gtaszk Posted April 13, 2011 Share Posted April 13, 2011 Ok, so its during the cutscene.I'm going to check it out. Meanwhile, try skipping the cutscene by pressing AND holding Enter button (or whatever is your vehicle enter/exit button). game is crash I can't control anything Link to comment Share on other sites More sharing options...
BEGINit Posted April 13, 2011 Author Share Posted April 13, 2011 I mean just as the cutscene starts press and hold Enter button for a few seconds. The cutscene should end before the crash and mission should start. Link to comment Share on other sites More sharing options...
Silent Posted April 13, 2011 Share Posted April 13, 2011 It's both regular and missions Sort of which fixes they need? Wrong coordinates, wrong one opcode or maybe full thread needs to be rewritten? If thee isn't big changes, maybe it's possible to keep compatibility. Link to comment Share on other sites More sharing options...
gtaszk Posted April 13, 2011 Share Posted April 13, 2011 I mean just as the cutscene starts press and hold Enter button for a few seconds. The cutscene should end before the crash and mission should start. thanks 谢谢 跳过剧情就可以正常玩了 Link to comment Share on other sites More sharing options...
BEGINit Posted April 13, 2011 Author Share Posted April 13, 2011 It's both regular and missions Sort of which fixes they need? Wrong coordinates, wrong one opcode or maybe full thread needs to be rewritten? If thee isn't big changes, maybe it's possible to keep compatibility. Well, its mostly jumps and incorrect values... Link to comment Share on other sites More sharing options...
gtaszk Posted April 13, 2011 Share Posted April 13, 2011 I mean just as the cutscene starts press and hold Enter button for a few seconds. The cutscene should end before the crash and mission should start. how to do missions of PAKING LOT? I cant start mission Link to comment Share on other sites More sharing options...
Mr. Myriad Posted April 13, 2011 Share Posted April 13, 2011 gtaszk walk around the entrance. Link to comment Share on other sites More sharing options...
BEGINit Posted April 13, 2011 Author Share Posted April 13, 2011 QUOTEOn a mission 'little surprise' after you left garage the car can't actually ride until you re-enter it. Fixed. QUOTE Parking Lot property: I bought this place but when i stay on the blue marker mission don't appears Fixed. QUOTE when i reloaded my save i appeared near Aseka's building with those three idiots and everytime when i reload this save i appear only in that place which i called and i don't know how can i fix this bug. Please tell me what i need to do these yakudzas dissapear and i appeared like usually near my savehouse. And else one detail when i kill'em i appear in their place again too Fixed. UPDATE game is crash during casino cutscene Fixed. Thank you for reports. Still waiting for someone to say "I completed the game" Link to comment Share on other sites More sharing options...
gtaszk Posted April 13, 2011 Share Posted April 13, 2011 Booby Trap it too hard Link to comment Share on other sites More sharing options...
BEGINit Posted April 13, 2011 Author Share Posted April 13, 2011 Some missions ar easier and some are harder. Never had problems passing this mission. Just try until you pass it Link to comment Share on other sites More sharing options...
Silent Posted April 13, 2011 Share Posted April 13, 2011 It's both regular and missions Sort of which fixes they need? Wrong coordinates, wrong one opcode or maybe full thread needs to be rewritten? If thee isn't big changes, maybe it's possible to keep compatibility. Well, its mostly jumps and incorrect values... Then I think that you can keep old saves compatibility BTW. Is Booby Trap based on a Driv3r mission with the same name? Then A Gift mission from The '95 Story must be similar Link to comment Share on other sites More sharing options...
BEGINit Posted April 13, 2011 Author Share Posted April 13, 2011 It's both regular and missions Sort of which fixes they need? Wrong coordinates, wrong one opcode or maybe full thread needs to be rewritten? If thee isn't big changes, maybe it's possible to keep compatibility. Well, its mostly jumps and incorrect values... Then I think that you can keep old saves compatibility BTW. Is Booby Trap based on a Driv3r mission with the same name? Then A Gift mission from The '95 Story must be similar Yep I copy-pasted it from Driv3r Nice find Link to comment Share on other sites More sharing options...
