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Jisseikatsu

DYOM The Designers Lounge

Recommended Posts

Gregorio150

Where is Pledge of Chaos anyway

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Yasir_RFL

You can see Jissiekatsu, Right? He is PoC. I don't know why he changed his name. I think due the random bullsh*ts on his moderation.

Curtis done that.

 

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Nuddle King

Nice to see JhanDave back.

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Yasir_RFL

Can anybody please make a updated list of objects? ?)

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Yasir_RFL

Thanks Ryder, mah nigga! And a big thanks to Chaos17.

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Gregorio150

aZUZEuU.jpg



Coming Soon


Edited by Gregorio150

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Nuddle King

 

aZUZEuU.jpg

 

Coming Soon

Yes!!

 

Also good luck Jhan.:)

Edited by TheRyder

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Yasir_RFL

A awesome luck from me too! ;)

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xghostx

Is there a tutorial for storyline? I kinda need it.

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Yasir_RFL

Is there a tutorial for storyline? I kinda need it.

http://dyom.gtagames.nl/showtut/379

By Martin_Strada.

Edited by Yasir_RFL

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xghostx

I get the basic, I was looking for an advance tutorial. Anyway I have a few questions about storyline:

1. Do you keep the weapon you found after a mission.

2. If mission 1 have an objective that make the player has 200 health. Do the player still have 200 health after finishing the mission?

3. Can you make a requirement to start a mission (for example have enough $2000)?

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Yasir_RFL

Martin may know. Because He has worked on SLs.

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Nuddle King

I get the basic, I was looking for an advance tutorial. Anyway I have a few questions about storyline:

1. Do you keep the weapon you found after a mission.

2. If mission 1 have an objective that make the player has 200 health. Do the player still have 200 health after finishing the mission?

3. Can you make a requirement to start a mission (for example have enough $2000)?

Ask Martin, Also DYOM Weekly event it's coming back again?

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VenomDYOM

Hello there guys :D I haven't seen you in a while!

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Nuddle King

Welcome back Venom.

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Martin_Strada

I get the basic, I was looking for an advance tutorial. Anyway I have a few questions about storyline:

1. Do you keep the weapon you found after a mission.

2. If mission 1 have an objective that make the player has 200 health. Do the player still have 200 health after finishing the mission?

3. Can you make a requirement to start a mission (for example have enough $2000)?

1. Sure, while you moving to the next mission, then your weapon from the mission before will be lost.

2. And what do you think? Like in mission mode, after you finish the mission, it will have 200hp, all same like in storyline mode.

3. No, DYOM doesn't have that feature.. maybe?

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Nuddle King

 

I get the basic, I was looking for an advance tutorial. Anyway I have a few questions about storyline:

1. Do you keep the weapon you found after a mission.

2. If mission 1 have an objective that make the player has 200 health. Do the player still have 200 health after finishing the mission?

3. Can you make a requirement to start a mission (for example have enough $2000)?

 

1. Sure, while you moving to the next mission, then your weapon from the mission before will be lost.

2. And what do you think? Like in mission mode, after you finish the mission, it will have 200hp, all same like in storyline mode.

3. No, DYOM doesn't have that feature.. maybe?

What happens to your photo?lol.

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Martin_Strada

 

 

I get the basic, I was looking for an advance tutorial. Anyway I have a few questions about storyline:

1. Do you keep the weapon you found after a mission.

2. If mission 1 have an objective that make the player has 200 health. Do the player still have 200 health after finishing the mission?

3. Can you make a requirement to start a mission (for example have enough $2000)?

1. Sure, while you moving to the next mission, then your weapon from the mission before will be lost.

2. And what do you think? Like in mission mode, after you finish the mission, it will have 200hp, all same like in storyline mode.

3. No, DYOM doesn't have that feature.. maybe?

What happens to your photo?lol.

 

 

Just gonna change it, lol

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CrisPK

2. And what do you think? Like in mission mode, after you finish the mission, it will have 200hp, all same like in storyline mode.

 

Are you sure? Just a moment ago I made a simple test storyline and give player 200hp while mission, when mission ends his health bar decreased to 100hp.

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The Dagger

 

2. And what do you think? Like in mission mode, after you finish the mission, it will have 200hp, all same like in storyline mode.

Are you sure? Just a moment ago I made a simple test storyline and give player 200hp while mission, when mission ends his health bar decreased to 100hp.

Good to see you back man where have you been

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Jack Muller

Uhhhh man, the community is finally back! It's the best moment to challenge! I'm back boys, back in the game, back in progress! Let's design missions! Woohoo! :happy::lol:

Edited by Jack Muller

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Chaos17
DYOM WC QL Edited by Chaos17

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Target13

Anyone having an issue with actors not leaving cars when "Leave Nearest Vehicle" is set as their animation?

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Cptmyname
Yes, that's true. I thought it is only happening with me, and never used that animation in a mission.

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DYOMER99

Yes I was also having that issue so I stooped using that animation for quite a long time.

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Yasir_RFL

Nope, that animation works fine for me. BTW,

HOLD YOUR BREATH because today we'll get our power ranking points! :D

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Nuddle King

Nope, that animation works fine for me. BTW,

HOLD YOUR BREATH because today we'll get our power ranking points! :D

Power Ranking!?What u mean?Its been 3 months since I leave DYOM

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