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JOSEPH X

Elder Scrolls V: Skyrim

Recommended Posts

The-King
Someone had better scan the pages and upload them onto here. Just sayin'.

No can do, I think. I remember there being some big hoohah over MW2 scans/links to scans being taken down per some copyright stuff. I'm pretty sure it also happened a lot with GTAIV scans too.

 

• Don't post scans from gaming magazines as there are some fineline copyright infringement issues there, this falls under the category of ripping. Linking to articles which contain scans is ok, but posting the actual scans is a big no no.

 

Ya know, I wrote and posted the rules for ol' Davey for a reason wink.gif

 

So, anyone else been goaded into playing Morrowind or Oblivion as a result of this news? I was already playing Morrowind a bit beforehand and I just installed Oblivion again so I could mod the holy hell out of it.

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Robinski
So, anyone else been goaded into playing Morrowind or Oblivion as a result of this news? I was already playing Morrowind a bit beforehand and I just installed Oblivion again so I could mod the holy hell out of it.

Yup, well, I'm going to be. Soon as I get home for the holidays I'm whacking Oblivion on on the 360/Laptop. Can't decide which to go for though, obviously the PC allows for mods and the like (which I did years ago in my initial phase) but I'm not much of a PC gamer so it always feels much easier on the 360.

 

I've been toying with the idea of buying MW as I've never played it. I'm apprehensive though, that because I never played it in its time it'll just feel dated to me despite all the great stuff. The dice-roll determined combat is a big turn off for me too.

 

Thanks for clarifying the rules on scans, too.

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Otter

There's nude mods on the PC. Just saying. I think that's the only reason Charming Charlie even touches videogames these days. tounge.gif

 

But seriously, there are a sh*tload of what you could call essential mods.

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Robinski

 

But seriously, there are a sh*tload of what you could call essential mods.

Yeah I did the whole modding thing a few years back on my first go with Oblivion. They really do take a good game and turn it into an outstanding game once you fix stuff like the scaled levelling.

 

I'm tempted to go with the PC version, in no small part due to a total conversion mod that keeps coming up on another forum: Nehrim. From what I hear it's not so much a mod of Oblivion, but simply a whole new game built on the Oblivion infrastructure. It's originally done in German though, and I think that a significant portion of the English version is yet to be translated.

 

Might have to give that a go. I just don't know how difficult it'll be to install. My pidgin Deutsch might just allow me to get by, if translation's even a problem.

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Tyler

I've been popping on the 360 Oblivion lately. It's enjoyable enough, and I rarely get the time to play through a game this long anyway, so I'm fine with just staying console-side. I've also been trying to decide on Morrowind, but if that dice-roll combat is true, then I'm off. Also, my friend told me about Cliff-Racers....

 

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lloydo

Can't wait for this, if it's anything like the last good times are coming home! colgate.gif

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The-King
Can't wait for this, if it's anything like the last good times are coming home! colgate.gif

If it's anything like Oblivion I'm boycotting Bethesda. Oblivion without mods is probably one of dullest piece of sh*t games you could ever play. Kind of funny, I can't bear playing Oblivion without mods (the vanilla face textures are especially disgusting) yet the only mods I can bear including in Morrowind are a couple of graphic enhancement mods and a companion mod or two. A couple of total conversions and large scale landmass adding mods have caught my interest though.

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Democrab
So, anyone else been goaded into playing Morrowind or Oblivion as a result of this news? I was already playing Morrowind a bit beforehand and I just installed Oblivion again so I could mod the holy hell out of it.

Yeah, I suggest anyone who wants to try Morrowind follows this, it looks better than Oblivion at stock IMO and the only mod needed to make it better is ENB series, which can't really be found for Morrowind anymore for some reason.

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[SM]CJZera
Can't wait for this, if it's anything like the last good times are coming home!  colgate.gif

If it's anything like Oblivion I'm boycotting Bethesda. Oblivion without mods is probably one of dullest piece of sh*t games you could ever play.

You know what's kind of funny? I had a friend that played Oblivion as an Orc, he said he prefered it over Fallout3 and the like, because it had less talking... I mean, seriously...

 

I'm hoping they reword spellcasting a bit... It's fun, but going sneaky arrowguy is so much more fun... Even moreso if you make some neat poisons...

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meta187

I'll try and include any choice excerts or linked images from the Game Informer site when the Feb issue drops.

 

And yes, I still have Obliv to finish so I'll probably tackle that after AC: Brotherhood.

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The-King

 

So, anyone else been goaded into playing Morrowind or Oblivion as a result of this news? I was already playing Morrowind a bit beforehand and I just installed Oblivion again so I could mod the holy hell out of it.

Yeah, I suggest anyone who wants to try Morrowind follows this, it looks better than Oblivion at stock IMO and the only mod needed to make it better is ENB series, which can't really be found for Morrowind anymore for some reason.

I've got MGE running so I can enable full AS and run the game at my native 1080p, but I'm waiting to max it out, since my PC is a piece of sh*t. I'm planning on decking it out with the list of mods at Morrowind 2009 once I have a machine that can handle it.