Silent Posted April 13, 2011 Share Posted April 13, 2011 Well, our Total Conversions share almost the same missions then Link to comment Share on other sites More sharing options...
BEGINit Posted April 13, 2011 Author Share Posted April 13, 2011 At least one Haven't played 95's coz don't have SA at the moment Link to comment Share on other sites More sharing options...
Silent Posted April 13, 2011 Share Posted April 13, 2011 Same here with III. But I'd SURELY play this if it'd be for GTA: Liberty City Link to comment Share on other sites More sharing options...
gtaszk Posted April 13, 2011 Share Posted April 13, 2011 At least one Haven't played 95's coz don't have SA at the moment Joey Leone □Two Kings in Little Italy I CANT FIND this mission(Evidence mission completed) Link to comment Share on other sites More sharing options...
BEGINit Posted April 14, 2011 Author Share Posted April 14, 2011 This mission starts in the Leone mansion (your new save point). Link to comment Share on other sites More sharing options...
gtaszk Posted April 14, 2011 Share Posted April 14, 2011 This mission starts in the Leone mansion (your new save point). thanks I have finished all story mission. by the way, who is this "snow man" http://hi.baidu.com/truescienceofszk/album...e8718bf36.html# http://hi.baidu.com/truescienceofszk/album...16c22eb35.html# THE END http://hi.baidu.com/truescienceofszk/album...aa877a435.html# Link to comment Share on other sites More sharing options...
BEGINit Posted April 14, 2011 Author Share Posted April 14, 2011 Oh man... What the hell... It was supposed to be Mickey... Ok I'll check whats the problem... And nice to know that someone finished it Link to comment Share on other sites More sharing options...
gtaszk Posted April 14, 2011 Share Posted April 14, 2011 Oh man... What the hell... It was supposed to be Mickey... Ok I'll check whats the problem... And nice to know that someone finished it it's 3 days for finishing GTA3 FW. Tail(Yardies mission) is very interesting. Link to comment Share on other sites More sharing options...
gtaszk Posted April 15, 2011 Share Posted April 15, 2011 Oh man... What the hell... It was supposed to be Mickey... Ok I'll check whats the problem... And nice to know that someone finished it http://hi.baidu.com/truescienceofszk/album...c4216947f.html# can you tell me the name of this npc(left) Link to comment Share on other sites More sharing options...
_Rob_ Posted April 15, 2011 Share Posted April 15, 2011 Oh man... What the hell... It was supposed to be Mickey... Ok I'll check whats the problem... And nice to know that someone finished it http://hi.baidu.com/truescienceofszk/album...c4216947f.html# can you tell me the name of this npc(left) Darkel, a removed character from vanilla GTA III. And there's an edit button, so you don't need to double post Link to comment Share on other sites More sharing options...
gtaszk Posted April 15, 2011 Share Posted April 15, 2011 Oh man... What the hell... It was supposed to be Mickey... Ok I'll check whats the problem... And nice to know that someone finished it http://hi.baidu.com/truescienceofszk/album...c4216947f.html# can you tell me the name of this npc(left) Darkel, a removed character from vanilla GTA III. And there's an edit button, so you don't need to double post thanks Link to comment Share on other sites More sharing options...
Cucarnator Posted April 15, 2011 Share Posted April 15, 2011 What to do in mission tax driver? Just it gives on fares and what no of fares do I do? Link to comment Share on other sites More sharing options...
BEGINit Posted April 16, 2011 Author Share Posted April 16, 2011 Well, if you are talking about the first taxi company mission that appears just after buying the company, you have to complete 15 (if i remember correctly) fares in order to pass. If you are talking about this as a side mission after completing the first mission - you have to complete 50 fares in order to pass (again). And yes I didn't make off button couz hey... it's my mission... scripted by me, not Rockstars. And I decided not to put switch off Link to comment Share on other sites More sharing options...
Cucarnator Posted April 17, 2011 Share Posted April 17, 2011 I have been playing this for 2 days & hope to complete it by 3rd day and upload my save. In taxi driver I needed 8 fares to pass. Hey beginit are the payphone missions of other gangs related to storyline? Where are they located? I just found 2 of them. Link to comment Share on other sites More sharing options...
