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DYOM The Designers Lounge


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- Perfect Cinematic Cutscene Introduction.. :beerhat:

- Winner of MOTW # 166

- Mission Designed by @The John David

 

Edited by Huzaifa khan
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- It's a Perfect example of how to create mission in Liberty City.

- Don't forget to check it out! :beerhat:

 

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4 hours ago, Gammoudicj said:

Can anybody provide me with a link of Vito Scaletta's skin from mafia 3 for gta sa? I really need it.

https://gamemodding.com/en/gta-san-andreas/skins/33783-vito-scaletta.html

 

https://www.gtainside.com/en/sanandreas/skins/108158-mafia-2-vito-scaletta-pack/

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13 hours ago, Huzaifa khan said:

 

- It's a Perfect example of how to create mission in Liberty City.

- Don't forget to check it out! :beerhat:

 

Wait a minute? This is pretty similar to my Walking Dead 2 assets, but different interior and fighting every waves of zombies. So what gives? 😕😕😕

@Huzaifa khan great gameplay, bro. Although the mission is not kind of creepy as i watched this? Except those zombies skin, it's pretty good but no moaning sounds. 😅

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3 hours ago, The John David said:

Wait a minute? This is pretty similar to my Walking Dead 2 assets, but different interior and fighting every waves of zombies. So what gives? 😕😕😕

@Huzaifa khan great gameplay, bro. Although the mission is not kind of creepy as i watched this? Except those zombies skin, it's pretty good but no moaning sounds. 😅

Skins added by me! Otherwise it looks more simple! xD :lol:

I found this mission in 2014 missions list. Made by IceBox.

 

 @The John David What's your opinion on my this mission ?!

 

 

 

Edited by Huzaifa khan
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Quality Of Gameplay + Amazing Soundtrack! :beerhat:

Mission Designed by: One of the best @Amethyst 

 

 

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On 10/7/2020 at 3:26 AM, Huzaifa khan said:

Skins added by me! Otherwise it looks more simple! xD :lol:

I found this mission in 2014 missions list. Made by IceBox.

 

 @The John David What's your opinion on my this mission ?!

 

 

 

It's pretty neat, it somewhat scares me when you are planting explosives because of those moanings hahaha, I'm impressed enough.

Excellent gameplay. :D

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Finally after 2 hours compiling. I present you the Season 1 of "Bikers Crew Xtreme

 

* Crew That Appeared in this Season:

 

- The FCR Hunters (Arch Rivals)

- The Road Blasters (Martin's Crew)

- The Northwood Bikers (Rivals Opponent)

- The Rising Stars (Top Crew Current Champion)

- The Dirt Masters (Top Crew Runner - UP)

 

For more exciting videos.

LIKE, SUBSCRIBE & SHARE

Edited by Huzaifa khan
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6 minutes ago, The Half-Blood Prince said:

After one year and two months... mission 7 of 23.000km is here.

A surprise, for sure, but a welcome one. Exactly what DYOM needed right now. I hope I can get around to playing it soon, even though time hasn't been nice to me recently...

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15 hours ago, The Half-Blood Prince said:

After one year and two months... mission 7 of 23.000km is here.

 

23000-KM-v.png

 

https://dyom.gtagames.nl/show/66726

Welcome back. I never played this MP but I will wait the full chapter. Good luck with it.

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- Perfect Gang War + Story is Realistic! Can't wait for Part 2. :beerhat:

- Mission Designed By ElectricFish

Edited by Huzaifa khan
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Welcome back THBP. This mission prompted me to do my first semi commentary, gameplay video. It's surprising how well you got this closer to it's inspiration (or reference). I'm definitely looking forward to playing future missions from this series.

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The Half-Blood Prince
On 10/18/2020 at 10:07 PM, Platinum Card said:

Welcome back THBP. This mission prompted me to do my first semi commentary, gameplay video. It's surprising how well you got this closer to it's inspiration (or reference). I'm definitely looking forward to playing future missions from this series.

 

Great, man. I'm really glad you enjoyed it. I'll make sure to watch your video when it comes out.

