Limiter Posted December 11, 2010 Share Posted December 11, 2010 Hi modders... This have been troubling me since I started modding a few days back. I am an expert modeller on 3Ds Max and hve many models in my library that I hope to port into San Andreas.. The question is, I don't want to erase anything on the GTA San Andreas map. So is there a limit to how much models I can import into the game?? Like maximum number of models allowed, vertices limit,. ect... I used Sacky Limit Breaker to keep up the limit with every new model, but is there a better way to import new models into GTA SA without having to worry about overload?? Thank you in advance, Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/ Share on other sites More sharing options...
seggaeman Posted December 11, 2010 Share Posted December 11, 2010 Another adjuster for maximum number of map models I don't know. There is however a plugin by Alexander Blade which increases the maximum number of vehicles possible to 1000 http://alexander.sannybuilder.com/?category=gta_sa Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060240690 Share on other sites More sharing options...
megaglitchfinder Posted December 12, 2010 Share Posted December 12, 2010 just copy your gta sa or the gta maps to some different folder and do whatever you want Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060243310 Share on other sites More sharing options...
Limiter Posted December 13, 2010 Author Share Posted December 13, 2010 just copy your gta sa or the gta maps to some different folder and do whatever you want I beg your pardon? Isn't that going to cause San Andreas map to not run (which is clearly stated that I do not want). Also, what are you meaning, I don't reallyunderstand to be honest... Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060244570 Share on other sites More sharing options...
_Rob_ Posted December 13, 2010 Share Posted December 13, 2010 Ignore him he has no idea what he's talking about, use limit adjuster it is exactly what you need Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060244601 Share on other sites More sharing options...
Limiter Posted December 15, 2010 Author Share Posted December 15, 2010 So can Sacky limit adjuster keep on going further and further if I was to add many new objects? ...or is there a dead end. Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060246420 Share on other sites More sharing options...
uNi Posted December 15, 2010 Share Posted December 15, 2010 Are you looking for to add up a few extra maps and keep the map? If not, use the map cleaner and you'll have a lot of space to play with. Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060246516 Share on other sites More sharing options...
Falenone Posted December 15, 2010 Share Posted December 15, 2010 And you'll also keep the objects in .IMG file Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060247224 Share on other sites More sharing options...
Limiter Posted December 16, 2010 Author Share Posted December 16, 2010 I am asking can Sacky's limit breaker keep on adding objects into San Andreas without cleaning the map. That is, is there a still a limit while using such a program. Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060247995 Share on other sites More sharing options...
uNi Posted December 16, 2010 Share Posted December 16, 2010 Yeah there is one I'm afraid. Some mappers had really big problems with that, SOL comes to mind. Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060248258 Share on other sites More sharing options...
Limiter Posted December 18, 2010 Author Share Posted December 18, 2010 Yes, I heard about SOL before.... So the guy that made SOL says that he keeps using limit breaking technique and now he has SA, Vice City and Liberty City under one game. That is, all three maps under GTA VC. In GTA SA, is it also possible to use Sacky's Limit Breaker to keep breaking the limit like SOL, or is it that SA is impossible and VC is not? Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060251181 Share on other sites More sharing options...
Limiter Posted December 23, 2010 Author Share Posted December 23, 2010 bump... One un-answered question, if I import new models from 3Ds Max to GTA SA, is there a limit to the amount of vertices or points on model?? Link to comment https://gtaforums.com/topic/464876-gta-sa-limit-with-3ds-max/#findComment-1060259978 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now