BEGINit Posted April 18, 2011 Author Share Posted April 18, 2011 1 payphone in portland 3 payphones in staunton 1 payphone in shoreside Link to comment Share on other sites More sharing options...
xNCx Posted April 22, 2011 Share Posted April 22, 2011 Mod looks good, but -I have also those "snowmans", the Yakuza characters for me -you should think about a better "buy this prop notification", I thought "ohh, an info pickup, lets see what this is" and then "WUT? I bought parking? huh?" and I was standing in the parking circle but nothing happened :C -now I am playing the mission, where are 3 trucks to... Steal? Destroy? I have destroyed all three, markers on radar disappeared, but I didn't knew what to do next? -bugs like in mission where we plant a bomb in a car (while the target enters the car with bomb, we can still move and get killed when to near car bomb?) -roads and walls are "too white" for me, I feel like a bit drunken, because I always miss places, where I would like to go (roofs etc) -some side missions should be activated via key presses or something. For example I entered the enforcer just for free armour, not for a mini game, that can't be stopped Keep working anyway, because it looks good . Link to comment Share on other sites More sharing options...
BEGINit Posted April 23, 2011 Author Share Posted April 23, 2011 Hey, thanks for the feedback I appreciate that. -I have also those "snowmans", the Yakuza characters for me Apperantly I forgot to put Kenji.txd in the gta3.img, though its already fixed on my PC (I posted a download link in one of the posts) -you should think about a better "buy this prop notification", I thought "ohh, an info pickup, lets see what this is" and then "WUT? I bought parking? huh?" and I was standing in the parking circle but nothing happened You are right. I really should do that about the mission - this issue was mentioned before. The mission trigger is actually in the wrong place - it's near the entrance of the lot. This is alredy fixed on my PC thoug. -now I am playing the mission, where are 3 trucks to... Steal? Destroy? I have destroyed all three, markers on radar disappeared, but I didn't knew what to do next? Hmm. Is this 'It's all about the message' mission? Haven't faced this bug. I'll have to check it out. bugs like in mission where we plant a bomb in a car (while the target enters the car with bomb, we can still move and get killed when to near car bomb?) Now here is an interesting fact. While coding GTAIII I noticed that freezing a player puts down all the existing fires and prevents cars from exploding. Therefore I had to leave the plater movable... -roads and walls are "too white" for me, I feel like a bit drunken, because I always miss places, where I would like to go (roofs etc) No comments -some side missions should be activated via key presses or something. For example I entered the enforcer just for free armour, not for a mini game, that can't be stopped Well, I think I'm not going to make missions activated by a key press... but maybe I will make the possible to be stopped. So as you see, some bugs were met before and fixed. Others issued here will definitely be checked. When all these be fixed I will put the fixed version on gtagarage so the majority could download and play the mod with no problems. But there are still TWO ISSUES that I'm trying to fix: 1. Clothes change code whitch doesn't work right. 2. New moving pickups. I have 2 new pickups for clothes and properties (though only clothes included) but I have diificulties making them rotate in game. So if someone could lend a hand on this I would be very happy Link to comment Share on other sites More sharing options...
xNCx Posted April 23, 2011 Share Posted April 23, 2011 Hmm. Is this 'It's all about the message' mission? Haven't faced this bug. I'll have to check it out. Exactly. But what is weird I have played this mission for the second time. All three trucks were already parked in the warehouse, but when I first played it, I have met one truck driver at the end of the island. I took the truck and sunk it into water and car blip disappeared . Then I went to the warehouse and there were the last 2 trucks, but they were parked there. Also now I have destroyed 1 truck and was going to do the same with others (used ramp in warehouse to throw them on the street, funny ) but I got a crash for the first time . Now here is an interesting fact. While coding GTAIII I noticed that freezing a player puts down all the existing fires and prevents cars from exploding. Therefore I had to leave the plater movable... Maybe teleport the player to a place were he sure couldn't get out and when the mission is over, teleport him back? Link to comment Share on other sites More sharing options...
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