 

I'm more curious though what Oblivion with all the Unique Landscapes, Graphics Extender, etc looks like. I've seen some insanely beautiful recordings with all of those installed and I'm dying to be able to do it myself. I've already used and loved Better Cities, but it chews my FPS, especially during the final battle so I'm always wary of installing it.

Edited by The-King

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Democrab

Unique landscapes is nowhere near done, I'm waiting until it is until I use it.

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The-King

Just a little bit of extra on V's engine. I was browing TESNexus, stacking up on some Oblivion mods when I noticed in the news section that apparently Bethesda put the assets for it's iteration of Gamebryo up for sale on November 10th, which is something I was completely unaware of, but certainly gives me giant leaps of hope for Skyrim's engine.

 

 

As many will know the Gamebryo formally used by Oblivion and Fallout 3 has been dying a slow death of late. On November 10th 2010 the assets of the engine were put up for sale. Such events have raised questions about Bethesda's choice of engine for TES V and the modability of any new engine that Bethesda might choose to use.

 

The most likely engine candidate was thought to be the id Tech5 engine that is currently being used for the upcoming RAGE game by id as well as the next Doom game. With Zenimax's (Bethesda's parent company) acquisition of id Software earlier on in the year TES V on the id Tech5 seemed like a very real possibility. Unfortunately the engine is not great for open world games and is even worse for modders due in no small part to the massive texture system the id Tech5 engine employs.

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Don Garcia

I understand this might bum out the modders, but I'm f*cking stoked for a brand new engine.

 

Out with the old, tired, buggy engine.

 

 

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[SM]CJZera

As long as they encourage modding... I hope it's still easy, but a new engine is worth it anyways...

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DareYokel

Even if it is new engine they will probably pack it in same type of files. Morrowind and Oblivion had different engines, right? I don't have any fears about modding community. Bethesda supports the modding community. Half of their Oblivion sales were inspired by mods.

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Otter

I keep hearing conflicting reports about tech5 and open worlds. Half the time, I hear the mega-textures are the best thing ever for realistic, massive, outdoor environments. And then there's people who say the exact f*cking opposite. What gives?

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The-King

 

I keep hearing conflicting reports about tech5 and open worlds.  Half the time, I hear the mega-textures are the best thing ever for realistic, massive, outdoor environments.  And then there's people who say the exact f*cking opposite.  What gives?

From what I've read on the official forums ID Tech 5 is designed for open world games in the same way Unreal 3 is, in that it's better at imitating an open world than actually producing one (see Borderlands). It can create large cells, but apparently has difficulty in pre-rendering them and procedurally changing them from distant statics to actual worldspace in real-time without any visual hitches, which is what Bethesda's version of Gamebryo was designed to do. It's probably capable of doing that, but since it's an entire game engine, rather than a small building block to a complete one (which is what Gamebryo is) it's much more difficult to change the coding on the engine itself to allow for such a thing.

 

Fallout/TES games are completely different beasts than anything else in the world of gaming, they have different requirements that more or less dictate an engine needing to be built from the ground up for them to work properly. Gamebryo wasn't the actual engine, it was a piece of an engine when put together with other rendering software such as Speedtree and the like can become a whole, proper engine. Bully used Gamebryo as well and it's safe to say it and Oblivion have absolutely nothing in common visually or gameplay-wise. It's not about the engine, but rather the implementation.

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tubbs51

I hope they've built a new engine instead of using one like tech5...

 

im, like a few of you, skeptical of the engine... i dont want to see gray structures cause the game is still rendering them...

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lloydo

This game can only get better, they'll work on what we want. What i want though is more of the same as the last, hundreds of quests and exploring that never ends. Some quests overlapped eachother though and couldn't be completed. bored.gif

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Democrab
Even if it is new engine they will probably pack it in same type of files. Morrowind and Oblivion had different engines, right? I don't have any fears about modding community. Bethesda supports the modding community. Half of their Oblivion sales were inspired by mods.

Morrowind uses Gamebryo too, Oblivion just uses an updated version of it.

 

That's why Morrowind can look as good as Oblivion with a few mods.

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MrcTOtheJ

The odd thing is, is that if a sequel is coming out, I usually play the game(s) that came before it, though I haven't touched Morrowind, or Oblivion in a since the summer, when that oblivion topic was up.

 

I might play some Oblivion later, start a new character, though I've been occupied on doing stuff in fallout 3 again for a while.

 

Though I can’t wait until this comes out, I mean the announcement of TES:V was the best Game related news this yeah IMO.

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Tyler

What do you guys think the story's going to be about? I'm thinking ancient human-creating beings and Akaviri immigrants (or invaders) feuding with the local Nord societies. The trailer mentioned something about 'it' returning - wonder if that was hinting at dragons or even Tsaesci.

 

 

EDIT AGAIN: The engine that V will use is also what was used to make The Darkness, Chronicles of Riddick and Call of Juarez.

Edited by Unoriginal44

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tubbs51
What do you guys think the story's going to be about? I'm thinking ancient human-creating beings and Akaviri immigrants (or invaders) feuding with the local Nord societies. The trailer mentioned something about 'it' returning - wonder if that was hinting at dragons or even Tsaesci.

