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Would radiant AI work?


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Now as we all know IV has some RA(Radiant Artificial Intelligence) such as people talking on there cell phones, pulling umbrellas out when it's raining, Throwing coffee cups and other trash out of car windows. I also enjoyed how if you beat up women in IV men would come and try to protect them. However IV failed in the most basic part of any AI in grand theft auto. Danger. Sure if you shot someone at hove beach a few gang members may try to kill you, if you have played gta III,VC or SA then just hanging around in enemy territory was dangerous. In IV you could sit in the most Dangerous area in the game and not get shot,robbed,mugged,beat up,car jacked, run over ect ect ect. In III however you could barley move around half the damn city once you finished the game, i will ask anyone who owns III to on thier completed game save and just drive around for a few mintues before you get oblitirated by enemy gang members . Seeing as IV lacked in this aspect, perhaps the most important aspect in a crime game is what do ya know? CRIME, i do expect that V will rectify IV's mistake.

 

 

 

 

Now onto another aspect what could be improved but won't drive people crazy saying"it's to realistic".Well right of the bat i would suggest that people get in and out of parked cars, this is grand theft AUTO am i correct, Secondly having people in conversations start fights Example:

 

"Hey man hows it going?"

 

"Fine"

 

which then may lead up to this(I think this may be very amusing to watch)

 

 

"How could you sleep with my sister you $%^&%$^&^%$&"

 

"$%^& you!!"

 

A punch is then thrown and a fight commences.

 

 

This aspect would be fun to toy around with , at least in opinion it would. Now something that was requested alot when IV came out and is still and thorn in IV's side is the fact that although you are ment to be in the worst city in america you never see one bad thing done by any other ped EVER unless you some how cause it.Just think how much more atmospheric IV would have felt if the moment you left romans house drunk men would have stumbled out of comrades bar, as the camera pointed to the hotdog stand a few bikers would have rolled passed on there bikes, picked up a random ped and started beating the hell out of them with baseball bats. Now imagine that as the player is given control of niko they see a car with four robbers shooting M4's out of there car with two police cars in chase, this would add so much to the dark murkey danger feeling that IV was supposed to contain.

 

 

 

 

 

Now RA also means peds will get hungry, so if there is a restuarant or burger shot or even cluckin bell, near by peds will enter select a meal and sit down and eat or drive the car through the drive thru, an animation will then take place that sees the ped places $5-30$ thru the drive thru window and then another ped will hand him his meal. If you do choose to follow this ped he may stop over at a gas station fries in hand and fill his car up with gas(A perfect time to initate a robbery) Now before i get any messages saying i don't want gas, don't worry gas may not even be a feature but just seeing random peds fill up their tanks adds to the goodness no?

Peds also need to have some different personalities, i will give you an example: If you have played IV in the mission Three Leaf Clover the gun club member is confident that he can take out the robbers(Packie,Niko,Gerald,Michael) but the other peds in this cutscene are terrified and won't do anything at all to stop the robbers they will just sit there and do what they are told to do: Now imagine if in V the player had a chance to rob banks ect, peds would act differently in tense situations like this, some would try to be heros, others would try and reason with you and some may just sit down shut up and cower thinking only off them self and no one else, having played Heavy Rain recently having different approaches to dealing with RA would be great, you could shoot their heads off sure but you could also tell them to get down on the ground you or you will paint the wall with their brains, or just take the warning and run with the cash you have would make missions and side activties much more fun/ tense.

 

 

 

 

These are just a few ways RA could be used, i would like to hear what you think RA could bring to GTA? if it would fit well? what would be its features? please comment discuss and debate.

Edited by Lightning Strike
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I think it would work, but lets be honest. How would you react if some guy standing next to you pulled a rocket launcher out from under his sport coat? Not only is he a badass, he is into alchemy. Where did he hide that thing? Did he just wish it to appear and it did? Run like hell and try to not poop your pants.

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Like you said, IV is already implementing this a bit, and it can only get better. If you played RDR, you'd see that the RA is already better in that game. People get on and off horses and ride away throughout the game.

 

I'd say that it would be shocking to say the least if the next GTA doesn't have better RA.

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I didnt read all of the first post, but I certainly agreed with what I did. IV seemed to be a big step backwards in this aspect in comparison to SA. Just seeing 2 civilians bump cars and get out and fight, one turns out to be a gang member, pulls a weapon, police get involved, other gang members etc, this rarely/never happened, it's like you had to concoct it yourself. Would definitely like to see this highly improved from IV.

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I didnt read all of the first post, but I certainly agreed with what I did. IV seemed to be a big step backwards in this aspect in comparison to SA. Just seeing 2 civilians bump cars and get out and fight, one turns out to be a gang member, pulls a weapon, police get involved, other gang members etc, this rarely/never happened, it's like you had to concoct it yourself. Would definitely like to see this highly improved from IV.

