Dingleman Posted January 15, 2011 Share Posted January 15, 2011 I need to convert some TXD files from GTA III to San Andreas, meaning I must turn all the textures inside from 8bit to 32bit. There are a lot of textures in this TXD and I was wondering if there was a quick way to turn them all to 32 bit format without inserting them all over again. Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/ Share on other sites More sharing options...
Riden0001 Posted January 15, 2011 Share Posted January 15, 2011 I need to convert some TXD files from GTA III to San Andreas, meaning I must turn all the textures inside from 8bit to 32bit. There are a lot of textures in this TXD and I was wondering if there was a quick way to turn them all to 32 bit format without inserting them all over again. export all pictures ,open txd workshop,image,new,32bit,import Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1060295749 Share on other sites More sharing options...
Node Posted January 15, 2011 Share Posted January 15, 2011 also make sure you save the txd as "san andreas" and not "gta3" Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1060295929 Share on other sites More sharing options...
coin-god Posted January 15, 2011 Share Posted January 15, 2011 I need to convert some TXD files from GTA III to San Andreas, meaning I must turn all the textures inside from 8bit to 32bit. There are a lot of textures in this TXD and I was wondering if there was a quick way to turn them all to 32 bit format without inserting them all over again. export all pictures ,open txd workshop,image,new,32bit,import That's exactly what he don't want to do. Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1060296437 Share on other sites More sharing options...
Dingleman Posted January 16, 2011 Author Share Posted January 16, 2011 I need to convert some TXD files from GTA III to San Andreas, meaning I must turn all the textures inside from 8bit to 32bit. There are a lot of textures in this TXD and I was wondering if there was a quick way to turn them all to 32 bit format without inserting them all over again. export all pictures ,open txd workshop,image,new,32bit,import Yeah I already know how to do it that way, but I was wondering if there was a quicker way to do them all at once as there are a LOT of textures in this file. If there isn't a way around it though I guess I'll just have to do them all one by one Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1060296862 Share on other sites More sharing options...
Riden0001 Posted January 16, 2011 Share Posted January 16, 2011 I need to convert some TXD files from GTA III to San Andreas, meaning I must turn all the textures inside from 8bit to 32bit. There are a lot of textures in this TXD and I was wondering if there was a quick way to turn them all to 32 bit format without inserting them all over again. export all pictures ,open txd workshop,image,new,32bit,import Yeah I already know how to do it that way, but I was wondering if there was a quicker way to do them all at once as there are a LOT of textures in this file. If there isn't a way around it though I guess I'll just have to do them all one by one Yeah sry.. If there were 32bit imgs u could drag&drop it Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1060296954 Share on other sites More sharing options...
waverider69 Posted January 25, 2013 Share Posted January 25, 2013 (edited) Quick question, Once the images are compressed inside of the txd has the information on those images been lost for good? Or if I extract them will they be in their original lossless format? Also, has anyone found a way to do what the OP asked? I'd like to batch extract images from every txd and have the images saved in their own folders. ***edit ok i figured it out. To batch extract texture images just put code like this in a batch file. And make a line for each txd. I used excel utilities to create file names for every file in the folders, so it's just quick copy paste. Make sure the batch file is in the txdworkshop directory. txdworkshop /extract J:\copies\airport\airgrndb.txd txdworkshop /extract J:\copies\airport\airport.txd txdworkshop /extract J:\copies\airport\airstuff2.txd txdworkshop /extract J:\copies\airport\ap_airstuff1.txd where "J:\copies\airport" is the location of your txd Edited January 26, 2013 by waverider69 Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1062165842 Share on other sites More sharing options...
waverider69 Posted January 26, 2013 Share Posted January 26, 2013 Hey how can I batch import? Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1062169083 Share on other sites More sharing options...
waverider69 Posted January 26, 2013 Share Posted January 26, 2013 Anybody know how to batch import? I've also run into a predicament. I replaced more than 80% of the textures in the game using tga files, but no program will even allow me to manually import more than one at a time. G-TXD does but it doesn't read the alpha channel unless you have them separated. Come on I know somebody knows something. Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1062169211 Share on other sites More sharing options...
waverider69 Posted January 27, 2013 Share Posted January 27, 2013 (edited) Alright well I'm clueless on this one. I have a near fully redesigned Vice City, all HD textures, if anyone can help me with this I'd be happy to share the result. Some of the textures I have downloaded and reused, and much more of them are my own additions. All my textures are in TGAs and they need to be batch imported or at the least be able to add them all to one .txd at a time. Batch would be nice, but for a one time thing I would do all 825 txd's individually if I had to. There's no way in the world I'm going to add all 10,000+ images individually though. Or even if there is a way to just program the game to use the images directly from the folders without using txds I would do that too, for now. Edited January 27, 2013 by waverider69 Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1062172336 Share on other sites More sharing options...
boomshowdown Posted January 27, 2013 Share Posted January 27, 2013 Hi can anyone make ben 10 models with aliens for vc i have obj files but dont know it work or not but i want only ben 10 alien mod for vc can anyone Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1062173057 Share on other sites More sharing options...
waverider69 Posted January 28, 2013 Share Posted January 28, 2013 what a royal pain in the ass I'm doing one TXD at a time using G-TXD half way done, I rekon ill be done in a couple hours... Link to comment https://gtaforums.com/topic/467495-batch-texture-converting/#findComment-1062176776 Share on other sites More sharing options...
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