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DYOM The Designers Lounge


General Scrotum
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9 hours ago, Jisseikatsu said:

If you want to participate in MOTY, you must win at least one MOTW.

Seems interesting... I participate in last MOTW.

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THE FALL OF MICHAEL:

THE MULTI-LANGUAGE PROJECT:

 

ENGLISH LANGUAGE BY: VIKINGEVM

NEW TRANSLATORS OF LANGUAGE.

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Wow!

Good! It's like a big project! A big as Earth!

 

And also, I would like to introduce..

THE REPUBLIC

Rick Phillips, a 21 year old resident in Palomino Creek has been spying all the actions of the 'chickens' or 'The Gamboza Family', a rich and powerful family in the whole San Andreas. 1997, 3 years later. He becomes a police officer, he is known to kill the russian dealers in the Docks. He was promoted because of that event. His first job was to protect the governor, he successfully protects him. The next job was to investigate the Gambozas. What path will he take to fully save San Andreas from corruption and crime?

Edited by SkyGTA_User
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Nah, I think we fine with MOTW and our big projects, Target13 has returned with upcoming cool missions, last time there was a "DYOM World Cup" event but somehow didn't make it.

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So, my project will be started on Tuesday and am gonna make some maps which looks like town or puzzle or whatever but one thing I'd love to do it was am gonna make some parts depending on how large or small number is on each missions which is that would make it longer and the reason why I wanted to do it is the limit of variety. But, I don't know if this estimated release date would be 2019-2020.

Edited by Sprach
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11 minutes ago, Sprach said:

So, my project will be started on Tuesday and am gonna make some maps which looks like town or puzzle or whatever but one thing I'd love to do it was am gonna make some parts depending on how large or small number is on each missions which is that would make it longer and the reason why I wanted to do it is the limit of variety. But, I don't know if this estimated release date would be 2019-2020.

Cool

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1 minute ago, Nuddle King said:

2019 or 2020? wow.

It's really complicated to understand the release date so wait till it finish, release date won't be necessarily.

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3 minutes ago, Jack Muller said:

Is it the good time to come back to DYOM? I mean come back to designing missions, does it worth the try?

And about @The Odyssey sorry if I tried to be an asshole to you I apologize.

I kinda missed you ehehehhe.

Edited by DennysCute99
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I don't know Green Goo. How it's going with ''No Fake''?

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Just now, DennysCute99 said:

I don't know Green Goo. How it's going with ''No Fake''?

Good question, I'm planning to put it on WIP for real this time, I just want to know should I?

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Yea. You can at this time.

 

Spoiler

Go check the prologue of THE FALL OF MICHAEL.

 

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4 minutes ago, DennysCute99 said:

Yea. You can at this time.

 

  Hide contents

Go check the prologue of THE FALL OF MICHAEL.

 

How many projects you're working on?

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A Ghost Night and THE FALL OF MICHAEL. Next year, I start working first DLC of THE FALL OF MICHAEL.

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28 minutes ago, Jack Muller said:

Is it the good time to come back to DYOM? I mean come back to designing missions, does it worth the try?

And about @The Odyssey sorry if I tried to be an asshole to you I apologize.

I'm coming back too, the focus on the forum has turned back into DYOM and mission making and the current MOTW went out just fine so i think it's worth it

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4 hours ago, SkyGTA_User said:

THE REPUBLIC

Rick Phillips, a 21 year old resident in Palomino Creek has been spying all the actions of the 'chickens' or 'The Gamboza Family', a rich and powerful family in the whole San Andreas. 1997, 3 years later. He becomes a police officer, he is known to kill the russian dealers in the Docks. He was promoted because of that event. His first job was to protect the governor, he successfully protects him. The next job was to investigate the Gambozas. What path will he take to fully save San Andreas from corruption and crime?

Sounds interesting. Looking forward to it! 

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14 hours ago, Jack Muller said:

Is it the good time to come back to DYOM? I mean come back to designing missions, does it worth the try?

And about @The Odyssey sorry if I tried to be an asshole to you I apologize.

That's okay. Like I said I wasn't trying to be mean so I apologise if you took it that way. 

 

While I'm here I might as well say that I'm working on something. I'm not sure how long It's going to take to complete the first act (its split up into three acts) but I'll be posting teasers as I work through it. 

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On 8/27/2018 at 10:11 AM, The Odyssey said:

That's okay. Like I said I wasn't trying to be mean so I apologise if you took it that way. 

 

While I'm here I might as well say that I'm working on something. I'm not sure how long It's going to take to complete the first act (its split up into three acts) but I'll be posting teasers as I work through it. 

Looking forward to it.

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Damn, the time run so fast, the school is tommorow for me, I think it's time to grab my PC and put it in my closet till the next holiday!

 

Good luck all.

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Light Syde Riandy
Quote

you can't call my mp trash when you never even played it.

Not interested does not always lead into one says that your project is trash. It's just that yours are nothing special but okay. And I say it again, it takes more than a good story to make one project great. And who in the right mind give a minigun in a regular shootout mission while the only reasonable and fantastic use is to blow up many tanks and helicopters or doing rampage if nearby vehicles involved?

 

Quote

what do you exactly find monotonous in missions?

The very fact most shown scenes being shootouts and no more else? Thing is, some people have a problem with first impression which could lead underestimation. Look, I'm not trying to disrespect myself, it's just that there were other ambivalent reviewers out there whose actions stated on my previous post that could be worse.

 

 

Edited by Light Syde Riandy
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I understand LSR's point, the gameplay can be repetitive. But you need to look at this missionpack from a different perspective: There's some story development, a filler action sequence, some story development, another filler action sequence until the story is over.

 

Most missionpacks in DYOM have motive-less characters and bland stories, focusing more on engaging gameplay. This one does the opposite, it sacrifices some of the fun in the missionpack for the sake of consistency and constant uncovering of story elements.

 

If you want the large-scale battles, innovative puzzles, or the unique gameplay this is the wrong missionpack for you. If you want to immerse yourself in the Mafia world, and relate to the characters while doing some simple errands on the side then you should give it a try.

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