 

 

EDIT AGAIN: The engine that V will use is also what was used to make The Darkness, Chronicles of Riddick and Call of Juarez.

they havent announced the engine they're using tho have they? i thought tech5 engine was speculation...

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Don Garcia

 

EDIT AGAIN: The engine that V will use is also what was used to make The Darkness, Chronicles of Riddick and Call of Juarez.

Uh, where are you getting that from? The engine is brand new.

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DareYokel
What do you guys think the story's going to be about? I'm thinking ancient human-creating beings and Akaviri immigrants (or invaders) feuding with the local Nord societies. The trailer mentioned something about 'it' returning - wonder if that was hinting at dragons or even Tsaesci.

 

 

EDIT AGAIN: The engine that V will use is also what was used to make The Darkness, Chronicles of Riddick and Call of Juarez.

But that's Chrome engine. It's not new at all. Sure it looks awesome in CoJ and I wouldn't mind if they used it cause scenery in that game was splendid.

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freak2121
What do you guys think the story's going to be about? I'm thinking ancient human-creating beings and Akaviri immigrants (or invaders) feuding with the local Nord societies. The trailer mentioned something about 'it' returning - wonder if that was hinting at dragons or even Tsaesci.

 

 

EDIT AGAIN: The engine that V will use is also what was used to make The Darkness, Chronicles of Riddick and Call of Juarez.

But that's Chrome engine. It's not new at all. Sure it looks awesome in CoJ and I wouldn't mind if they used it cause scenery in that game was splendid.

It's extremely unfriendly to modders though.

You can't even raise your FOV from 59(Absolutely horrible) in CoJ.

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Tyler
EDIT AGAIN: The engine that V will use is also what was used to make The Darkness, Chronicles of Riddick and Call of Juarez.

Uh, where are you getting that from? The engine is brand new.

My bad brudda, I was listening to the Bethesda Podcast and they mentioned that the new engine It tec5(?) was similar to those games' engines. Honest mistake. blush.gif

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Mike Tequeli

 

Can't wait for this, if it's anything like the last good times are coming home!  colgate.gif

If it's anything like Oblivion I'm boycotting Bethesda. Oblivion without mods is probably one of dullest piece of sh*t games you could ever play. Kind of funny, I can't bear playing Oblivion without mods (the vanilla face textures are especially disgusting) yet the only mods I can bear including in Morrowind are a couple of graphic enhancement mods and a companion mod or two. A couple of total conversions and large scale landmass adding mods have caught my interest though.

Jesus Christ enough already, you don't like Oblivion, we get it. There are a many ways that Oblivion was much better than Morrowind, and vice versa. Morrowind in general had way more factions, quests and a more interesting landscape. It had a horrific combat system, a steep learning curve and an annoying system of magic. It also looked like sh*t, but the prospect of playing with those extremely improved graphics is intriguing. Oblivion is one of the first few next gen titles that amazed me in its visuals, by now its pretty dated, although you can make it look much better with texture overhauls.

 

 

I'm pretty f*cking excited though, I thought Bethesda was just going to keep pumping out other games while not making TES V for another ten years.

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The-King

 

Can't wait for this, if it's anything like the last good times are coming home!  colgate.gif

If it's anything like Oblivion I'm boycotting Bethesda. Oblivion without mods is probably one of dullest piece of sh*t games you could ever play. Kind of funny, I can't bear playing Oblivion without mods (the vanilla face textures are especially disgusting) yet the only mods I can bear including in Morrowind are a couple of graphic enhancement mods and a companion mod or two. A couple of total conversions and large scale landmass adding mods have caught my interest though.

Jesus Christ enough already, you don't like Oblivion, we get it. There are a many ways that Oblivion was much better than Morrowind, and vice versa. Morrowind in general had way more factions, quests and a more interesting landscape. It had a horrific combat system, a steep learning curve and an annoying system of magic. It also looked like sh*t, but the prospect of playing with those extremely improved graphics is intriguing. Oblivion is one of the first few next gen titles that amazed me in its visuals, by now its pretty dated, although you can make it look much better with texture overhauls.

 

 

I'm pretty f*cking excited though, I thought Bethesda was just going to keep pumping out other games while not making TES V for another ten years.

Wait, I said I don't like Oblivion? I don't remember that, if I didn't like it I wouldn't have a good 20 hours of gameplay in the past two or three days on it. I like the game, but without mods it's just an exercise in pointless tedium with oversimplified... everything, that's what I was saying. Quit reading into sh*t so bloody heavily.

 

The combat system in Morrowind was only horrific if you don't have any patience whatsoever, it used a classic throw of the dice RPG system put in real time and past level ten or fifteen or so the chances of you actually missing a strike and getting a bad roll were slim to none (disregarding a certain Bosmer in Mournhold). The graphics, for when it came out, were extremely good, not to mention one of the best static lighting systems of it's day.

 

The texture packs aren't the only graphical enhancements for Oblivion, there's also the constantly growing Oblivion Graphics Extender which adds all sorts of fancy post-processing elements, depth of field, ambient-occlusion, several visual elements based on their Crysis implementations and a whole bunch more.

Edited by The-King

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