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DYOM The Designers Lounge


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I've been thinking of creating a DYOM Hockey League in NHL 19 (coming out September 14th) and I would like to know if anybody is interested in participating. By that, I mean creating your original characters (as an example, Yuji from V for Vinegar) from your single missions, mission packs, and storylines in the game and having them compete against each others in seasons or mini-tournaments. Don't worry, you do not have to do anything; I'll do all the hard work (creating them in the game, recording the games, etc.)

 

-If a user has more than enough characters, a second team (or more, depending of the amount) will be created for the user's characters.

-If a user doesn't have enough characters, they will be put on the team of another member or if another user is under the same circumstances, a team will be created between the two user's characters.

-If a user creates (a) new character(s) in a mission, mission pack or storyline, they will be added in the next season/tournament.

 

-Teams will be called Team ''Username'', for simplicity

-Teams will be asked to name one captain and two alternates OR three alternates

-Team colors (primary, secondary, tertiary) will be required

-Team logos will be the first letter of the username

-Team mascot will be random

-Teams require a minimum of 12 forwards (centers, left wingers, right wingers)

-Teams require a minimum of 6 defensemen

-Teams require a minimum of 2 goalies

 

-Season length to be determined

-Playoffs length to be determined

 

 

If you are interested in lending me your characters for this project, please send me a list of:

 

-All your original characters

-What handedness (Left or Right) you would like them to have

-What number (1 to 99) you would like them to have (note that two players of the same team cannot have the same number)

-What kind of fighter (Never / Rarely / Sometimes / Often) you would like them to be

-If a forward, what position (center, left winger, right winger) and what type you think would represent them the best

-If a defenseman, what type you think would represent them the best

-If a goalie, what type you think would represent them the best

-Note that once you are in and the characters are in creation, you cannot back out of it (it takes a lot of time to create players)

-I will try to stay as accurate as possible to their model in the game (GTA SA) when creating them inside NHL 19

 

Example:

 

-Matthew Heinz

-Left

-#74

-Sometimes

-Center / Two-Way Forward

 

 

-Exact skills to be revealed later, but here is a preview below:

 

+: Strenghts

-: Weaknesses

Spoiler

 

Forwards:

 

-Two-Way Forward: (6'0'' / 200lbs)

 

+Excellent defensive stick

+Best deployed in balanced attack strategy

+Great at causing turnovers and in transition

 

-Offensive skills are lacking

-Lacks physical strenght

-Needs to keep offense simple

 

 

-Two-Way Dangler:* (6'0'' / 195lbs)

 

+Very good defensive and deking skills

+Quick first step

 

-Lacks physical strenght

 

 

-Playmaker: (6'0'' / 190lbs)

 

+Excellent passing accuracy

+Good puck skills

+Quick first step

 

-Lacks physical strenght

-Average defensive skills

-Average shot accuracy

 

 

-Jumbo Playmaker:* (6'3'' / 220lbs)

 

+Very good passing accuracy

+Above average puck skills

+Very good balance and strenght

 

-Average defensive skills

-Weak at hitting

 

 

-Sniper: (5'11'' / 185lbs)

 

+Excellent all around shooter

+Quick first step

 

-Lacks physical strenght

-Relies on teammates to create space and scoring chances

-Below average defensive skills

 

 

-Hitting Sniper:* (6'2'' / 205lbs)

 

+Very good all around shooter

+Average hitting skills

 

-Below average defensive skills

 

 

-Dangler:* (5'11'' / 185lbs)

 

+Excellent deking

+Great hands

+Quick first step

 

-Lacks physical strength

-Below average defense

 

 

-Enforcer: (6'6'' / 230lbs)

 

+Helps team regain energy by winning fights

+Imposing physical force

 

-Poor offensive skills

-Poor shot accuracy

-Average defensive abilities

 

 

-Powerforward: (6'4'' / 220lbs)

 

+Excellent balance, strong on the pucj

+Physical play; uses body to create space for teammates

+Heavy slap shot

 

-Average shot accuracy

-Average puck skill

 

 

-Grinder: (6'1'' / 205lbs)

 

+Likes to engage in the physical side of the game

+Deflection and rebounds

 

-Lacks offensive tools

-Below average shot accuracy

 

*Variations of another play style

 

 

 

Spoiler

 

-Defensemen:

 

-Defensive Defenseman: (6'4'' / 220lbs)

 

+Excellent defensive skills

+Shuts down opposing skaters with strong physical play

+Heavy point shot

 

-Average passer

-Weak offensive skills

-Poor shot accuracy

 

 

-Offensive Defenseman: (6'1'' / 200lbs)

 

