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[GTA SA] Checkpoint Address (Not the Racing one)


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Hey there, i have a problem, i need the Address wich brings me to the normal Checkpoint...

 

This:

 

user posted image

http://i56.tinypic.com/23lyt5h.jpg

 

i searched for it on that site http://www.gtamodding.com/index.php?title=...resses_%28SA%29 (+ google) but zero results, i only find the racing checkpoints...

 

So does anyone know the address for it?

Edited by Momo5000
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Need a bit more info, is this a custom CLEO mission or something regular in game?

 

Because the best way to find the address you are looking for is to know the exact X,Y,Z floats for this checkpoint. If then you can use memory tool such as TSearch to find it while the mission is running. Once you find the memory location of X, Y, Z then you can be almost certain the checkpoint is stored in the same fashion as the racing checkpoint of 38 bytes. So back 4 bytes from the X value.

 

For example, I know the checkpoint at Ryder's house is;

$X_Ryder_House = 2459.55

$Y_Ryder_House = -1687.75

$Z_Ryder_house = 12.56

 

So running a memory search while the game is displaying his checkpoint, I get 7 memory locations of the X and Y location but only 3 with the Z values. So I would assume from this data the checkpoint info is stored in either A4A0A0, A4A0DC, or BA8DD4.

 

Also remember that memory addresses change from version to version.

Hmm.. wait, I'll try searching too.

 

wait...

 

 

0AB6: store_target_marker_coords_to 0@ 1@ 2@ // IF and SET

 

 

Erm.. lemme check if that works..

 

Nope, didn't work.

Edited by Nahiyan

Check the MTA source code 'C3DMarker' files.

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