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RazorRain

Things you hate the most in GTA III

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Hmmm nice bike

I forgot about that. Rockstar is such a tease...blue ballin' all of us.

Even worse is how if you use the Dodo to fly past the tunnels, the minimap shows a bunch of location names like "Aaronsville," all of them are named after some of the developers, but it must have drove people nuts back then when it was first discovered.

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Lock n' Stock

A few times I've managed to fly the Dodo so far outside the map that my game crashed.

 

A lot of things I dislike about GTA III, namely the large amount of gang hostility you encounter upon completing the game, the clunky shooting mechanics and over-aggressive police. Despite that, game's still a f*ckin' classic.

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Hmmm nice bike

I think I managed to fly the Dodo all the way to the western edge of Staunton Island before flipping it over in mid-air and crashing into the street below. I'm sure part of the reason they made it so difficult to fly was to keep people from flying out of the boundaries of the map. Shoreside Vale was landlocked and I don't think they had an infinite ocean like there was in every other game, was there?

 

The police in III and VC both seemed to be overly-aggressive, but I don't think I minded that as much as I minded having to avoid most areas of Portland to avoid the gangs. That really is the biggest thing I dislike about the game, how they basically made it extremely hard to ever go back to St. Marks without a bulletproof vehicle. That and the overpowered shotguns that all of the Leone's were carrying that blow your car up in about two shots.

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gtafaninwest

Not being able to properly fly the Dodo or get to Ghost Town. The tunnels behind Cedar Grove have an invisible wall.

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Jack Lupino

Probably the fact you couldn't enter the tunnel in Shoreside. As a kid I tried getting through it many times, hoping it'd lead me to that observation building you see in the distance.

Same. I had tried so many methods to reach the observatory. Even tried to jump over the hills but it was too steep.

Rockstar should have atleast made it accessible in LCS but nope.

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Darealbandicoot

Never being able to visit gang controlled areas ever again without a BP car and Joyride being censored on Lips 106.

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NightMARE

- You can't access the tunnel in Shoreside
- The half winged dodo
- Can't bail out of a car
- Can't crouch
- Can't swim

....and that's all I hate about the game ;)

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Sleepwalking

PC version = 30 fps or amazing physic glitches.

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GTA_CAT
Posted (edited)

There's another thing I forgot to post: trees.

It's not about their presence or the trees themselves, it's about if they are solid or trespassable. Usually next to road ones are solid, which is okay but why the other ones aren't? It might be good for making shortcuts but the irreality of not solid ones... in some caees there are even trespassable ones next to the streets.

 

Oh and I realized about something more. Subway red control lights (the ones in the mid of the tunnel) are all trespassable except in Portland station. That's the same of the

trees.

Also I don't like non breakable streetlights, which are indestructible whatever is your speed and what you are driving when you crash into them.

Edited by GTA_CAT

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j7n

Disappearing, single use, disposable cars, as in other GTAs. In the other two games it was 'fairly' safe to park one car and drive another, but in GTA III my car seemed to disappear often for unknown reason while I was still close to it, noticed happening several times by the docks.

 

I tried to use the Bulletproof Patriot to collect hidden packages on the first island, and was disappointed that I had to reload and redo it when my car was gone.

 

The SAMP model, where the player first parks a car in a designated area, and is guranteed to always respawn it there would work much better, even if the limited console had such short memory, and the car instance was forgotten. We can't really use any special or beautiful cars for any jobs, and must keep them under lock.

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ikid2468

                                                          You Can't run with two handed weapons and bat 

 

Mission design was kinda sh*t as there isn't much shooting involved

 

No outfits 

Awful auto aiming system 

 

Boats felt clunky to use

 

You can't bail out. 

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Evil empire

-The fact you can't drive bikes or helicopters

-The weapons lack of precision

-The beach is too isolated and always empty

-You don't have any train-driving job

-You can't sell ice-cream

-You can't make any pizza delivery

-You can't increase your health and armor past 100

-You need to make long detours to reach some places very close of your departure location in Shoreside

-Completing the firefighter job doesn't make you immune to the fire

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ikid2468

Yeah I do wish there was more to do for 100 percent but I'm fine with no bikes and helis as the flying mechanics would be balls and also applies to vc. Stunt jumps were a b*tch to do without bikes.  

 

Cars already felt quite nimble

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markusizr

Leones, Yardies, Colombians and Triads  are my nightmare eniemes on this game. And also i hate mission Sayanora  Salvatore when you must kill Sal Leone

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Antonio"Toni"Hernandez

Even it's an amazing easter egg, murdering Tanner.

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