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GTA IV EFLC Dual Monitors


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I have searched websites, Youtube, and the forum, and cannot find easy instructions (if possible) to play GTA IV and EFLC on dual monitors without using any equipment or using Eyefinity. I have two Acer G235H monitors set up in Landscape, Extended with both having a resolution of 1920x1080. These are on an XFX Radeon HD 4850 connected by DVI. I have the Steam version of the games. The game runs fine on a single monitor at 1920x1080.Is there anyway I can play across both screens with setup I have right now?

 

Thanks,

DA. McConaha

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I would not be too crazy about two monitors. That means there would be a crack in the middle of the screen. Id like to have three. The on in the middle for normal veiw. And the two on the sides would show the side veiws of the screen. Or frunt right and frunt left.

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Well honestly, you're not missing much. I've tried it with dual screens with my 5850. The bezels where the two monitors meet slices right through Niko's left arm and the crosshair is split in half. tounge2.gif Not to mention all vehicles are cut in half too.

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Yeah, three monitor gaming is probably the best configuration to take advantage of multiple monitors and avoid cutting the character/crosshairs in half. Though you've got to have money to burn in order to get three matching displays and an SLI/CF configuration of video cards powerful enough to push that many pixels. Of course, even better would be This display. 152 inches, 4096 x 2160 resolution, and it only costs $500,000.

 

But that's beside the point. Your 4850 probably wouldn't be able to handle running GTA IV at 1080 across two monitors anyway (that would be 3840x1080 total pixels). You could probably run it at 720 across both screens(2560x720), since that is actually about the same pixel count as a single monitor at 1080. But the disadvantage to running it at 720 is that you would then not be running the monitors at their native resolution, which results in some distortion.

 

If I were you I would abandon the idea. I think it would really suck to play the game with a big split down the center, and a single screen at 1080p is superior to two screens at 720p (IMHO). If you are really attached to the idea of multiple monitor gaming and wanted to enjoy the experience you would need to shell out the cash for a third screen and 2 new video cards in SLI/CF.

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Yeah, three monitor gaming is probably the best configuration to take advantage of multiple monitors and avoid cutting the character/crosshairs in half. Though you've got to have money to burn in order to get three matching displays and an SLI/CF configuration of video cards powerful enough to push that many pixels. Of course, even better would be This display. 152 inches, 4096 x 2160 resolution, and it only costs $500,000.

 

But that's beside the point. Your 4850 probably wouldn't be able to handle running GTA IV at 1080 across two monitors anyway (that would be 3840x1080 total pixels). You could probably run it at 720 across both screens(2560x720), since that is actually about the same pixel count as a single monitor at 1080. But the disadvantage to running it at 720 is that you would then not be running the monitors at their native resolution, which results in some distortion.

 

If I were you I would abandon the idea. I think it would really suck to play the game with a big split down the center, and a single screen at 1080p is superior to two screens at 720p (IMHO). If you are really attached to the idea of multiple monitor gaming and wanted to enjoy the experience you would need to shell out the cash for a third screen and 2 new video cards in SLI/CF.

< http://gizmodo.com/341413/alienware-curved...-another-planet

 

Only $4,000 if I remember right. wink.gif

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Meh, that thing is only 2880x900. If you're gonna have a super-wide format, you've gotta have a higher resolution than that.

It's the size of two 1440x900 monitors (two monitors.. the subject of this topic? biggrin.gif ).

 

 

 

That monitor you posted isn't exactly going to change the FOV because it's still 16:9. tounge.gif

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