BEGINit 1,095 Posted February 20, 2015 That doesn't zero the variable. Either set it to -1 before creating the pickup or choose another ID. Also, why on Earth use IDs? Relying on Sanny to assign IDs to variable names is perfectly safe in III. Maybe you also have a predefined DEFINE OBJECTS section? The original script was made quite some time ago usin BW mission builder. Only now it was edited using SB. And should I asume that simply changing the variable name to unused one should fix the prob? Quote Share this post Link to post Share on other sites
Silent 15,230 Posted February 20, 2015 (edited) Eh, just set it to -1 before creating a pickup. Or in this mission's cleanup routine. Edited February 20, 2015 by Silent Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted February 20, 2015 Well I hope it would work, becuase I don't think that my brain could handle yet another testing playthrough Quote Share this post Link to post Share on other sites
Silent 15,230 Posted February 20, 2015 > not creating any debug code to quickly play a mission you're having problems with Really? Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted February 20, 2015 (edited) > not creating any debug code to quickly play a mission you're having problems with Really? I do. But if I play this mission this way - no crash happens. So I would have to replay like 50 missions before reaching this one if I want to make sure it REALLY works. EDIT: Or try making both missions that uses the same variable name work at the same time and check weather this is the problem. Edited February 20, 2015 by BEGINit Quote Share this post Link to post Share on other sites
Russell_Stone 122 Posted February 21, 2015 > not creating any debug code to quickly play a mission you're having problems with Really? I do. But if I play this mission this way - no crash happens. So I would have to replay like 50 missions before reaching this one if I want to make sure it REALLY works. EDIT: Or try making both missions that uses the same variable name work at the same time and check weather this is the problem. If it is playable enought you better release it "as is" and then push script updates like it was with original FW Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted February 21, 2015 EDIT: Or try making both missions that uses the same variable name work at the same time and check weather this is the problem. I just did that. I played mission where the object is created for the first time and then the Home Sweet Home mission. No crash happened. That makes me doubt weather Silents method will work. If it is playable enought you better release it "as is" and then push script updates like it was with original FW Updating SCM may require player start new game all over again, so it kinda pointless. Quote Share this post Link to post Share on other sites
zmudziak32 336 Posted February 22, 2015 I don't know how SCM works, but Silent in TTDISA fixed some SCM errors and doesn't require start new game. Quote Share this post Link to post Share on other sites
Tadzik 300 Posted February 22, 2015 I don't know how SCM works, but Silent in TTDISA fixed some SCM errors and doesn't require start new game.IIRC there is some kind of "blocks" in main.scm, if you edit some of them you need to start new game, but some of them doesn't require starting new game. Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted February 23, 2015 (edited) A few pics for you: Edited February 23, 2015 by BEGINit Quote Share this post Link to post Share on other sites
Russell_Stone 122 Posted February 24, 2015 If it is playable enought you better release it "as is" and then push script updates like it was with original FW Updating SCM may require player start new game all over again, so it kinda pointless. Ask Silent to make you an ASI save validator like it was in TTDISA Patch Quote Share this post Link to post Share on other sites
Speccy 5,852 Posted February 24, 2015 *pics* Looks great! seems like there have been big improvements in pretty much every aspect since the old release. This time around I'll check it out. The new hud is a nice feature. I must insist though, in the future I will take it upon myself to edit the GXT for you in order to correct any language and grammer mistakes! I must break it to you.. I've seen it before and you managed to misspell and forget to capitalize "Colombians" in the screenshot! Not a big deal but SoV has to be flawless in this area, especially since it's not hard to take care of this. Take this as constructive criticism Overall, awesome stuff here. I'm looking forward to it. Quote Share this post Link to post Share on other sites
undertaker fan 351 Posted February 25, 2015 (edited) Wait! Wait! Wait! What happened to banshee? Why it has a permanant roof instead of a temporary one? Edit: as you are improving frosted winter why not add xbox models for the cutscene characters? Edited February 25, 2015 by undertaker fan Quote Share this post Link to post Share on other sites
SaL_Leone 1,464 Posted February 25, 2015 (edited) cutscene characters Edited February 25, 2015 by SaL_Leone Quote Share this post Link to post Share on other sites
Mr. Myriad 23 Posted February 25, 2015 BEGINit, will you add three special new story missions and a possibility to fight in DOJO after first Kenji's mission from Dimzet13's Snow City 1.4.0? Quote Share this post Link to post Share on other sites
Gummy 3,271 Posted February 25, 2015 How will the crouching/cover work? and will it support III Aircraft by Silent? Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted February 25, 2015 BEGINit, will you add three special new story missions and a possibility to fight in DOJO after first Kenji's mission from Dimzet13's Snow City 1.4.0? There are no original story missions from gta3. And thhere will be no missions from DimZet13 Snow city. Only improved Frosted Winter story and missions. The new hud is a nice feature. I must insist though, in the future I will take it upon myself to edit the GXT for you in order to correct any language and grammer mistakes! I must break it to you.. I've seen it before and you managed to misspell and forget to capitalize "Colombians" in the screenshot!Not a big deal but SoV has to be flawless in this area, especially since it's not hard to take care of this. Take this as constructive criticism I'm trying to correct mistakes as I find them. But I bet some will still be left since my native tongue is not english and I'm too lazy to use dictionary How will the crouching/cover work? Like in VC. and will it support III Aircraft by Silent? not sure about that Quote Share this post Link to post Share on other sites
