time minutes) to dry out Agree with sneakers, although Im not sure how extra grip would come into play, can you elaborate? I disagree with larger coats and weapon concealment, because Im completly against the Idea of limited weapons in a gta game. Gloves, like the concept, but I feel fingerprints etc would be getting things a little complicated. Masks agree, Just like RDR Blood stains ya cool, but no on the washing them, just seems pointless and a waste of time, I like getting into fights my laundry bill would be through the roof Mud and grass stains really like this idea, but agin don't make them permenant. In gta4 your clothes do become wet. Some nice ideas you got Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060321298 Share on other sites More sharing options...
Mokrie Dela Posted February 1, 2011 Author Share Posted February 1, 2011 in gta iv your clothes become wet? Care to tell me when? I've never seen this. I've looked long and hard as well. Mud and grass stains - perhaps having them fade after a few mins isnt a bad idea As for the "washing" of clothes - it'd be optional. Blood stains would stay on your clothes untill you wash them, change them (or visit your wardrobe), or jump in the sea. If it rains they'd go eventually perhaps I'm not saying make launderettes a cornerstone of the game Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060321664 Share on other sites More sharing options...
Kwandilibro Posted February 2, 2011 Share Posted February 2, 2011 Not really. I'd enjoy a ski mask to evade a wanted level, but I'd really rather clothes be limited to appearance. I don't want to be restricted by what I'm wearing. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060321674 Share on other sites More sharing options...
.Ryan. Posted February 2, 2011 Share Posted February 2, 2011 As for the "washing" of clothes - it'd be optional. Blood stains would stay on your clothes untill you wash them, change them (or visit your wardrobe), or jump in the sea. If it rains they'd go eventually perhaps I'm not saying make launderettes a cornerstone of the game Washing clothes should be a full fledeged minigame. Racecarlock would have a nervous breakdown. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060321695 Share on other sites More sharing options...
SLRMC93 Posted February 3, 2011 Share Posted February 3, 2011 What you all think about each item of clothing have a purpose or a use? Let me give you some examples: Sneakers would let you run faster, whereas boots would give you better grip. coats would let you conceal larger and more weapons, but would slightly restrict your movements some clothes would aid health - thick clothes would cushion falls etc Gloves would prevent you from leaving fingerprints, which in turn would prevent the police from building a file on you (ties into my "evasion" thread) hats and glasses would help hide your face, making you less likely to be detected (again ties in to my other topic) masks/balaclavas would completely hide your identity but would cause an instant wanted level if seen by police (like ACII's auditore cape) Also i'd like to see the following:Blood stains stay on your clothes forever, unless you change outfits or jump in the sea (or visit a launderette) Grass/mud/scuff stains will appear after a while When it rains/when you jump in water your clothes become visible wet, and will take a long while (several real-time minutes) to dry out Thoughts/suggestions? Also i have deliberately not posted this in the wishlist, because A that's a mess, B there are several points to discuss here. very good! Especially blood, just like dead rising, although it took for f--kin ever just for it to appear! I would also like to see backpacks that actually work for once. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060323054 Share on other sites More sharing options...
Mr.Moffat Posted February 3, 2011 Share Posted February 3, 2011 backpacks What would we need a backback for? sandwiches and a travel mug of coffee?? Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060324013 Share on other sites More sharing options...
kailomonkey Posted February 3, 2011 Share Posted February 3, 2011 backpacks What would we need a backback for? sandwiches and a travel mug of coffee?? That would be awesome! Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060324048 Share on other sites More sharing options...
SLRMC93 Posted February 3, 2011 Share Posted February 3, 2011 backpacks What would we need a backback for? sandwiches and a travel mug of coffee?? don't think food, think guns. *sigh* sometimes, its like they don't even try. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060324199 Share on other sites More sharing options...
AussieDude Posted February 3, 2011 Share Posted February 3, 2011 If you catch fire the clothes should burn off your body. That would be sweet Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060324227 Share on other sites More sharing options...
Kwandilibro Posted February 4, 2011 Share Posted February 4, 2011 backpacks What would we need a backback for? sandwiches and a travel mug of coffee?? don't think food, think guns. *sigh* sometimes, its like they don't even try. How about some drugs or something, maybe a camera? Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060324388 Share on other sites More sharing options...
AceRay Posted February 4, 2011 Share Posted February 4, 2011 backpacks are for school kids and backpackers, not criminal. They look retarded in Video games, so I have to say no. Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060324503 Share on other sites More sharing options...
Finn 7 five 11 Posted February 4, 2011 Share Posted February 4, 2011 Not really. I'd enjoy a ski mask to evade a wanted level, but I'd really rather clothes be limited to appearance. I don't want to be restricted by what I'm wearing. It would be a major pain having to change clothes for all sorts of stuff, and blood stains were on clothes in IV, you just had to change and it was gone. Getting wet would be interesting i suppose. I like the wear and tear idea, also mud and grass stains would be okay, but nothing like the OP suggested "sneakers have more grip" "gloves for hiding fingerprints" Link to comment https://gtaforums.com/topic/468741-tactical-clothing/#findComment-1060324560 Share on other sites More sharing options...
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