Ashwin.Star Posted December 16, 2010 Share Posted December 16, 2010 hi, little time ago, i download the "3d studio max 9 32 bit" someone has tell me that the extention of animation .ipf will open with this software. pls tell me is he right ? if yes then how to open .ipf with it Link to comment https://gtaforums.com/topic/465236-ifp-the-extention-of-animation/ Share on other sites More sharing options...
Frank.s Posted December 18, 2010 Share Posted December 18, 2010 Kam's Max Scripts <download link. Features This GTA Mod Tool includes: - DFF IO import/export all 3d models used in GTA game Support: - Special Material for GTA - 2nd UV Map for vehicle - 'Vehicle Parts' checkbox for bumpers, spoilers, wheels etc - Non-Standard DFF import disabled! - Bones/Skins DFF - COL IO import/export all Collision used in GTA game Support: - COLL/COL2/COL3 - simple .col editing(append/delete) - Save as new single .col - IFP IO import/export all animations used in GTA game Support: - Animation base on ID - Map IO import/export all map data used in GTA game Support: - GTA3/VC/SA ide >objs, tobj, 2dfx(not sure in SA) >anim(SA only) >txdp(SA only) - GTA3/VC/SA ipl >inst, cull (all version) >grge, enex, pick, cars, auzo, jump (SA only) - Modelling Helper is a helper tool, run it when you need it! - Char. skinning helper tool for sizing the envelopes. Link to comment https://gtaforums.com/topic/465236-ifp-the-extention-of-animation/#findComment-1060251561 Share on other sites More sharing options...
Ashwin.Star Posted December 18, 2010 Author Share Posted December 18, 2010 (edited) (solved) thanks for links & advise. Edited April 11, 2011 by Ashwin the new boy Link to comment https://gtaforums.com/topic/465236-ifp-the-extention-of-animation/#findComment-1060251771 Share on other sites More sharing options...
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