I've seen random car accidents where both drivers die from impact.

 

I would like to see two peds get into a fight, I often lure two and line them up so one hits the other and they begin to fight. In my opinion, it's a bit more fun than watching Niko spin around and backhand a ped.

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I've always wondered why the level of ped AI seemed to go DOWN from San Andreas to IV. I think that IV was kind of an "experiment" by Rockstar to test the waters with the next-gen tech they have. I'm sure the next GTA installment will be a cross between IV's graphics/engine and San Andreas' ped activity/other silliness.

 

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Finn 7 five 11

 

I've always wondered why the level of ped AI seemed to go DOWN from San Andreas to IV. I think that IV was kind of an "experiment" by Rockstar to test the waters with the next-gen tech they have. I'm sure the next GTA installment will be a cross between IV's graphics/engine and San Andreas' ped activity/other silliness.

 

IV is to PS3 as Vista is to PC, it was like a large scale demo.

I never see demo's anymore sad.gif.

 

I noticed in IV that when in a group the AI didn't always shoot at you, i noticed they tweaked that further on TLAD, i barely ever got shot at when i was with billy and the biker gang, they took the hits and i cleaned up, it was fantastic, i want to see this in every game, more large scale fights (like we talked about in the "scale" thread lighting)

 

RDR it was improved, i can only imagine it getting better.

 

I still remember in GTA III when i tried to blow up a taxi by constantly ramming it, it got away and for some reason i kept seeing the exact same taxi (you could tell by the dents) driving around first i only saw it on that day and tried to get it again, but then i kept seeing it in mostly near Salvatore Leone's house and in the other cities, for literally years to come.

It was very strange indeed, i wanna see this in the next gta.

 

 

I also want more danger, i could go into detail but i might save it for another thread, and i want the like said before me, i want to see people getting into fights, or ramming each other in a car war, car chases, and on top of that, being able to kill criminals without getting a wanted level, instead earning cash.

There should then be a trophy for killing criminals.

Edited by finn4life
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Just seeing 2 civilians bump cars and get out and fight, one turns out to be a gang member, pulls a weapon, police get involved, other gang members etc, this rarely/never happened, it's like you had to concoct it yourself.

I was walking around Bohan yesterday and saw this happen. It's just random.

 

Forced and scripted events are not something I want to see.

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the trouble is, if I don't want to be shot at all the time, and just go exploring the city on my own willy nilly, I can do so in peace. maybe have a big button in the options menu. I really enjoyed how I could go and plan a BUYG post or AA hit in GTA4 and do so creatively and at peace. As long as I can choose this, I don't mind.

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Just seeing 2 civilians bump cars and get out and fight, one turns out to be a gang member, pulls a weapon, police get involved, other gang members etc, this rarely/never happened, it's like you had to concoct it yourself.

I was walking around Bohan yesterday and saw this happen. It's just random.

 

Forced and scripted events are not something I want to see.

It is very very rare, and like others have said, was majorly scaled down from SA.

 

I didn't mention or imply scripted events and wouldn't want to see them either.

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Just seeing 2 civilians bump cars and get out and fight, one turns out to be a gang member, pulls a weapon, police get involved, other gang members etc, this rarely/never happened, it's like you had to concoct it yourself.

I was walking around Bohan yesterday and saw this happen. It's just random.

 

Forced and scripted events are not something I want to see.

It is very very rare, and like others have said, was majorly scaled down from SA.

 

I didn't mention or imply scripted events and wouldn't want to see them either.

Yeah I know what you said and I agree, more crime should happen other than the player having to do it.

 

Some people have been asking for RDR style random events. I wouldn't want to have something like this in the next GTA.

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Some people have been asking for RDR style random events. I wouldn't want to have something like this in the next GTA

 

Ya, I don't random people coming up to me on the street asking to help stop their car being stolen, however RDR hada lot of random events like gangs riding through town, people trying to steal your horse, random criminals in fights with the law, just put a modern twist on them for gtav and all be good,

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I completely agree with the opening post. The level of detail in ordering food might bea detail too far but it's certainly something that I'd love to see more of. Also, regarding hostility against you on the streets, I loved the danger in III but would like this to stick to certain areas and change according to your actions ingame. Mainly changing when story missions have you become enemies with certain gangs, but perhaps also some other activities that are optional which could get you into more or less general street danger. Such as running high paid side-errands that escalate you through the bad books of a variety of groups, and consealing your identity with different clothing and face covering to reduce the hostility, or to some consealing would attract automatic attention from weary gang protectors.

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I would like to randomly see cop cars speed through the streets with sirens on, they don't need to be following someone just give the impression that somewhere else in the city, things are happening over which you have no control. same with ambulances and firetrucks add them randomley ro the streets too. mix would be cool, your at a junction then a cop car, ambulance and fire truck all roar past sirens blazing biggrin.gif

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