Russell_Stone 122 Posted February 25, 2015 How will the crouching/cover work?and will it support III Aircraft by Silent? It will not support III Aircraft because these IDs are already busy with 7 new cars from Snow city Quote Share this post Link to post Share on other sites
Gummy 3,271 Posted February 25, 2015 Oh bummer. Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted February 25, 2015 Ok, let's give it a try! ULTIMATE FROSTED WINTER DOWNLOAD ADDITIONAL AUDIO DOWNLOAD HOW TO INSTALL: 1. Have an unmodified copy of GTA3. WARNING: you must have v1.0 version, else, the game might not work. 2. Download the UFW setup. Install the contents to your GTA3 (root) directory. Overwrite everything if asked. The setup comes with ThirteenAGs limit_adjuster. 3. Play the game and enjoy. 4. Optional: if you have modified exe that allows you play custom audio files, you can download the custom radio soundtrack and mission complete tune and add them to audio directory. Radioactive mps63 is a track made by dimzet13 and can be added instead of chatterbox renaming it to CHAT (hence in game chatterbox name changed). Feedback appreciated. Also: I would appretiate if you inform me about ANY BUGS you encauter To make the players socialy active, I have an achievement game for you. Try to get these achievements while playing the game, post a picture(s) proving it and you will get some cookies and likes Try not to ruin the fun for others so post the picture in SPOILER caps. And don't try to cheat by copying pics, that are already posted by others. I will know. Achievements: 1. Business Man - Complete all asset missions After completing all missions of every porperty, you get briefcase of money time from time. Post a picture(s) of every money briefcase of every asset. There has to be 7 of them. Reward: cookie and like 2. Don Leone - Complete the storyline Complete all story missions. Post a picture of big 'THE END' on the screen at the end of the last story mission. Reward: cookie and like 3. 100-percenter - Complete the 100% of the game Complete all story missions, side missions and collectables. Post a picture of status screen showing 100 percent or a picture of text pager congratulating on 100% completion. Reward: 3 cookies and like 4. Joey Freeman - Find a mysterious Gman wathcing you A mysterious fugure, only known as Gman, appears time from time. He watches as Joey tries to complete his journey. Post a picture of Gman, watching you. It's not so easy to spot him and he only appears briefly 8 times during various missions. Each time catching him deserves the achievement reward. Reward: 2 cookies and like 5. Paranormal Hunter - Find a paranormal being Urban legends say that strange paranormal beings such as ghosts and monsters hide in Liberty City. Post a picture of encauntering such paranormal being. There are 5 beings hiding and you can encaunter them only once. Each encaunter deserves the achievement reward. Reward: 2 cookies and like First post updated too. Quote Share this post Link to post Share on other sites
Claude_Lib 3,583 Posted February 25, 2015 But I'm already in my pajamas. I'll give it a try tomorrow. Quote Share this post Link to post Share on other sites
Blackbird88 1,520 Posted February 25, 2015 (edited) The extra audio track is MP3 while radio stations are WAV. And what's sounds.bat for? Is it supposed to be used? Also there is CLEO folder yet no CLEO.asi Ah it's in mss folder. Nvm. Edited February 25, 2015 by Blackbird88 Quote Share this post Link to post Share on other sites
Mr. Myriad 23 Posted February 26, 2015 Yeah, eventually it's released:) Have to try it during the weekends. Quote Share this post Link to post Share on other sites
Mega 4,781 Posted February 26, 2015 But I'm already in my pajamas. I'll give it a try tomorrow. Then get out of your bloody pajamas already! This is more important than sleep! Quote Share this post Link to post Share on other sites
BEGINit 1,095 Posted February 26, 2015 (edited) The extra audio track is MP3 while radio stations are WAV. And what's sounds.bat for? Is it supposed to be used? Also there is CLEO folder yet no CLEO.asi Ah it's in mss folder. Nvm. Yes it is in mp3. As it is extra I did not bother to convert it in Wav and thus increase the size. There are many wav converters on the net and if one wants tu use it, one can convert it himself. Sounds bat may have gotten there by mistake. Sneaky little file. Edited February 26, 2015 by BEGINit Quote Share this post Link to post Share on other sites
Russell_Stone 122 Posted February 26, 2015 The extra audio track is MP3 while radio stations are WAV. And what's sounds.bat for? Is it supposed to be used? Also there is CLEO folder yet no CLEO.asi Ah it's in mss folder. Nvm. Yes it is in mp3. As it is extra I did not bother to convert it in Wav and thus increase the size. There are many wav converters on the net and if one wants tu use it, one can convert it himself. Sounds bat may have gotten there by mistake. Sneaky little file. Actually it's not a mistake. It is used to replace ambient sounds in sfx.raw Quote Share this post Link to post Share on other sites
/\rdooZ 398 Posted February 26, 2015 I don't really know what's going on but everytime i try to run the setup this is what shows up: The setup files are corrupted.Please obtain a new copy of the program. Would love to know what's happening BEGINit Quote Share this post Link to post Share on other sites
Speccy 5,852 Posted February 26, 2015 (edited) I don't really know what's going on but everytime i try to run the setup this is what shows up: The setup files are corrupted.Please obtain a new copy of the program. Would love to know what's happening BEGINit I downloaded it and it worked fine. Is the file around 400mb? if it's less than that, it hasn't downloaded completely. Edited February 26, 2015 by Speccy Quote Share this post Link to post Share on other sites
/\rdooZ 398 Posted February 26, 2015 (edited) Less than 400 mb.It's 202 mb but it says is finished and it doesn't download anymore. Third time that i try it and same result. WTF?In the third and second try is 94 mb. Edited February 26, 2015 by The GTA Fanatic Quote Share this post Link to post Share on other sites
Speccy 5,852 Posted February 26, 2015 Less than 400 mb.It's 202 mb but it says is finished and it doesn't download anymore. Third time that i try it and same result. WTF?In the third and second try is 94 mb. Look, I just uploaded the file for Sal and he will upload it on Moddb, as well as provide all you guys with my temporary link for the time being. Quote Share this post Link to post Share on other sites