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That's something I really enjoyed in LDYOM! :beerhat:

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51 minutes ago, Huzaifa khan said:

 

That's something I really enjoyed in LDYOM! :beerhat:

Holy cr*p, is this the future :D

Edited by The John David
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The Half-Blood Prince

Hey, boys. I've been working on the pre-alpha of an important sequel and I need your help to decide if I must continue with the project or not. Basically, I've made this mission to test a new feature (a whole new map, using SIZZZ's DYOM#) and you can download it in this link:

 

https://dyom.gtagames.nl/show/66848

 

Important to tell: you need to download the Open Limit Adjuster, otherwise the mission will crash. Also, there's a few collision bugs with the enemies, but I didn't mind correcting it because it wasn't the purpose of this pre-alpha. The only thing I want to test is the map.

 

Finally, I left an interesting surprise in the end of the mission, that only those who complete it will be able to see. 

 

Feedbacks are more than welcome now. I appreciate your attention.

Edited by The Half-Blood Prince
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NEWS:

Full Mission Pack of The Walking Dead: 2 is completed along with soundtracks.

Trailer has been posted / released

Please see the "Notes" once you download the pack.

Spoiler

 

The mission is only a single-chapter I worked with depth long gameplay. However, the project is supposed to consist of many chapters, but it was discontinued and has no mind to design the rest of the storytelling because of the community's struggling to active and lacks of feedback receiving. I'm really sorry for not extending everything around the pack. Honestly, I've got plenty of ideas to make this unique and realistic, but time and community is my issues today. So I really don't have time to make them.

 

By the way, as you played through the mission parts. If you may notice some wrong subject color name, spelling and grammars, some talkcrap, etc. You know that I got tired fixing them and sacrifice my limits to correct them up again. So please just ignore them.

 

 

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On 10/24/2020 at 9:07 PM, The Half-Blood Prince said:

Hey, boys. I've been working on the pre-alpha of an important sequel and I need your help to decide if I must continue with the project or not. Basically, I've made this mission to test a new feature (a whole new map, using SIZZZ's DYOM#) and you can download it in this link:

 

https://dyom.gtagames.nl/show/66848

 

Important to tell: you need to download the Open Limit Adjuster, otherwise the mission will crash. Also, there's a few collision bugs with the enemies, but I didn't mind correcting it because it wasn't the purpose of this pre-alpha. The only thing I want to test is the map.

 

Finally, I left an interesting surprise in the end of the mission, that only those who complete it will be able to see. 

 

Feedbacks are more than welcome now. I appreciate your attention.

This was fun. My plan was to play until I reached the conclusion but I fell into a space that I couldn't escape from lol. The custom map was pretty amazing for not being a conversion or map mod. It was refreshing to experience a new setting and explore (similar to open world games) during a mission. The furthest I made it was into the building near the fire truck. I just couldn't find any check points near the elevator so I went back outside. My mistake was walking on the side of the building and falling through the floor into a space that I couldn't escape. I'm looking forward to seeing you continue this project. Your missions are always a joy to play.

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I made my first gameplay on GTA Online

 

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- How To Setup Cop Raid Scenario [REALISTIC Animations]

- Your Feedback will be appreciated! :beerhat:

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WuoS7Jj.jpg

 

Credit to Jillian Cervelli for the background image

 

"Two worlds lay between us.." follow the steps of the adult known as "Lawrence" who is a resident of San Fierro. Taking heroin (drug) after not a while ago caused him to lose memory - forgetting the past which "detailed" him. As a migrant to the city he at his job is deemed incompetent therefore leaving most of his reports unfinished.

A stepping stone to his job - he meets a young news reporter known as Addilyn; a co-mate with Lawrence who had different interests to share which pursued her to interfere in Lawrence's "affairs". Upon the sunset of the day, Addilyn reaches out to Lawrence to take her to his home. After having fun together - suddenly yet unexplainable happens.

 


 

 
Edited by zeko
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@zeko Had a quick play of the first mission. I can already see this is not like your previous projects; so far it's less messy and there are multiple improvements you have made and some really creative choices that has made me curious of what's going to happen next in this missionpack. Good work and keep up the suspense.

Edited by RithRake24
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@zeko - Are you gonna make the official topic? I might give a review, only if you'll make the topic. :santa:

 

Spoiler

Plus, the first chapter of Codename Q4 Biohazard it's almost done.

 

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