+Above average passing

+Great all around shooting

 

-Lacks physical strenght

-Average defensive stick

 

 

-Enforcer Defenseman: (6'6'' / 230lbs)

 

+Helps team regain energy by winning fights

+Imposing physical force

 

-Poor offensive skills

-Poor shot accuracy

-Average defensive abilities

 

 

-Two-Way Defenseman: (6'2'' / 205lbs)

 

+Excellent defensive stick

+Great at causing turnovers

 

-Offensive skills are average across the board

-Average puck control

 

 

-Puck Moving Defenseman:* (6'0'' / 205lbs)

 

+Excellent passing

+Very good hands

+Quick first step

 

-Lacks physical strenght

-Below average shooting

 

*Variation of another play style

 

 

 

Spoiler

 

-Goalies:

 

-Stand-up Goalie: (6'2'' / 200lbs)

 

+Speed & Agility

+Vision

+Passing

 

-Low Coverage

-Rebound Control

-Shot Recovery

 

 

-Hybrid Goalie: (6'2'' / 200lbs)

 

+Blocker Side

+Shot Recovery

+Poke Check

 

-Skills are mid-range

 

 

-Butterfly Goalie: (6'2'' / 200lbs)

 

+Good Positionally

+Low Coverage

+Rebound Control

 

-Speed

-Agility

-Vision

 

 

Edited by Jisseikatsu
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Spoiler

 

Carl Eastwood (The Only Living Soul - Pulaski)

- Left

- #97

- Often

- Left winger/Enforcer

 

Kenneth Levesque (The Only Living Soul - Rosenberg)

- Right

- #13

- Sometimes

- Center/Puck Moving Defenseman

 

Eric Wright (Gangster 4 Life - Ryder)

- Right

- #95

- Sometimes

- Right winger/Two-Way Forward

 

Aaron Maylay (Gangster 4 Life - OG Loc)

- Left

- #79

- Rarely

- Left winger/Playmaker

 

@Jisseikatsu

Edited by Alan Eastwood
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Thank u!!! I worked on some creepy missions and they so bad. I didn't knew DYOM have website at all. and I sawed people inviting in the comments to join GTAF so I did.

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If you think someone is a PBM, report them instead of spamming about it.

 

No need to reply.

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19 minutes ago, Alan Eastwood said:

- Center/Puck Moving Defenseman

 

You have made a small mistake there. :p

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1 minute ago, Jisseikatsu said:

 

You have made a small mistake there. :p

Oopsie. I'm not a hockey guy, you could change it as you please.

Edited by Alan Eastwood
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Do you want him to be a forward (center) or a defenseman?

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3 minutes ago, Alan Eastwood said:

Forward should do the work.

 

I'll make him a playmaker since it is the closest to what you chose in the defenseman player style.

 

Unless you want something else for Kenneth?

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Just now, Jisseikatsu said:

 

I'll make him a playmaker since it is the closest to what you chose in the defenseman player style.

 

Unless you want something else for Kenneth?

 

I think playmaker it's okay.

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nLEVFFR.jpg

 

It's not a teaser, just messing around with the photo editor. The Evil Within style.

How does it look?

Edited by Alan Eastwood
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 I haven't played The Evil Within for a while but the logo looks very good!

 

I've played The Only Living Soul like 2 months ago, ALERT SPOILER:

 

That jumpscare when the cop falling from the house just made me shocked for three seconds and then I play still, without being scared.

 

I will continue a survival-horror mission-pack, but when I finish my first project.

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2 minutes ago, ZekoX said:

 I haven't played The Evil Within for a while but the logo looks very good!

 

I've played The Only Living Soul like 2 months ago, ALERT SPOILER:

 

 

  Reveal hidden contents

That jumpscare when the cop falling from the house just made me shocked for three seconds and then I play still, without being scared.

 

 

I will continue a survival-horror mission-pack, but when I finish my first project.

Even I get scared while playing because sometimes silly me forgot the scary moments.

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1 minute ago, Lily09 said:

I wish old projects came back from the dead..

Well your wish came true, since Target13's universe is getting a new installment and TH-BP is continuing Identity (Still waiting on The Game's finale tho 😢 )

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16 minutes ago, Lily09 said:

I don't knew Target13. I just played the pinned missions on DYOM site. They are cool!

Those are just a fraction of the stuff that exits in DYOM. There's hundreds of good storylines, and thousands of great missions.

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Hey guys, I am glad to announce Silence Scream 2 DEMO today. Today the DEMO will be released. TBNE will be on progress still but Silence Scream 2 won't be started until TBNE is finished.

 

-Zeko (aka VenomDYOM)

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