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[WIP] SA:LC: Manhunt - Cash for Blood


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SA:LC: Manhunt - Cash for Blood is an add-on for the

San Andreas total conversion 'San Andreas: Liberty City'.

 

Liberty City, 2000.

________________________________________________________________________

 

3 Years before the events of Manhunt, the story of how James Earl Cash got to death row.

 

After a Bank robbery gone bad, Bank robber James Earl Cash is forced into hiding by the CCPD.

Its just a matter of time before he gets sent down. Determined to find those responsible for the set up,

he must track down his former bosses and take his bloody revenge.

________________________________________________________________________

 

This add-on will add new features to the mod such as:

 

> Full James Earl Cash player model by jaky2008 and Jackhepburn.

> New Handling.

> New Timecycle to add the 'Manhunt' feel.

> New Story missions

> New Loading screens.

> San Andreas weapon icons.

> New weapon stats.

> New safehouse.

> Manhunt weapons.

> New peds.

> New vehicles.

> Map edits.

 

user posted image

Default Cash Player Model

 

user posted image

New Radar (With VHS Icon)

 

user posted image

Safehouse retextured to Year 2000 (J.E.C & SONS CONSTRUCTION)

 

To Do List:

> Remove other safehouses

> All haircuts

> Graphics Updates

> Story Missions

> Side Missions

> Script work

> New cars

> Liberty City 2000 map

> Fight Club script/map

> New HUD

 

 

THE TEAM ----
Jackhepburn ----
Jaky2008 ----
The_Sorrow ----
Secretagents1 ----
--------- ----
--------- ----
--------- ----
--------- ----
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HELP WANTED

This has been in production for a very long time. This originally started off as a mod for Vice City for personal use. However it has grown over the years and would like to build a team up to complete the project. If anyone would like to help i'm sure i'll find a use for you somewhere!

 

- MISSION SCRIPTERS NEEDED

- SAFEHOUSE SCRIPTER NEEDED

- MAPPER NEEDED

Edited by Jackhepburn
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Yeah, been making it a very long time. Only bother is i stopped modding soon after i started learning to script. So ideally i need someone who'd be able to script a mission because so far its really just a complication of the JEC model (with new clothes) and edits i've made like Manhunt weapons and minor map edits

 

Jack

 

EDIT: Also the co-leader has stopped modding because his laptop broke, but he made the new head.dff for the Cash player replacement.

Edited by Jackhepburn

Oh, I still work on the mod yeah. The JEC model is practically done now, it has most haircuts and most clothes have been changed. At the minute its just me making this but i have had a couple of requests to join me, i'm just waiting for a half-decent scripter

 

Jack

Oh, I still work on the mod yeah. The JEC model is practically done now, it has most haircuts and most clothes have been changed. At the minute its just me making this but i have had a couple of requests to join me, i'm just waiting for a half-decent scripter

 

Jack

Yeah but how will u manage without a script? Anyway best of luck with the mod.

It has a mix of SA cars, III cars and maybe a couple of LCS cars because its set before III.

 

EDIT: I'm planning on having a new storyline and protagonist with graphical updates and general changes.

Post pics and show progress so that it won't mod for name only. Anyway nice ideas.

Hey, Jack.

 

I had the created the .dff of most of the hairstyles, like mohawk.dff but I had troubles getting the textures to assign to the separate shape, so an example would be the mohawk texture not assigning to the mohawk.dff but leaving a grey texture instead.

 

If I remember some hairstyles were perfect such as afro and slope.

Good to know of a possible (HIGHLY LIKELY)scripter , pretty decent member title you have there ("hey there officer, nice badge, nice badge") Thats a quote from VC when you blow up a cafe yeah? Cop Town or something like that.

 

Good to know of a possible (HIGHLY LIKELY)scripter , pretty decent member title you have there ("hey there officer, nice badge, nice badge") Thats a quote from VC when you blow up a cafe yeah? Cop Town or something like that.

yes smile.gif

I could help out if you like smile.gif with player model, i've been player modelling since july 2010. I can do uv-mapping and stuff, i can help you jaky. With the "mohawk non-texture" problem, if you want me. Just contact me via pm, then i'll give you my MSN wink.gif

 

BTW, my skills: Player modelling, texturing, uv-mapping, mapping (but most of the time cant be bothered to map), bug checking, and other stuff. BTW, i have SA:LC B6 installed too smile.gif

Edited by Secretagents1

UPDATE: Radar fixed, Now black with see-through background. Will post screens over next few days.

 

NEW PLANS: CfB (Cash for Blood) should feature a Underground Fight Club as a side-mission, i'll attempt to get some people to start work on both characters and map.

  • 2 weeks later...

Born 2 Kill has no association with Cash for Blood. Born 2 Kill is a complication of Manhunt items ported to SA with a few missions.

However in mine the main aspect is the story and showing more information on the protagonist of the game.

 

Born 2 Kill is set in San Andreas with CJ as player.

Cash for Blood is set in Liberty City with James Earl Cash as player.

 

Also B2K has a massive trojan virus on it tounge.gif ..... Mine doesn't!

Edited by Jackhepburn

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