XFox360 Posted December 20, 2010 Share Posted December 20, 2010 Hello, I'm new here. I've been working on setting up the bones to/for another character, got the bones to work and everything. Upon exporting using Kam's DFF IO Script, I get a error "Unknown Property: "name" in undefined" Side notes:I transfered the vertices to the model I'm exporting, bones and everything, don't know why I'm getting this error. And, when the saving fails(it'll create the dff file but the size is 0 bytes) it'll create a Unwrap UVW in the Modifier List. If I export it like that, it'll create the DFF, and it will apparently have some information in it, but if I try and import it into the game nothing will appear(the model. Using Ped Editor, even tried it in game) Help would be greatly appreciated, thanks, XFox360 Link to comment https://gtaforums.com/topic/465524-unknown-property-name-in-undefined/ Share on other sites More sharing options...
coin-god Posted December 20, 2010 Share Posted December 20, 2010 Have you tried reading my tutorial: http://www.gtaforums.com/index.php?showtopic=397248 ? Link to comment https://gtaforums.com/topic/465524-unknown-property-name-in-undefined/#findComment-1060254206 Share on other sites More sharing options...
XFox360 Posted December 20, 2010 Author Share Posted December 20, 2010 (edited) Thanks for fast reply, I just followed your tutorial, instead of the legs having bugs in them,it's the arms. The arms aren't in T-Pose, so I don't know how to get the arm's bones to match the position of the my model's arms. I just tested it in-game, and it worked flawless, but the problem above is the only problem. Because in game, the arms are really messed up. EDIT:Okay, I figured out how to move the bones, but now the model holds guns in the opposite arms(like the dual shotgun, she holds it in opposite arms.) Edited December 20, 2010 by XFox360 Link to comment https://gtaforums.com/topic/465524-unknown-property-name-in-undefined/#findComment-1060254297 Share on other sites More sharing options...
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